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Old 11-08-13, 04:16 AM   #10876
vdr1981
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Quote:
Originally Posted by volodya61 View Post
What's the difference what kind of graphical UI do you use? it doesn't matter.. OptionsFileEditorViewer manages global UI settings, no matter what graphical UI you use..
Sure, but it looks like "time delay when new speed/ throttle is requested" feature doesn't apply SH3 UI, probably unfinished/broken script or something...
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Old 11-10-13, 06:41 AM   #10877
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Default Upper left part of the screen is black

Hi everybody,

After installing SH5 and my mods soup on my new PC (with Windows 8.1, a GTX 760 and the latest Nvidia driver) the upper left part of the screen is totally black. It works fine with my previous Windows 7 and GTX 275 configuration. By installing all mods individually in JSGME I identify the mod "NewUIs_TDC_7_4_2_ByTheDarkWraith" to be the culprit.

Hoping TDW can help

Have added the screenshots

Regards
Attached Images
File Type: jpg SH5Img@2013-11-10_11.41.29.jpg (84.2 KB, 30 views)
File Type: jpg ScreenShot001.jpg (92.6 KB, 21 views)
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Old 11-10-13, 06:56 AM   #10878
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Quote:
Originally Posted by Vertigooo View Post
Hi everybody,

After installing SH5 and my mods soup on my new PC (with Windows 8.1, a GTX 760 and the latest Nvidia driver) the upper left part of the screen is totally black. It works fine with my previous Windows 7 and GTX 275 configuration. By installing all mods individually in JSGME I identify the mod "NewUIs_TDC_7_4_2_ByTheDarkWraith" to be the culprit.

Hoping TDW can help

Have added the screenshots

Regards
Make sure that:

- game is patched to v 1.2;
- you have enabled the correct "NewUIs_TDC_7_4_2_ByTheDarkWraith" folder;
- you didn't mess things up while configuring New UI's options.
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Old 11-10-13, 07:45 AM   #10879
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Quote:
Originally Posted by Vertigooo View Post
Hi everybody,

After installing SH5 and my mods soup on my new PC (with Windows 8.1, a GTX 760 and the latest Nvidia driver) the upper left part of the screen is totally black. It works fine with my previous Windows 7 and GTX 275 configuration. By installing all mods individually in JSGME I identify the mod "NewUIs_TDC_7_4_2_ByTheDarkWraith" to be the culprit.

Hoping TDW can help

Have added the screenshots

Regards
They (MS) have already recognized that Win 8 was a mistake.. why do you think that 8.1 is better.. optimum choice is Win 7 so far..
I think Win 8.1 is just incompatible with a lot of the games..
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Old 11-11-13, 05:08 PM   #10880
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Default Additional information

Relating to my previous post I have made a few tests :

NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
NewUIs_TDC_7_3_0_ByTheDarkWraith

are working correctly

but

NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith

make the black screen occur (in upper left part)
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Old 11-11-13, 10:30 PM   #10881
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Quote:
Originally Posted by gap View Post
Make sure that:
- you have enabled the correct "NewUIs_TDC_7_4_2_ByTheDarkWraith" folder;
Quote:
Originally Posted by Vertigooo View Post
Relating to my previous post I have made a few tests :

NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith

make the black screen occur (in upper left part)
Some modders put multiple folders in their compressed file. You must uncompress the mod file structure FIRST and then check the folder levels.
Example
Game\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\data
NOT like this:
Game\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\NewUIs_ TDC_7_5_0_ByTheDarkWraith\data

If folders are fine than disable these two mods, and redownload them.
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Old 11-12-13, 07:19 AM   #10882
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Quote:
Originally Posted by volodya61 View Post
I think Win 8.1 is just incompatible with a lot of the games..
Quote:
Originally Posted by Vertigooo View Post
Relating to my previous post I have made a few tests :
...
but
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
make the black screen occur (in upper left part)
As far as I know, applications or libraries for the Win 8.1 should be created in the NET Framework 4.5/4.5.1 environment.. I don't think TDW had created NewUIs libraries or scripts using NET 4.5..
but I'm not a programmer and can be wrong..

EDIT:

@Mike

As yo can see, there is SH5 Enhanced UI in the Vertigo's screen, so the mod is installed correctly and everything fine with its folder structure..
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Last edited by volodya61; 11-12-13 at 07:32 AM.
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Old 11-12-13, 12:15 PM   #10883
Targor Avelany
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Quote:
Originally Posted by volodya61 View Post
As far as I know, applications or libraries for the Win 8.1 should be created in the NET Framework 4.5/4.5.1 environment.. I don't think TDW had created NewUIs libraries or scripts using NET 4.5..
but I'm not a programmer and can be wrong..

