SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-11-21, 06:16 PM   #1
Chazz
Watch
 
Join Date: May 2018
Posts: 22
Downloads: 123
Uploads: 0
Default Indestructible Ship Bug?

I targeted a Japanese small freighter with torpedoes and the deck gun- four torpedo hits and it showed no sign of sinking.

As things go I'll reload the patrol from port and try again.

Has anyone else seen this sort of thing?

Using RFB and RSRDC.
Chazz is offline   Reply With Quote
Old 06-11-21, 06:45 PM   #2
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by Chazz View Post
I targeted a Japanese small freighter with torpedoes and the deck gun- four torpedo hits and it showed no sign of sinking.

As things go I'll reload the patrol from port and try again.

Has anyone else seen this sort of thing?

Using RFB and RSRDC.

Been years since ran RFB but I believe RFB uses natural sinking mechanics Love the goal but the downside is the mod made ships like tanks sometimes when they should sink and in reality would have. Read accounts of 9000 ton freighters sinking in a minute or less, a lot of variables involved.

You probably ran into the "Taihosan Maru" small coastal merchant, I recall putting four torpedoes into one in RFB, dead in water, still did not sink for 96 hours lol. I left area and came back to check, still there. Deck gun rounds did not finish her off.
Bubblehead1980 is offline   Reply With Quote
Old 06-11-21, 10:45 PM   #3
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,910
Downloads: 433
Uploads: 27


Default

Quote:
Originally Posted by Bubblehead1980 View Post

You probably ran into the "Taihosan Maru" small coastal merchant, I recall putting four torpedoes into one in RFB, dead in water, still did not sink for 96 hours lol. I left area and came back to check, still there. Deck gun rounds did not finish her off.
Taihosan has a lot of zones (dozens) and some of them have an armor level of -1...which means either that it has no armor or it is indestructible.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 06-12-21, 12:11 AM   #4
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,743
Downloads: 439
Uploads: 2


Default

The negative one number just means it assumes the armor level of the ship, so you would have to find that figure. It works similar to the ReportPosMin in the mis files, where any negative number turns off the function, but a positive number says how many minutes to do a position report in, while with the armor level, a positive number says how strong to make the armor level... there is a max - I think - but I don't recall how much...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 06-12-21, 02:18 AM   #5
Chazz
Watch
 
Join Date: May 2018
Posts: 22
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by Bubblehead1980 View Post
Been years since ran RFB but I believe RFB uses natural sinking mechanics Love the goal but the downside is the mod made ships like tanks sometimes when they should sink and in reality would have. Read accounts of 9000 ton freighters sinking in a minute or less, a lot of variables involved.

You probably ran into the "Taihosan Maru" small coastal merchant, I recall putting four torpedoes into one in RFB, dead in water, still did not sink for 96 hours lol. I left area and came back to check, still there. Deck gun rounds did not finish her off.
THAT is what it was. cuss cuss carry on carry on
Chazz is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.