SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
06-26-14, 05:17 AM | #1 |
Torpedoman
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
|
Enigma Rising Tide <--- Just a few questions.
These are my questions:
Multiplayer - I have heard of multiplayer beta patches but were can I find them? Engine - What game engine does Enigma use? Source Code - Is it available? Mods - Are there mods? Voice Command - Does it work on Windows 7? Depth Charges - How the hell do you know the depth of a sub? Thanks... |
06-26-14, 02:44 PM | #2 | |
Fleet Admiral
|
Quote:
__________________
|
|
06-26-14, 03:23 PM | #3 |
Torpedoman
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
|
Google, mods and engine
So I typed into google (Other search engine are available) "Jimmy Hoffa Enimga Rising Tide multiplayer" and know I feel like an idiot but www.tidesofwar.net has some stuff on mutiplayer but then again the forum is locked with a password which in my non-extra ordinary life will never get , If I found out the source code or/and engine the game uses I might be able to make mods for the game.
|
06-26-14, 04:20 PM | #4 | |
Fleet Admiral
|
Quote:
I think the engine software was intrinsic (sp). Dirty secret #2, ERT is not very mod friendly. There were some out there, but, if I recall not very many
__________________
|
|
06-28-14, 04:07 AM | #5 |
Torpedoman
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
|
The game engine?
Cant find it. Do you know were I can get the game engine? I can only find "intrinsic alchemy game engine"
|
06-28-14, 09:29 AM | #6 | |
Fleet Admiral
|
Quote:
That's it, ...and no, no clue.
__________________
|
|
08-15-14, 05:45 PM | #7 |
Sparky
Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 153
Downloads: 0
Uploads: 0
|
Enigma Mods, Engine & Multiplayer
Multiplayer only worked at EnigmaCon, we never made it further than that. The engine was Intrinsic - a licensed engine. Don't know if it's still around.
Mods - we created a bunch of tools for modding that I shared a couple years ago - here's the link to my drive folder: https://drive.google.com/folderview?...&usp=drive_web It's not simple to mod, the code for modding - and even encrypted competitive offline scorekeeping is there. I still mess around with Deep Six, but there are so many very cool sub games, I doubt I'll ever do more than drive around in it and enjoy the untextured (but colored!) land masses and un-simlike water.
__________________
ENIGMA R.I.P. |
Tags |
depth charges, enigma rising tide, mods, multiplayer, voice command |
|
|