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Old 01-04-10, 06:40 AM   #331
frinik
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Default Something good!

ZW, I thought you should know. I guess stimulated by your mods - which have rekindled my interest in T vs T( I hadn't played it for over 6 months) I started replaying all the individual missions this weekend. I was playing in particular the Soviet missions and thanks to your modding the missions are much tougher now.The PZIVs and the Stugs are no longer the walkover that they were in the original game and they actually shoot and kill a lot of T34s. I was able to compare since I have 2 versions on the game, one unmodded.The last mission: Repikhovo's Last Stand in particular has become a T34s graveyard.I was unable to complete it in 4 attempts as all including my tank would get killed before being able to reach the German HQ.In the other missions, both German and Soviet the going gets much tougher for the Sovs and easier for the German.In the 3rd German mission too the AT guns and the support Pz IV tanks survive and take out much of the T34s.This is a definite improvement and I guess all of us are eager to see how you will mod those missions.

Cheers
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Old 01-04-10, 02:02 PM   #332
growbag
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Yeah, I played the "Beskudnikova" (or whatever it's called, mission2) today with ZeeWolf's mod. I turned off "unlimited damage" and "unlimited ammo" cheats, and I finished the mission without being hit even once!!

Admittedly I did set the enemy accuracy to lowest, but even so, I was quite proud because that setting never made any difference before .

This mod makes a real difference and is much more fun to play!
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Old 01-05-10, 09:33 AM   #333
frinik
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Default 90 T34s

ZW, in one of your early threads you mentioned something about a big battle with up to 90 T34s pitted against a number of German tanks including stugs and others.Is this part of your upcoming Kursk super mod release?How would it fit with your remodding of the existing T vs T34 missions?

Cheers
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Old 01-05-10, 02:06 PM   #334
ZeeWolf
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Quote:
Originally Posted by frinik View Post
ZW, in one of your early threads you mentioned something about a big battle with up to 90 T34s pitted against a number of German tanks including stugs and others.Is this part of your upcoming Kursk super mod release?How would it fit with your remodding of the existing T vs T34 missions?

Cheers
The 90 T34s were an experiment for Hitmans interest. He asked about the number of tanks so I just wanted to show it could handle it on my machine.
My system was Intel E6750 2.6Ghz running on Windows 2000 Pro with a MSI 8600GT Twinturbo. But now I have WinXP.
I have no plans of replacing the Default missions with the Kursk Addon. The Kursk Addon will be seperated like the online missions are.

Oh! I forgot to say that the 90 T34s were on the Deniper River map a few km east of the river.

Cheers
ZW

Last edited by ZeeWolf; 01-05-10 at 02:19 PM.
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Old 01-06-10, 11:12 AM   #335
Capt. Shark Bait
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i've been going thru this thread, and it seems to me that this "mod" is pay for only?
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Old 01-06-10, 02:43 PM   #336
growbag
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Quote:
Originally Posted by Capt. Shark Bait View Post
i've been going thru this thread, and it seems to me that this "mod" is pay for only?
Yes, you are right.

The "christmas gift" update is free, and it fixes many problems.

The full blown mod will cost you a $50us donation (if you do it before the end of Jan).

Considering the improvements that the "christmas gift" introduced, I firmly believe it is easily going to be worth the money (if you can afford it that is).
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Old 01-06-10, 04:59 PM   #337
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Quote:
Originally Posted by growbag View Post
Yes, you are right.

The "christmas gift" update is free, and it fixes many problems.

The full blown mod will cost you a $50us donation (if you do it before the end of Jan).

Considering the improvements that the "christmas gift" introduced, I firmly believe it is easily going to be worth the money (if you can afford it that is).
then it's highly unlikely i'll be able to get it
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Old 01-06-10, 10:36 PM   #338
frinik
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Default Pay 'n Play

Sharkbait; I think It's a good investment.Think of it as buying a new game. This is what you would probably pay. Or filling your tank( I am not sure what the price of gasoline is in the US or wherever you live) which will last you just a few weeks.This game has the potential to offer gameplay for years.

This game will offer numerous improvements and is open to modders which means it could easily become another Panzer Elite or Steel Fury or Steel Beast( if you play modern tanks).There's a potential for lots of new SP missions and tanks. Finally, it's got Multi player potential( I don't play MP) and ZW has given green light to Monkwarrior and others to use his improvements to the game in order to create a better MP.

There are no new tank sims on the horizon( although Graviteam - the creators of Steel Fury - have said they will come up with a new TS by the end of 2010) and TvsT is dead as it is.

I am not preaching just using the arguments that convinced me to pay!

Cheers
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Old 01-06-10, 11:11 PM   #339
TristanYockell
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This all looks amazing to say the least. Is there any plans to make a useable T34/76 or useable PZ3?, or will they stay AI controlled. I think it would be fun to use the lesser armed tanks, its fun being the underdog sometimes ect.


Anyway this makes me a very happy man that TvT has not died, but is actually very much alive. I will be sure to buy a copy off of you.
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Old 01-07-10, 01:52 AM   #340
602Sqn_Puff
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I'm afraid that unless you can iron out the bugs in the original code and improve the framerate considerably, then its a no go for me. I wish you all the best in the endeavour and hope you do well.
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Old 01-07-10, 07:01 AM   #341
Capt. Shark Bait
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Quote:
Originally Posted by frinik View Post
Sharkbait; I think It's a good investment.Think of it as buying a new game. This is what you would probably pay. Or filling your tank( I am not sure what the price of gasoline is in the US or wherever you live) which will last you just a few weeks.This game has the potential to offer gameplay for years.

This game will offer numerous improvements and is open to modders which means it could easily become another Panzer Elite or Steel Fury or Steel Beast( if you play modern tanks).There's a potential for lots of new SP missions and tanks. Finally, it's got Multi player potential( I don't play MP) and ZW has given green light to Monkwarrior and others to use his improvements to the game in order to create a better MP.

There are no new tank sims on the horizon( although Graviteam - the creators of Steel Fury - have said they will come up with a new TS by the end of 2010) and TvsT is dead as it is.

I am not preaching just using the arguments that convinced me to pay!

Cheers
thing is, tho, no credit card and the closest i've come to tanking is BFx/Desert Combat/Forgotten Hope2. been wanting TvT for over a year, now and got it for xmas, tho a week late. again it's unlikely, but there's a very slight chance i might be able to get it thru who got TvT for me. there are more russki tanks to slaughter
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Old 01-07-10, 02:49 PM   #342
Wilcke
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Just checked on tanksim thread yesterday and I reloaded TvT, and added your MOD Zeewulf!

Well done! Thank you!
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Old 01-07-10, 04:54 PM   #343
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so, ummm... why does it have to be by months end?
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Old 01-07-10, 11:57 PM   #344
frinik
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Default Jan deadline

I am not sure why Sharkbait but you could ask him the question. My own personal take is that he is planning to release his Kursk mod in February and he wants to see what the public response is to his proposal (I 'd call it Pay 'n Play.It sounds so American). Perhaps he also wants to make sure those interested and who paid don't have to wait too long to get the goodies!
As for those who don't pay before 31/01/2010, I guess either they won't get the full package or may be some of the benefits coming with membership or technical support or even discount or free future mods or releases. But it's just a personal guess; only ZW knows what his own plans are.
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Old 01-08-10, 12:49 AM   #345
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Looking great dude. Still haven't gotten my copy of the game to run so I guess its not for me
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