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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Machinist's Mate
![]() Join Date: Feb 2003
Location: Oregon
Posts: 128
Downloads: 78
Uploads: 0
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Enigma wasn't a sim, but it didn't need to be. Just like Counter strike is about action at the cost of realism, Enigma was about action rather than sim. If they'd ahd the money, they could have rivaled silent hunter, but they didn't so they did the best they could. The game was great at what it tried to do, and greater things were supposed to come, but sometimes life craps on your dreams. I would've loved to see the second enigma, of the multiplayer component, or the great lakes game, but they ran out of steam before they got to them. You can't blame them for not being able to make a million dollar game on a shoestring budget.
I personally have no doubt that if they'd had the money and the backing, right now we'd all be splitting our time between silent hunter 4 and Enigma 2: more rising tides. Just think, the cold war, but with the germans winning world war 1 and a 3 way split at the end of world war 2........mmmmmmmm....alternate history. |
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#32 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
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The alternate history was actually pretty good. The story was well written and believable imo.
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#33 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
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ERT was ok for it's time,but my biggest beef was that they upped the difficulty on every patch. When it first came out,the campaigns were challenging but doable for me. After the final patch,I couldn't complete a single campaign no matter how many times I tried,so I ended up tossing the game. What ERT needed was scalable difficulty levels.
I do know people who will never buy another game developed by any of the tesseraction crew though. They felt lied to and betrayed over the whole multiplayer fiasco. They kept being told that multiplayer was just around the corner,but as we all know it never happened. As for me,I bought it for the single player alternate history timeline,but I certainly understand those who felt screwed over by the lack of MP they felt they had been promised. |
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#34 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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ERT is what got me into sub sims! The alternate history was awesome and I had a blast in that game. It came out at a perfect time for me. As I mentioned on the SubSim Almanac thread, I enjoyed reading East's story and what he went through just to get ERT made. I guess enjoyed is the wrong word though, more like shocked! It's just not right at all.
![]() Anyway, some of the people in this thread should be slapped. No class at all.
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#35 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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If some one trys to give you rhis game, do not except it, it is crap
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#36 | ||
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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Actually that was a little unfair, the concept was great and ould have been interesting, but the developers never delivered or followed through, there were bugs that never got fixed etc etc
Where have we heard that before Quote:
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#37 | |
Ocean Warrior
![]() Join Date: Mar 2004
Posts: 2,653
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TRUMP FOR SPEAKER OF THE HOUSE! |
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#38 | |
Frogman
![]() Join Date: Mar 2002
Posts: 303
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Well said. It's programming like this that makes the Maytag Repair man have to work overtime.
It's a game and not a very good one at that. It's in no way what I would call a sim. There was more hype on this game that what was delivered in the copy that I purchased. Quote:
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Regards, Moose1am My avatar resembles the moderator as they are the ones that control the avatar on my page. |
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#39 |
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 59
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E:RT
Ehh better to eat some cheetos and watch porn ![]()
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#40 | ||
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 59
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Maytag belongs to whirlpool now and they moved the plant to mexico or asia OSSLT is't not in the U.S. anymore
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#41 |
Electrician's Mate
![]() Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 135
Downloads: 0
Uploads: 0
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As always, nice to see the trolls out in force; rascal101, moose1am, twistedfemur...
Lets be clear, there are no serious bugs in Enigma, if you actually have information on one (on a legitimate version running from an original disk), you should send it in or post it. There are starforce issues, but no crash bugs, no lockups. If you keep your drivers up to date, turn your audio hardware acceleration to basic and turn your anti-virus off while playing, even starforce won't cause you trouble...ok, if you have a LITE-ON drive it wont work, but heh...buy cheap, get cheap. We have a patch put together for North America that will patch all versions to no-cd check & no-starforce, we haven't finished all the legal wrangling to release it yet however. I can tell you we will be using a "ransom" model to release it when we do. Just a thought for the knuckleheads out there, if you'd like to see Enigma be a better game, post some suggestions. After all, even the "hardcore sim players against Enigma" contribute. Why? Because there is another Enigma coming. You'll read it first at SUBSIM. (And deepsix-online.com) --East
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ENIGMA R.I.P. |
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#42 |
Machinist's Mate
![]() Join Date: Feb 2003
Location: Oregon
Posts: 128
Downloads: 78
Uploads: 0
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I'm personally looking forward to whateve sequels may come, as the alternate history and varied gameplay just aren't matched by any other game.
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#43 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
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As a fan of ERT, I'd like to make one suggestion: Re-think your website approach. I always found the sites completely un-navigable and painful to visit. Consider having one site for all Enigma stuff, a basic HTML approach, a simple text-based navigation menu, with any multi-media stuff as clearly separate downloadable content. I just visited the deepsix-online and was completely disoriented. I wasn't sure what to click, and when I did click and something happened, it confused me even more... a very strangely designed website.
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#44 |
Electrician's Mate
![]() Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 135
Downloads: 0
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noted (in agreement).
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ENIGMA R.I.P. |
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#45 |
Machinist's Mate
![]() Join Date: Feb 2003
Location: Oregon
Posts: 128
Downloads: 78
Uploads: 0
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Also, don't skimp on the cheap freebies on the site, i.e. wallpapers, movies, crap like that. Never underestimate the amount of goodwill generated by a high-res render with some FX slapped on it.
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