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Old 10-11-2007, 09:53 PM   #1
Onkel Neal
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Default Dangerous Waters Screenshot thread

Just wondering, how about a DW screenshot thread? I for one would love to see some of the stuff you're doing... be sure to list any mods that you have that enhance the grfx

If we get enough we can sticky the thread, too.
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Old 10-12-2007, 03:06 AM   #2
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This thread is a great idea!!!

I'll see what I can scrounge up later this weekend. That's the next time I'll get a chance to play. I can't wait to see some of the pics posted here....
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Old 10-12-2007, 11:23 AM   #3
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Old 10-12-2007, 01:52 PM   #4
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With the filter it looks really cool and the blur smoothes everything out. Great Pic
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Old 10-12-2007, 03:10 PM   #5
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What SC/DW needs is a few illustrated AARs which capture the strategic/tactical aspects of the game and excitement of game play. Despite the improved graphics in DW over SC, neither of the two are going to excite anyone who plays SH3 or SH4.

And yet what SH3/4 players like over older titles like AOD and SHCE is the ability to take the hydrophones themselves and listen in order to work out what contacts are doing. They prefer this over the simplistic lines/tracks that earlier games had. Also, they prefer taking a target and working out the targetting solution for it as opposed to earlier titles that just gave an auto solution and a measure of how good your hit chances would be.

Well, if that's what people like (besides the 3D world), then SC/DW gives sonar/TMA/fire control stations which require serious analysis and skills. SC/DW aren't just advancements in situation awareness flavor and atomosphere, they are the real deal in that station work is how you interact and engage the world. For SH3/4, it is only TDC where the player is really forced into station work as opposed to just enjoying atomosphere enhancements over earlier titles. So, it is serious station play where SC/DW shines ... not in graphics/sound. Additionally, for those who like station play besides making it central to the game, SC/DW stations generally have superior UI. SH3/4 went overboard with 3D and the interactive crew. The 2D of SC/DW works much better for clean and crisp station interactions than SH3/4.
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Old 10-12-2007, 03:57 PM   #6
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...and no it's not SH3!
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Old 10-14-2007, 02:19 PM   #7
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Default 2 of 2

Air dropped depth bombs...


Missile launch from Hull Sonar:


Never even knew I was there!


Night sortie from Bandar 'e Abbas:


The French running at the first sign of danger... how typical! :p
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Old 10-15-2007, 10:56 AM   #8
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Fireball.... I was detected leaving harbour after I inserted Spec Ops.
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Old 10-15-2007, 11:05 AM   #9
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Hi, I just have one question: Is Dangerous Waters anything like Red Storm Rising on the C64? 'Cos I freakin' loved that game!
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Old 10-15-2007, 12:54 PM   #10
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Quote:
Originally Posted by The General
Hi, I just have one question: Is Dangerous Waters anything like Red Storm Rising on the C64? 'Cos I freakin' loved that game!
If you mean, does it have a dynamic campaign then no it doesn't have one.
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Old 10-15-2007, 01:13 PM   #11
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Quote:
Originally Posted by The General
Well, it needs one.

No it doesn't, what it needs are other things but not a dynamic campaign generator.
In any case this is not the thread to talk about the deficiencies of DW.
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Old 10-26-2008, 09:45 AM   #12
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Oh my P3 down again
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Old 10-26-2008, 03:33 PM   #13
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Wow, nice shot. In both senses of the word.

BTW, that "new visual contact" at the bottom of the screen--did it happen to be the inbound missile track?
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Old 10-26-2008, 06:56 PM   #14
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Quote:
Oh stewardess ! I just spilled my drink and by the way... I thought this was supposed to be a non-smoking flight !
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Old 10-27-2008, 06:12 AM   #15
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He clearly crashed into the Moon ! Poor situation awareness.
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