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Old 02-05-2011, 05:40 AM   #2101
LcSummers
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Default CTD

Hi ZW,

what about

The fourth soviet mission (Shim recon) causes me a CTD.
Sometimes some missions too but with clearing cache everything is ok!!!

Run Time error.


Any suggestions, maybe some corrupt files.


A special question (as always). Is it maybe possible to have some tanks with broken tracks and seeing the crew bailing out?

What i mean, there were never enough Tiger I tanks. Tanks with broken tracks were secured in the heat of the battle and repaired. From this point of view is it possible to make a mission?
You know Wittman lost his tank in the Normandy campaign (broken track after a 6 pounder hit it) but managed to call support and found his tank later. Its only an idea, nothing more.

Cheers

LC
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Old 02-05-2011, 07:56 AM   #2102
jaggy
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Hi ZeeWolf

Thanks for your reply. I've given up on the original German Mission 6 as I had several CTDs to game bugs. I've decided its time to try out your German Mission 6 and the X'mas mod.

Just some quick questions. Can I install both your German Mission 6 mod and the Xmas mod at the same time ie. will either of these mods conflict with each other? Or should I install your German Mission 6 mod first, play it till the end and then install the Xmas mod?

Should I drag-and-drop your German Mission 6 mod into the root directory of Tvt or the "missions" sub-folder? Thanks in advance for all your help.
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Old 02-05-2011, 01:05 PM   #2103
ZeeWolf
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Quote:
Originally Posted by jaggy View Post
Hi ZeeWolf

Thanks for your reply. I've given up on the original German Mission 6 as I had several CTDs to game bugs. I've decided its time to try out your German Mission 6 and the X'mas mod.

Just some quick questions. Can I install both your German Mission 6 mod and the Xmas mod at the same time ie. will either of these mods conflict with each other? Or should I install your German Mission 6 mod first, play it till the end and then install the Xmas mod?

Should I drag-and-drop your German Mission 6 mod into the root directory of Tvt or the "missions" sub-folder? Thanks in advance for all your help.
Hi jaggy

No. the default German mission 6 is overwritten (to many bugs)

http://www.tanksimzw.com/dl.htm

VOR!

ZeeWolf
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Old 02-05-2011, 01:07 PM   #2104
ZeeWolf
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Quote:
Originally Posted by Priscalan View Post
thanks Zee
aucun camarade de problème

ZW
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Old 02-05-2011, 01:08 PM   #2105
ZeeWolf
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Quote:
Originally Posted by Gigi69 View Post
Ok .....
Buone notizie compagno

ZW
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Old 02-05-2011, 01:30 PM   #2106
ZeeWolf
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Quote:
Originally Posted by LcSummers View Post
Hi ZW,

what about

The fourth soviet mission (Shim recon) causes me a CTD.
Sometimes some missions too but with clearing cache everything is ok!!!

Run Time error.


Any suggestions, maybe some corrupt files.


A special question (as always). Is it maybe possible to have some tanks with broken tracks and seeing the crew bailing out?

What i mean, there were never enough Tiger I tanks. Tanks with broken tracks were secured in the heat of the battle and repaired. From this point of view is it possible to make a mission?
You know Wittman lost his tank in the Normandy campaign (broken track after a 6 pounder hit it) but managed to call support and found his tank later. Its only an idea, nothing more.

Cheers

LC



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Old 02-05-2011, 02:15 PM   #2107
ZeeWolf
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Ok LC,


The fourth soviet mission (Shim recon) is a cache issue. If you clear
the cache before playing it your good to go.

VOR!

ZW
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Old 02-05-2011, 02:51 PM   #2108
LcSummers
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HI ZW,

yeap you re right

thanks
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Old 02-05-2011, 02:54 PM   #2109
LcSummers
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[QUOTE=ZeeWolf;1591235]

Hi again,

you are really fantastic. This is one of my favorite picture, i must say its much better than the new Tiger I E. Hopefully you can implement it into the game and make it playable


GREAT!!!


LC
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Old 02-06-2011, 08:18 AM   #2110
Knightspel
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Got the new update and everything seems to work correctly so far, great! I don't have new computer yet so i can't say anything about Zitadelle
missions but i like new default missions a lot. Tiger has still speeding issue/too much power but hopefully these will be fixed in 2011...?
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Old 02-06-2011, 01:21 PM   #2111
ZeeWolf
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Quote:
Originally Posted by Knightspel View Post
Got the new update and everything seems to work correctly so far, great! I don't have new computer yet so i can't say anything about Zitadelle
missions but i like new default missions a lot. Tiger has still speeding issue/too much power but hopefully these will be fixed in 2011...?
Hi Knightspel,
Yes this is strange to have a release that works well with out a week filled
with pandemonium and "Awe S**t!"

