SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-25-08, 10:10 AM   #1
Mikhayl
Captain
 
Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
Default [REL]Another CombiMod GUI v1.1.0

---

Last edited by Mikhayl; 02-10-10 at 12:58 PM. Reason: new version
Mikhayl is offline   Reply With Quote
Old 11-25-08, 11:34 AM   #2
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
Default

I like what you have done sofar with this. But I do have a dealbreaker when it comes to using it. I wish to know if you are going to put the attack-disk back in. Since that was part of the central TDC panel.
Pisces is offline   Reply With Quote
Old 11-25-08, 11:37 AM   #3
Jaeger
Chief
 
Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
Default

nice, mikhayl!

the quick chart seems to be a good feature, i will give it a try on weekend. the manuall recognition was a thing i didnt like, because this method was too slow and on long ranges not realistic (targets couldnt identified on 8 km, i think). the only thin g you can do is estimate the targets mast. with your quick chart, some common mast heights are shown in a fast way, thats nice
__________________
Everything comes to him who waits
Jaeger is offline   Reply With Quote
Old 11-25-08, 12:02 PM   #4
piri_reis
Seasoned Skipper
 
Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
Default

Been following your posts about it Mikhayl, looks great. Downloading now, I'll give some feedback later. Thank you
__________________

Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB
Oct.29.1939, 2nd Patrol Eastern English Waters
Running SH5/TWOS
piri_reis is offline   Reply With Quote
Old 11-25-08, 12:02 PM   #5
asanovic7
Captain
 
Join Date: Mar 2008
Posts: 515
Downloads: 70
Uploads: 0
Default yep

This look cool..
asanovic7 is offline   Reply With Quote
Old 11-25-08, 01:41 PM   #6
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Hi Mikhayl Nice stuff.

Is this a standalone mod or do I have to install it with others ?

And can I use it with GWX 2.1 and JSGME ?
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???

Last edited by FIREWALL; 11-25-08 at 01:42 PM.
FIREWALL is offline   Reply With Quote
Old 11-25-08, 01:52 PM   #7
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

very nice mikhayl,good job there !

download it now for testing ... (i am wondering what this button beside the autoupdate button is....:hmm: but don't tell me!)

congratulations
makman94 is offline   Reply With Quote
Old 11-25-08, 01:58 PM   #8
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl
Hi Firewall, it's stand alone, JSGME-ready and GWX 2.1 compatible, although I think it can also work with other supermods
Thx Mikhayl Am installing right now and going hunting with new toy.
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 11-25-08, 02:32 PM   #9
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,102
Downloads: 63
Uploads: 13


Default

Well worth another installation to try out Mikhayl
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 11-26-08, 04:57 PM   #10
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl
Hi Pisces, thank you. I forgot to mention it but the attack disc is still here, when you press the TDC autoupdate button you get this :

[images snipped]

The button isn't visible when the TDC autoupdate is on, because you need to have the TDC on "manual" to use the attack disc.
Allright!!! You've won me over to try it. All I need is to find some time to play again. That is the difficult part unfortunately.
Pisces is offline   Reply With Quote
Old 11-26-08, 05:26 PM   #11
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
Default

Any chance you can add something like this too:

(Sh4 mod)
http://www.subsim.com/radioroom/showthread.php?t=144834
Pisces is offline   Reply With Quote
Old 02-25-09, 05:25 PM   #12
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default

I'm playing without manual targeting, but where is the range to the target displayed in uzo or periscope views?

Love the mod, but can't find the range
kakemann is offline   Reply With Quote
Old 03-17-09, 03:59 AM   #13
karamazovnew
The Old Man
 
Join Date: Mar 2009
Location: Bucharest, Romania
Posts: 1,403
Downloads: 151
Uploads: 0


Default

Quote:
Originally Posted by kakemann
I'm playing without manual targeting, but where is the range to the target displayed in uzo or periscope views?

Love the mod, but can't find the range
The TDC always updates the range, speed and bearing(+aob), you can just read them there. Just keep it on autoupdate and you get the solution when you lock the target. They're actually easier to read in ACM than on the notepad

Mikhayl, kudos for the best interface yet , that quick reference ShipID is brilliant. I've fiddled a bit with it to get it more to my liking, maybe this helps a few guyz:

- in data\menu\olc I renamed SpeedTable.tga to Mines.tga because I use that conversion table a lot. Now i get it if i move the mouse to the top of the map, instead of the mines map.
- in data\Menu\Gui I modified the periscope.tga to change the chronometer background to look more like the U-jagd one. What i did was just copy/paste the Ujagd one over and scaled it into position. I can't see the seconds numbers but I can see their markings, so it's the best of both worlds. I also had to modify the little black circle around the minute line. Took me 2 minutes to do it. IMO it's beter to leave it as it is and just use the wiz-wheel.
- in data\Menu\Gui\Units there are 3 tga files UnitSub.tga, UnitSubL.tga and UnitSubM.tga that represent your sub on the map. I've changed these to blank images (blank alpha channels) because I use the Real Navigation mod. You can change one of these with the bearing tga from the OLC 'Gold' mod, I think it's \data\Menu\Gui\MapTarget.tga, but I'm not sure, hope this helps.

Last edited by karamazovnew; 03-17-09 at 11:22 AM.
karamazovnew is offline   Reply With Quote
Old 03-25-09, 12:43 PM   #14
sharkbit
The Old Man
 
Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
Default

I'm practicing manual targeting now and I just started using this mod a few days ago. Great interface and great mod.

One question though:
Do you still have to double mast heights when finding the range?

I've been looking through this thread and at first you needed to double mast heights, then Mikhayl stated in a reply that he may adjust the ring so you don't have to. I'm assuming that you do not have to double the mast height. There is no x2 by the mast height.
I played around with it yesterday and got a little confused and frustrated and needed a break.

Thanks.
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.”
sharkbit is offline   Reply With Quote
Old 03-26-09, 10:16 PM   #15
rcjonessnp175
Weps
 
Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
Default

This thing rocks, this reminds me back to the old flight sim days nose deep doing monkey math and all hahhaa aint going back to sh4 until something like this is out for it good job mat
__________________


The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system
rcjonessnp175 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.