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Old 12-12-15, 09:56 AM   #346
gap
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Originally Posted by vdr1981 View Post
Never heard of this mod...
What are you lookin' for in this thread, baby? Getting ready?

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Old 12-12-15, 12:32 PM   #347
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What are you lookin' for in this thread, baby? Getting ready?

All for TWoS flags!
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Old 12-25-15, 09:51 PM   #348
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Seeing that after 5 years no one has come up with a working flagstaff texture, I just took a free one for myself from a mod and I've been using it for months without problem (ATI HD7870 2GB)
You are not required to like this texture, there are millions of dds textures around... Better a grain of salt than nothing.


https://drive.google.com/file/d/0Byh...ew?usp=sharing
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Old 01-03-16, 12:23 AM   #349
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I wonder if I can get this to work with TWOS? I think I need to update it with the new IRAI and maybe some other things. It's just been years since I fix it to work with IRAI_0_0_39.

We will see, this was always my favorite mod.
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Old 02-28-16, 02:54 PM   #350
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Sub Flags for SH5 by TheDarkWraith
Thanks for this gread mod!! Looking absolutly great!



Quote:
Originally Posted by pedalboat View Post
Seeing that after 5 years no one has come up with a working flagstaff texture, I just took a free one for myself from a mod and I've been using it for months without problem (ATI HD7870 2GB)
You are not required to like this texture, there are millions of dds textures around... Better a grain of salt than nothing.


https://drive.google.com/file/d/0Byh...ew?usp=sharing
Thanks for your work, i enjoy that!
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Old 02-28-16, 03:09 PM   #351
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Originally Posted by excel4004 View Post
Thanks for this gread mod!! Looking absolutly great!

Thanks for your work, i enjoy that!
You should know that sub flags mod is not directly compatible with TWoS, some manual tweaks are required. Even then , game stability will be drastically decreased and the reason why is still unknown ...
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Old 02-28-16, 04:14 PM   #352
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You should know that sub flags mod is not directly compatible with TWoS, some manual tweaks are required. Even then , game stability will be drastically decreased and the reason why is still unknown ...
sub flag was also a problem only used with TDW's UI too..... always was a fps drop and random CTD's .....
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Old 02-28-16, 04:19 PM   #353
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You should know that sub flags mod is not directly compatible with TWoS, some manual tweaks are required. Even then , game stability will be drastically decreased and the reason why is still unknown ...
Quote:
sub flag was also a problem only used with TDW's UI too..... always was a fps drop and random CTD's .....
Bad news, damn.
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Old 04-05-16, 01:17 PM   #354
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Originally Posted by vdr1981 View Post
You should know that sub flags mod is not directly compatible with TWoS, some manual tweaks are required. Even then , game stability will be drastically decreased and the reason why is still unknown ...
Quote:
Originally Posted by Sjizzle View Post
sub flag was also a problem only used with TDW's UI too..... always was a fps drop and random CTD's .....
I reworked the SubFlags MOD and I am certain I fixed the CTD issue.
I uploaded it to SubSim and it is available for download.

SuperTurms_FX_SubFlags_v0.0.1

Regards!
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Old 04-05-16, 03:55 PM   #355
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Originally Posted by TheBeast View Post
I reworked the SubFlags MOD and I am certain I fixed the CTD issue.
I uploaded it to SubSim and it is available for download.

SuperTurms_FX_SubFlags_v0.0.1

Regards!
TheBeast
Good news, great!


..use the mod in bunker or also modable while on patrol?

THANKS FOR YOUR WORK!
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Old 04-05-16, 04:20 PM   #356
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Originally Posted by excel4004 View Post
Good news, great!


..use the mod in bunker or also modable while on patrol?

THANKS FOR YOUR WORK!
Because it changes the NSS_UBoot7x.eqp file, just to be safe, I recommend activating the mod while in Bunker.
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Old 04-05-16, 04:23 PM   #357
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Originally Posted by TheBeast View Post
Because it changes the NSS_UBoot7x.eqp file, just to be safe, I recommend activating the mod while in Bunker.
Looking forward to this The Beast!

Are the eqp files entries compatible with TWoS 1.05 ?
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Old 04-05-16, 04:43 PM   #358
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Originally Posted by vdr1981 View Post
Looking forward to this The Beast!

Are the eqp files entries compatible with TWoS 1.05 ?
I didn't check but it would be simple to make changes to the data\Submarine\NSS_UBoot7x\NSS_UBoot7x.eqp files for the VIIC and VIIC41 to correct the AA guns.

I will check with WinMerge... So it will be compatible!

Thanks for pointing that out.
-=[EDIT]=-
OK, just checked with WinMerge and YES, it is Compatible with TWoS 1.05
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Last edited by TheBeast; 04-05-16 at 05:02 PM.
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Old 04-05-16, 04:57 PM   #359
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Rgr, thanks...
Cant test it now though, had to reinstall windows completely...(Wife's one dust sweeping and tree years old win 7 installation goes to hell )
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Old 04-05-16, 05:04 PM   #360
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What a difference it makes when someone as skilled as TheBeast returns to SH5.
Sub Flags is probably the most sought after additional mod that gamers want.
Its now down to Vecko to work his magic.
Peter
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