I do think that it is a good idea (maybe) to slow down the German AI Tigers.
But I enjoy the low gear power to plow through the tress in my Tiger

ATB

ZW
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Old 02-06-2011, 01:33 PM   #2112
Knightspel
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Quote:
Originally Posted by ZeeWolf View Post
Hi Knightspel,
Yes this is strange to have a release that works well with out a week filled
with pandemonium and "Awe S**t!"

I do think that it is a good idea (maybe) to slow down the German AI Tigers.
But I enjoy the low gear power to plow through the tress in my Tiger

ATB

ZW
Well AI tigers aren't that much problem, it just feel bit too much like "uber-tank" when i can drive 60km/h in cross roads when in reality
tigers could barely hit 40km/h's in hard roads...also i can switch 1 to 8 gear in uphill without fear of stalling the engine. To be honest it's not big issue but i'm just after full realism, hope you understand my point.

(Note to self: start saving money to renew project zeewolf contract)
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Old 02-06-2011, 03:05 PM   #2113
ZeeWolf
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Quote:
Originally Posted by Knightspel View Post
Well AI tigers aren't that much problem, it just feel bit too much like "uber-tank" when i can drive 60km/h in cross roads when in reality
tigers could barely hit 40km/h's in hard roads...also i can switch 1 to 8 gear in uphill without fear of stalling the engine. To be honest it's not big issue but i'm just after full realism, hope you understand my point.

(Note to self: start saving money to renew project zeewolf contract)
Well I do understand your point, but I would hope you can see that a change in to a higher
gear then 5 (16Kph/10MPH) is for me very rare. Forth gear is the most used for me in cruse
speed (12Kph/7.5MPH) and I seriously doubt that a well trained and an truly experienced driver
would go higher than 5th gear over dirt roads.
So, for realism you must include realistic driving behavior as well too.


ZeeWolf
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Last edited by ZeeWolf; 02-07-2011 at 02:34 PM.
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Old 02-06-2011, 04:18 PM   #2114
flying-kane
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Suggestions

Hi TvT addicts!!!

First, I'm proud to be a member of this great community!
The mod is outstanding and brings TvT to a new level!
It runs stable and without CTD, only some performance issues for me.

Here are some suggestions and enhancements from myself to make TvT more perfect:

1. Useless hull MG, its necessary for infantry! Is there a chance to implement this? Automatic fire when hostile infantry enters LOF, for example.

2. Penetrationmodel of TvT, especially the 76mm cannon.
T-34/76 and ZiS3 pak penetrate my Tiger in a front duel situation above 1000m.
-> That's impossible for normal AP, only with tungsten AP within 300m. I don't know, what's the ammo load of paks and T-34, do they have tungsten ammo?
At the moment, i fear 76mm cannons more than 85mm cannons!

3. Hanomag 251, name it Sd.Kfz. 251, in german: "Sonderkraftfahrzeug 251". It would be nice to see a driver someday .

4. Tiger model (player tank), is it the early or middle production one? Why i ask? All the new AI tigers have "Feifel Luftfilter" (Airfilter). I miss these on the player tank!

5. Some skirts for the PanzerIII and IV.

I hope my english isn't that bad.

Sincerely Kane
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Old 02-06-2011, 04:49 PM   #2115
ZeeWolf
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Quote:
Originally Posted by flying-kane View Post
Hi TvT addicts!!!

First, I'm proud to be a member of this great community!
The mod is outstanding and brings TvT to a new level!
It runs stable and without CTD, only some performance issues for me.

Here are some suggestions and enhancements from myself to make TvT more perfect:

1. Useless hull MG, its necessary for infantry! Is there a chance to implement this? Automatic fire when hostile infantry enters LOF, for example.

2. Penetrationmodel of TvT, especially the 76mm cannon.
T-34/76 and ZiS3 pak penetrate my Tiger in a front duel situation above 1000m.
-> That's impossible for normal AP, only with tungsten AP within 300m. I don't know, what's the ammo load of paks and T-34, do they have tungsten ammo?
At the moment, i fear 76mm cannons more than 85mm cannons!

3. Hanomag 251, name it Sd.Kfz. 251, in german: "Sonderkraftfahrzeug 251". It would be nice to see a driver someday .

4. Tiger model (player tank), is it the early or middle production one? Why i ask? All the new AI tigers have "Feifel Luftfilter" (Airfilter). I miss these on the player tank!

5. Some skirts for the PanzerIII and IV.

I hope my english isn't that bad.

Sincerely Kane
Coming up man!

I hear you loud and clear and all these will be addressed soon Kamerad

ZW
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