SUBSIM Radio Room Forums

SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Wolfpack: the new multiplayer co-op U-boat simulation > Wolfpack
Forget password? Reset here

Thread Tools Display Modes
Old 03-12-2020, 05:40 AM   #1
Join Date: Feb 2019
Posts: 42
Downloads: 6
Uploads: 0
Default Torpedo depth question.

So after the last few sessions we had, we have noticed big differences in enemy ships sinking times. Some go down in a handful of minutes, but one time it took an entire hour for a ship to sink. I always though the damage model in wolfpack isn't that complicated (yet), but that session made me wonder.
Does torpedo depth matter in this game like it does in silent hunter? Or can you hit different compartments or anything? What defines how much damage a ship takes and how fast it sinks? I always thought it was hit = kill and thats it for now. Seems i was wrong?
ChrisPhoenix is offline   Reply With Quote
Old 03-12-2020, 06:14 AM   #2
derstosstrupp's Avatar
Join Date: Aug 2008
Posts: 929
Downloads: 427
Uploads: 0


It is definitely one shot one kill in the code. Torpedo depth does matter, if set shallow they take a while to sink. But they will definitely sink.
derstosstrupp is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 03:14 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 1995- 2020 Subsim