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Old 07-24-07, 05:41 AM   #16
joea
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Quote:
Originally Posted by Chock

The list of cock ups goes on. My favourite mistake being the end shot of the aircraft parked up at Manston (where the aircraft in the real event returned to) with a mountain in the background! Must remember to visit the mountains of Manston next time I am there. But seriously, anyone with a rudimentary knowledge of air combat in WW2 will know that Manston was the airfield attacked most often by the Luftwaffe in the Battle of Britain, and this is because Eprobungsgruppe 210, who were usually responsible for the attacks, were specialists in precision low level attacks, which is hardly something that happens on an airfield with mountains alongside them. Again, lazy research.


ai
Well many disagree with you, I guess we don't know squat. Anyway, you do know Il-2 doesn't have any part of the UK modelled so mission makers have to fake it...though I admit he did have choices in maps without mountains.
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Old 07-24-07, 06:30 AM   #17
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also the fact that the B17 crew in the movie didnt wear gloves
is that it isnt a B17 interior but a B25 my guess its from CFS3
I cant confirm this as I havent flew in CFS3 for a long time but the squirky Machine gun sounds from the Gunners positions gave it away
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Old 07-24-07, 10:04 AM   #18
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Quote:
Originally Posted by HunterICX
also the fact that the B17 crew in the movie didnt wear gloves
is that it isnt a B17 interior but a B25 my guess its from CFS3
I cant confirm this as I havent flew in CFS3 for a long time but the squirky Machine gun sounds from the Gunners positions gave it away
Nope, it's a B17 alright! From Call of Duty: United Offensive. I think the sounds have been added in post-processing.
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Old 07-24-07, 12:08 PM   #19
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From what I've seen of pictures from real B-17 bombers, they actually largely got the interior right in United Offensive, did they not?

Quote:
At times it was annoying. I thought to myself, "this is like watching an Aphex Twin song." I laughed pretty hard when I saw the credits. It was an Aphex Twin song lol.
:rotfl:
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Old 07-24-07, 12:15 PM   #20
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Quote:
Originally Posted by Dowly
Quote:
Originally Posted by HunterICX
also the fact that the B17 crew in the movie didnt wear gloves
is that it isnt a B17 interior but a B25 my guess its from CFS3
I cant confirm this as I havent flew in CFS3 for a long time but the squirky Machine gun sounds from the Gunners positions gave it away
Nope, it's a B17 alright! From Call of Duty: United Offensive. I think the sounds have been added in post-processing.

Wait...wait...*flashback*

I had to knew that!!! it was my favority Mission in COD! :p
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Old 07-24-07, 02:42 PM   #21
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Just watched part of the movie and yes, I have to agree with Chock. I did not find the camera that bad, but the voice acting and machine-gun sounds were just terrible. The machine gun sound effects were not synchronized with the firing of the machine guns, and the people talking were utterly unenthusiastic. It was litterally like watching the replay of an FPS with VOIP chatter between players. Maybe the developers though bomber gunners really were this calm after long experience with battle, but I sincerely doubt they really were. Also, after Faith, Hope and Charity, I really thing movie-makers, me included, should work more on bringing different character traits into the movie.

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Those familiar with film-making (and this is apparently one of many films by the same guy) ought to know some simple rules for it, yet this film ignores all the basic principles of action directing: the four-second sequence rule, cutting on the beat, cutting on movement, starting with establishing shots, not crossing the camera line etc, etc - the film-maker disregards (or is unaware of) all of these. Since most of this can be learned by simply studying a few action movies, again there is no excuse for not knowing about -and using - these tried and tested basic film-making techniques.
I've been making RTS scenarios and movies for a long time, and I've got zero clue as to what you're talking about. Most of us, I imagine, are self-thought from scratch, sans a few tutorials, and use few or none of the techniques used by professionals. The only tools I ever used to make cutscenes and in-game movies in RTS games was a notebook (so that I'd remember what needed changing and adding after test sessions) and a watch (so that I could time things better). While some film-makers, such as the team behind Faith, Hope and Charity, seemed professional, I'd assume most are not. As such, expecting them to know professional terms and techniques is asking too much of them, with all due respect.

I can't speak about the large number of inaccuracies of the movie, and so I'll have to take Chock's word that it takes major liberties. If it does, it clearly clashes with its opening message that it's very accurate.

Last edited by Safe-Keeper; 07-24-07 at 03:35 PM.
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Old 07-24-07, 05:00 PM   #22
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If anyone is looking for a decent little book that's great for teaching you film techniques, I can certainly recommend this one, which I still occasionally re-read: Directing on Camera, A Checklist of Video & Film Technique, by Harris Watts. (ISBN-0-9507582-2-1)

A little quote on the back cover ought to give you some idea of how good this book is: 'This book should be handed out to all film students and, possibly, to all film directors to keep beside them at all times. It is thorough, concise, well laid out and, surprisingly for a handbook, it's a good read! I wish he had written it when I first started my career' - John Schlesinger. (who of course directed such classics as: Far from the Madding Crowd, Midnight Cowboy, Marathon Man, Yanks, Billy Liar, A Kind of Loving etc etc)

you can buy it here: http://www.amazon.com/Directing-Came...5314177&sr=8-1


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Old 07-27-07, 11:08 AM   #23
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JEEZ.. I thought it was pretty good. Just thought some other people would like it too. I had no idea Video GAME movies were getting so huge. Maybe there'll be a convention and awards soon? I don't know, I just fly simulators for fun...

P.S. It was cooler than some of the $#@% I've seen coming from the history channel,
like showing a 190 and calling it a Messerschmit...
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Old 07-27-07, 04:37 PM   #24
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this is a film I like:



I don't think it's intended to tell a true story, but I think it's nicely done.
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Old 07-27-07, 07:33 PM   #25
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Quote:
Originally Posted by EAGLE_01
JEEZ.. I thought it was pretty good. Just thought some other people would like it too. I had no idea Video GAME movies were getting so huge. Maybe there'll be a convention and awards soon? I don't know, I just fly simulators for fun...

P.S. It was cooler than some of the $#@% I've seen coming from the history channel,
like showing a 190 and calling it a Messerschmit...
Yeah, I have to admit thats pretty stupid of them. It makes me chringe when they call the FW a Messerschmit, I dont know how they could mix them up.
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Old 07-28-07, 02:43 PM   #26
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Has to be ignorance on the part of the Editors, or the script writers. There is NO resemblence between the two aircraft, and it's been what almost 70 years...it can't be hard to get the designations correct. It's called the HISTORY channel for cryin' loud...and they always want to compare aircraft abilites and why one pilot could do this and that...c'mon..I could do better. Next they'll be calling an RF-8 a Corsair II.
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