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Old 04-28-21, 12:29 AM   #106
Fifi
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Quote:
Originally Posted by CapZap1970 View Post
Fifi, sorry I keep coming back on this but still not clear for me...

In you mod i can't find the Envsim.ACT 10 file. Where can I find this? And if this one is used, the Bad weather fix must be deactivated and that all required?
Thanks for your advice my friend!
EnvSim act 10 is not included, but you can find it here: https://www.subsim.com/radioroom/sho...27&postcount=1
Read carefully Stiebler instruction! (You need to take the second one and rename it)
Yes if this one is used, only bad weather fix must be deactivated.
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Old 04-28-21, 12:54 AM   #107
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Quote:
Originally Posted by Fifi View Post
EnvSim act 10 is not included, but you can find it here: https://www.subsim.com/radioroom/sho...27&postcount=1
Read carefully Stiebler instruction! (You need to take the second one and rename it)
Yes if this one is used, only bad weather fix must be deactivated.
Thanks a lot for the advice Fifi!!!
Will do that and try it. I hope it doesn't conflict with the one you included in your enhancements mod. Are there any significant differences?
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Old 04-28-21, 02:24 AM   #108
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Originally Posted by CapZap1970 View Post
Thanks a lot for the advice Fifi!!!
Will do that and try it. I hope it doesn't conflict with the one you included in your enhancements mod. Are there any significant differences?
From memory i didn’t provided any EnvSim.act, so it should not conflict... but anyway if there were one, you can replace it by this one.
This Stiebler one (dated 2016) is really the best one I’ve tried.
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Old 05-06-21, 05:16 AM   #109
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Brighter nights are available
Nights just slightly decreased for better visibility

https://www.mediafire.com/file/nkg2o...x_LSH3.7z/file

Post #1 updated
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Old 05-06-21, 06:24 PM   #110
CapZap1970
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Thanks a lot Fifi!!!
It's good to have an alternative in case you might want to change a little bit from time to time. In my case. I got used to the dark nights really fast thanks to you fantastic enhancements mod!
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Old 05-07-21, 03:46 AM   #111
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This LSH3 will always surprise me!
January 43, Middle of nowhere, north Azoren, was suddently surprised and attacked by 2 Grumann!!
Just love it and i think that's first time ever i saw this in any SH3 game...





Weather was also overcast! Didn't expected that. No convoy or carrier was heard nearby...

ÉDIT: Sooo...had the answer...:
By 1943, the British and American armed forces were allowed basing rights in Portugal, and the Royal Air Force took over Lajes Field as RAF Station Lajes. The Azores permitted British and American airplanes to protect Allied shipping in the mid-Atlantic
Cruising around the Azores is no longer safe by 1943!

Last edited by Fifi; 05-07-21 at 05:12 AM.
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Old 05-07-21, 12:26 PM   #112
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Quote:
Originally Posted by CapZap1970 View Post
Thanks a lot Fifi!!!
It's good to have an alternative in case you might want to change a little bit from time to time. In my case. I got used to the dark nights really fast thanks to you fantastic enhancements mod!
Brighter nights is better now?
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Old 05-07-21, 03:57 PM   #113
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Quote:
Originally Posted by Fifi View Post
Brighter nights is better now?
Brighter night have a different feeling. For me, both mods are excellent
Just that now there is an option to alternate between them from time to time. Personally, I got used to your dark nights and I love them, but as I said, the brighter nights are great too!


Once again, thank you very much Fifi!
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Old 07-16-21, 07:32 AM   #114
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In which order should the mods be activated?


First Fifi_Enhancements_LSH3_2020_Final_2 and than a wide gui mod, like
DGUI 1920x1080 for LSH3 2020 or first a wide gui mod and than Fifi_Enhancements_LSH3_2020_Final_2?
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Old 07-16-21, 04:05 PM   #115
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Quote:
Originally Posted by GrenSo View Post
In which order should the mods be activated?


First Fifi_Enhancements_LSH3_2020_Final_2 and than a wide gui mod, like
DGUI 1920x1080 for LSH3 2020 or first a wide gui mod and than Fifi_Enhancements_LSH3_2020_Final_2?
Good evening, hold me, I had that
[MODS]
CCoM_CaptainsChoiceOfMods_Release_120_BASIS_EC=1
CCoM_CaptainsChoiceOfMods_Update_Bunker-Start_120=2
Fifi_Enhancements_Ccom12_Final4=3
Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1=4
Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1-12-FULL MAP UPDATE + functional draggable chrono=5
Supplement to V16B1 (JSGME)=6
O2-Gauges v2=7
Ccom12_Waves_For Fifi Enhancements=8

cordially KM_U669
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Old 11-19-21, 11:56 AM   #116
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Default thanks,friend,and here's one Ask

Ask:What is the round blue button of the bottom layout to the leftside of the speed clock.It seems like go into Silent Moving Status but it is not when I watch the boat is recharging battery.
PS:
This is a great job for your work so LSH3 could be 1080p before 2022 new version come out!
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Old 11-19-21, 01:38 PM   #117
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Default Welcome aboard!

CNchee!
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Old 11-20-21, 10:53 AM   #118
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CNchee!
thanks,I will check out how it works in TDC
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Old 04-05-22, 11:36 AM   #119
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Default No statometer

So I have LSH 3 and this mod installed (only these two) and I dont have a statometer anymore.

I only have access to the RAOBF wheel, this alone wouldnt bother me but the distance calculation on this RAOBF seem flawed ( I checked several time, but only with the same ship, so maybe the mast height value arent accurate for that specific cargo ship)


I have no clue if I should ask this here, but I'm a noob here



So is it normal that I dont have a statometer? And that the range value in raobf are not correct? (x6 periscope)
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Old 04-05-22, 11:49 AM   #120
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Icon1 Re: Welcome aboard...

Jean Led.!
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