SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-10-2019, 04:00 AM   #1
Mowgli
Sparks
 
Mowgli's Avatar
 
Join Date: Dec 2001
Location: South Wales
Posts: 185
Downloads: 122
Uploads: 0
Support Automation and Kiel Canal

I just used the Automation option to transit the Kiel Canal. It was superb, I just sat, drank coffee, listened to the gramophone whilst the pilot took us through. So big thank you to the provider of Automation.
I have looked through the other "scripts" and was wondering which ones might be the most useful to use on a regular basis when on patrol so would appreciate other skippers thoughts.

As an aside, many years ago when I was the radio operator onboard a small fishery protection vessel (HMS KEDLESTON) I transited the Kiel Canal (1970) and had a great time in Schleswig-Holstein where I actually met some old German Navy sailors, one who survived the U-Boat war. I traded my navy milk churn lid for an old German U-boat hat that I wore when on patrol and out of harbour.
__________________


Now this is the Law of the Jungle -- as old and as true as the sky;
And the Wolf that shall keep it may prosper, but the Wolf that shall break it must die.
As the creeper that girdles the tree-trunk the Law runneth forward and back --
For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack.
Mowgli is offline   Reply With Quote
Old 06-10-2019, 10:50 AM   #2
bstanko6
Sea Lord
 
bstanko6's Avatar
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 1,780
Downloads: 386
Uploads: 13
Default

I only used the Kiel auto script and real navigation.

I never use anything else.

The search scripts burn through your fuel as they push your uboat up to 18+ knots during the search.

All other scripts are things a captain should be a part of and not observing.

My opinion.
__________________

BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos
bstanko6 is online   Reply With Quote
Old 06-10-2019, 11:06 AM   #3
Sailor Steve
Really feelin' it.
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 51,224
Downloads: 630
Uploads: 250


Default

I'm still waiting for working lock gates. Also I believe that in real life ships in the canal have the same speed limit as those on harbors; i.e. 5 knots.
__________________
“Those who love deeply never grow old; they may die of old age, but they die young.”
—Arthur Wing Pinero





Sailor Steve is offline   Reply With Quote
Old 06-10-2019, 11:13 AM   #4
XenonSurf
The Old Man
 
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,367
Downloads: 65
Uploads: 1
Default

Harbor Pilot scripts:
Every 'Harbor Pilot' in the scripts will work with one limitation: Don't save the game and reload the script because it will not work anymore, starting the script outside of the bunker will result your sub driving against walls and ships (in some cases some of these harbor scripts still work, but if they don't you realize it too late and you go against an obstacle damaging your sub...)
These scripts are best used from the bunker only, or from within a certain starting radius if you use it to enter port (you will get a message). You can change your sub speed, the script will adapt. Also you can use TC and of course you can always switch to manual waypoint control by disabling the script.
If you play SH5 for longer time, you'll be happy with these harbor scripts because some ports are really difficult to navigate out of them (La Spezia for example). In these cases, use the script starting from the bunker and disable it as soon as you have passed the 'difficult' passage.

Attack/Evasion scripts; situational scripts:
Other scripts, like attack or evasion scripts, can be paused / unpaused and be launched at any time when necessary.
For example, if you play TWoS which has very aggressive planes that could attack you when you are on the surface, you want to prepare the script Attack > 'Flak Gun with sub zig-zags' ready to launch at any time. When an enemy plane is insight, you hit x to start the script and you prepare to dive with a good timing. With a bad timing, a bomb hit when you are diving can mean the end of the game, so be sure to give the dive command at the right time! Because your sub is running zig-zags at flank speed and all flak guns are manned and ready to fire (all this is done automatically by the script), a surface hit is way more diffiult for the enemy plane. So use this script !

Tutorial Scripts launched from the Main Menu:
Then, there are 'Tutorial scripts' which are designed to be run with a specific 'Historical Mission', using them in other occasions will not yield good results. If you chose a tutorial, you will see displayed onscreen which mission you should load with it. This is a much better way to learn procedures rather than to read fastidious documents or watch videos that you won't have ready in-game when it matters, like the 4-Bearing method, how to intercept a convoy, using the RAOB disk, how to configure and fire your torpedos etc.


XS

Last edited by XenonSurf; 06-10-2019 at 12:09 PM.
XenonSurf is offline   Reply With Quote
Old 06-12-2019, 04:41 PM   #5
Sailor Steve
Really feelin' it.
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 51,224
Downloads: 630
Uploads: 250


Default

I'm wondering why the "Spanish dictionary" link is in your quote of my post. I obviously didn't put that there.
__________________
“Those who love deeply never grow old; they may die of old age, but they die young.”
—Arthur Wing Pinero





Sailor Steve is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 1995- 2019 Subsim