EDIT:

@Mike

As yo can see, there is SH5 Enhanced UI in the Vertigo's screen, so the mod is installed correctly and everything fine with its folder structure..
I'm assuming it still has back-compatibility to .Net 3.5, which you should be able to install manually. At least I assume so.
Don't have Win 8, and really don't want it
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Old 11-12-13, 04:30 PM   #10884
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Thanks for help but .NET 3.5 was already installed manually.
I will play with the version 7.3.0 which seems to work properly

Still have sometimes a problem with the mouse which is unable to change the viewing direction. I have to open and close the map to come back to a normal working configuration
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Old 11-13-13, 11:19 AM   #10885
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Check this out Volodya...

If you set propellers in submarine .sim file like this...



...and change entries in menu.txt file from this...
Code:
10026=Click to enable/disable speed commands for the port shaft
10027=Click to enable/disable speed commands for the starboard shaft
to something like this./...
Code:
10026=Enable/disable speed commands for the STARBORD diesel/electric engine
10027=Enable/disable speed commands for the PORT diesel/electric engine
...the result will be correctly shown port/starbord engine-RPM gauge-prop dependencies, like on following pictures ...


Port engine disabled,RPM gauge shows correct RPM value for Stb engine...


...and also, only stb prop. shaft is active...

Damage for engines is also shown correctly and battery recharging works just fine.
The only side effect is that UI buttons for disabling engines will be inverted but because of the changes in menu.txt they will be properly named so it's not a big deal...

If you like it, you can add this to your submarine sim +cfg mod...

Last edited by vdr1981; 11-13-13 at 11:37 AM.
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Old 11-13-13, 11:43 AM   #10886
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Quote:
Originally Posted by vdr1981 View Post
Check this out Volodya...
...
If you like it, you can add this to your submarine sim +cfg mod...
I'm not sure right now, but as I remember everything showed correctly.. at least in my game..
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Old 11-13-13, 12:11 PM   #10887
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Well, it wasn't everything...Engines and shafts were inverted , whit current implementation you can disable port shaft correctly for example, but then inside the U-boat RPM readings will be inverted, port engine will show activity...

P.S.
You still don't have installed SH5 ?
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Old 11-13-13, 01:23 PM   #10888
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Originally Posted by vdr1981 View Post
Well, it wasn't everything...Engines and shafts were inverted , whit current implementation you can disable port shaft correctly for example, but then inside the U-boat RPM readings will be inverted, port engine will show activity...
That's why I said - I'm not sure

Quote:
Originally Posted by vdr1981 View Post
P.S.
You still don't have installed SH5 ?
No.. I don't see much sense.. as I saw on previous install, my mod-pack doesn't work when new mods are enabled.. and a lot of mods were corrupted when I lost my HDD and I should start to edit all these mods again, but I don't even remember what exactly I had edited for the past 1,5 years ..

PS: That's good that you recalled me about .sim and .cfg mod.. I just looked at it and saw that this mod is a fake.. perhaps I mixed up the folders or something when I uploaded it.. all the files inside are old (June,2013) and not yet edited for patches .. my latest files were edited in August.. I will re-edit it tomorrow..

500 downloads and no one said anything..
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Old 11-15-13, 10:50 AM   #10889
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Hello people of this awesome forum after a year I installed SH5 again, but this time on my new PC. I run windows 8 now (sadly) and somewhat it is impossible for me to activate the UI mod and also many others, only Open Horizons II seems to work =( I cant play this game with crippled UI so maybe there is a solution? Oo
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Old 11-15-13, 11:07 AM   #10890
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Quote:
Originally Posted by Von_Stolzenberg View Post
somewhat it is impossible for me to activate the UI mod and also many others, only Open Horizons II seems to work =( I cant play this game with crippled UI so maybe there is a solution?
did you check for double folders in the mods before installing with JSGME?

Disable all your mods up to and including the ones that do not work.
Then check for this:
Some modders put multiple folders in their compressed file. You must uncompress the mod folder structure FIRST and check for accuracy of the modname\data folder level. I usually uncompress the mod to a temporary folder first and check for unneccesary folder levels. I move folders around until modname\data level is achieved. Once the folder structure is correct, I can drag and drop the mod to Game\MODS\. Now, the mod can be activated with JSGME and will work properly in the game.

Game\MODS\modname\data
NOT like this:
Game\MODS\modname\foldername\data

Last edited by Mikemike47; 11-15-13 at 11:21 AM.
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