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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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#32 |
Navy Seal
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![]() ![]() That’s very strange because this one is working fine on VII type! ![]()
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#33 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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Fifi check the mod folder structure for the emblems, is it correct?
"Fifi_Enhancements_LSH3_2020_Final\Data\Emblems\Da ta\Emblems\SubEmblems" if not that might be the problem. ![]() Last edited by Templar; 02-04-21 at 10:12 AM. |
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#34 | |
Navy Seal
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![]() Quote:
![]() My fault...it’s time that i stop modding...my poor old brain is overheating ![]() Will re-upload new good version corrected. Give me one hour. ![]()
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#35 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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Don't stop modding Fifi, your mods are spot on.
![]() ![]() I just draged and dropped the "Data\Emblems\SubEmblems" into the main mod folder and all's fine. |
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#36 | |
Navy Seal
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![]() But for others i need to re upload the mod with correct path for emblem...and right now with my crappy internet, i can’t connect Mediafire for the moment!... Have to wait again ![]()
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#37 |
Navy Seal
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OK, new version corrected on post 1
Could you tell me if it’s good now please?
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#38 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
Uploads: 0
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All good so far Fifi, thanks again.
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#39 |
LSH2020 Manager
Join Date: Apr 2009
Location: Switzerland
Posts: 188
Downloads: 6
Uploads: 0
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Thank you esteemed Fifi and SH3 friends.
Thanks for all hints for Full-HD resolution, OLC-GUI optimisation and extension regarding FiFi Modpacket . The LSH3 team is working on fulfilling all requests. - Full-HD GUI for Edition-2021 - is in progress - Optimised GUI OLC Full-HD for Edition-2021 - is in work - Testing and selection of FiFi Mod elements - is in progress We are working on enabling a full LSH3 verified Edition-2021. We are doing this as always with priority in favour of game stability. We need a lot of time for this. In the current scope, certainly 2 to 3 months. We also ask for patience here in SUBSIM! Thanks and greetings, LSH3-Urmel & Team ![]() Translated with www.DeepL.com/Translator (free version)
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#40 | |
Navy Seal
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![]() Quote:
Glad you like my work for LSH3 2020 ![]() I’m proud you can use it (or some parts of it) for your next official release ![]() You have all my agreements. ![]()
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#41 |
Navy Seal
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#42 |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 123
Downloads: 481
Uploads: 0
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Hi Captains
I made a MOD for Better ARB UI compatibility with the LSH3 2020 SuperMOD This Mod is on the Base of the Fifi's Enhancement Mod I fix many bugs to improve the user experience in details Please get more information via the link below: https://www.subsim.com/radioroom/sho...d.php?t=248445 Best Regards Good Hunting Toyotagt86 |
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#43 | |
Navy Seal
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![]() Quote:
![]() Link added to first post! ![]()
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#44 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Wonderful !
Thank you Toyota ! And thank you Fifi ! |
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#45 |
Navy Seal
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Next version will have DGUI for LSH3 (lighter Gui than others), 15ms waves adjusted for more realistic sailing (and harder attacks), and more realistic sinkings...
Waves can now mask horizon, and fit better with my splashes: ![]() ![]() ![]() Waves can now reach highest point of turms, and sometime briefly fill whole turm: ![]() All ships handle nicely new 15ms waves without any issues: ![]() Now after the "ship destroyed" message, ships are not instantly sinking in few seconds...sinking and desapearing process takes much longer: ![]() Still testing... ![]()
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