SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-01-09, 01:20 AM   #1
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default [REL] Admiral Scheer for OM v102

Admiral Scheer for OM v103

This mod allows Xantro “Playable Pocket Battleship” run on top of OMv720 and is based on a original idea by Sledgehammer427

Download Link:

http://www.subsim.com/radioroom/down...o=file&id=1443


============================

Mirror site

http://www.filefront.com/user/lurkerhlb3


============================

Install Instructions:

Installation Order:
SH4 v1.5
OMv705
OMv705 to v720
OMv720 Patch 5
OMEGU V300
OMEGU V300 Patch7
AS for OM v103


“WARNING”

Do not install any other mods other than what is listed above

“WARNING”


This mod covers the period from Sept 1940 to Dec 1943 and has the Admiral Scheer assigned to two distinct areas to mimic historical operations, “Group West” (Sept 40 to Feb 42) conducting operations in the North / South Atlantic and “Group Nord” ( Feb 42 to Dec 43). The dates used for these operations are “semi-historical” and are a bit longer that real life for gameplay purpose. Home base for “Group West” is Gotenhafen in Poland with a start date of September 1st 1940 and Narvik for “Group Nord” with a start date of March 1st 1942. If you start a career with “Group West” you will receive a “automatic” transfer to “Group Nord” in Feb 42 ( there will be a message that informs you of the transfer )


There have been a large number of changes to the original mod by Xantro to ensure the smooth integrations into OM. In some cases files where removed and in other case the original file was replaced by new files.

Here are some of the main changes

“Periscopes” have been disabled and all targeting for the 11inch guns will be through the UZO.

Damage model has been completely rebuilt to be and act a little more realistically . The only area that is “below” the water line is the “engine room” so in the “Systems control” window that is the only area where you will see flooding in.

Added “real world” radar and RWR equipment (FuMO 22/27, FuMB4 Sumatra and FuMB7 Timor)

Director with the FuMO radars, now “rotates” (This is based on an original idea by tater)

Last edited by lurker_hlb3; 08-04-10 at 08:33 PM.
lurker_hlb3 is offline   Reply With Quote
Old 12-01-09, 01:00 PM   #2
Akula4745
Convicted Ship Killer
 
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
Default

Awesome Lurker... many thanks. Does this new mod address the non-firing Anti-Aircraft issue of the previous version?
__________________
Akula4745



"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"
Akula4745 is offline   Reply With Quote
Old 12-01-09, 01:22 PM   #3
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

Quote:
Originally Posted by Akula4745 View Post
Awesome Lurker... many thanks. Does this new mod address the non-firing Anti-Aircraft issue of the previous version?
No just upgraded to work with the new OMEGU
lurker_hlb3 is offline   Reply With Quote
Old 12-01-09, 06:21 PM   #4
Akula4745
Convicted Ship Killer
 
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
Default

Understood. Thanks!
__________________
Akula4745



"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"
Akula4745 is offline   Reply With Quote
Old 12-02-09, 12:55 PM   #5
Te Kaha
Navy Dude
 
Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
Default

Downloaded it, and this is the first ever surface ship I tried playing in SH4.

Chose September 1940 as campaign start and came across a Lithuanian merchant, which I sank just for watching how this ship works. Good to see all the main and secondary armament were firing at the merchant when ordered to - I just have to work out how to use the aft torpedo launchers, haven't tried yet.
__________________
"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!"
(Friend, we will fight on forever, forever and forever!)
Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864
Te Kaha is offline   Reply With Quote
Old 12-04-09, 09:26 AM   #6
gile
Swabbie
 
Join Date: Jul 2007
Posts: 12
Downloads: 9
Uploads: 0
Default

This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.

2. no AA?

3. AI destroyers keep raming me. It really blows away any realism.

I have a clean instal with:
OMv705
OMv705 to OMv720
OMEGUv300
AS_for_OMv101

Many thanks for the answers and keep up the good work.
gile is offline   Reply With Quote
Old 12-04-09, 11:20 AM   #7
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

Quote:
Originally Posted by gile View Post
This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.

2. no AA?

3. AI destroyers keep raming me. It really blows away any realism.

I have a clean instal with:
OMv705
OMv705 to OMv720
OMEGUv300
AS_for_OMv101

Many thanks for the answers and keep up the good work.
1. Unable to recreate your problem

2. As designed

3. This is a stock issue, the AI thinks you are sub.
lurker_hlb3 is offline   Reply With Quote
Old 12-04-09, 06:42 PM   #8
Te Kaha
Navy Dude
 
Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
Default

Quote:
Originally Posted by gile View Post
This "little" add-on made me reinstal SH4. Its all very nice, BUT:

1. first patrol, got transfered to St. Nazaire I think, but cant dock there. ??? Started 3 patrols, all the same.
You aren't transferred to St.Nazaire - the radio message you are receiving is titled "To all 7th Flotilla U-Boats" - always read the full message including the header.
__________________
"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!"
(Friend, we will fight on forever, forever and forever!)
Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864
Te Kaha is offline   Reply With Quote
Old 12-13-09, 09:15 AM   #9
Dutchie-one
Officer
 
Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
Default OMv705 to OMv720

Hello Guy`s, where can I find ot d/l

these files ?

OMv705 to OMv720 and the OMEGUv300

Thanks, Dutchie-one

Found it do I need the OMEGUv.300 fix. ?
__________________
Old in Age but young of Heart






Last edited by Dutchie-one; 12-13-09 at 10:11 AM.
Dutchie-one is offline   Reply With Quote
Old 12-13-09, 03:47 PM   #10
tomhugill
Planesman
 
Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
Default

Hey Lurker , what is the rational behind not giving the scheer working aa , playable or otherwise?
tomhugill is offline   Reply With Quote
Old 12-13-09, 03:58 PM   #11
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

Quote:
Originally Posted by tomhugill View Post
Hey Lurker , what is the rational behind not giving the scheer working aa , playable or otherwise?
http://www.subsim.com/radioroom/show...3&postcount=50
lurker_hlb3 is offline   Reply With Quote
Old 12-14-09, 06:25 AM   #12
tomhugill
Planesman
 
Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
Default

Cheers for the clarification!
tomhugill is offline   Reply With Quote
Old 12-26-09, 01:31 PM   #13
ivank
The Old Man
 
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
Default

akula, you did send me that PM about AA I remeber it. But I seem not to have it any more. Can you send me your current install order please?
__________________
Head of The Surface Warfare Super-Mod Team

Leutnant z. S. David U. Ziegler
U-105 IXB On Patrol 1

ivank is offline   Reply With Quote
Old 12-26-09, 02:06 PM   #14
Akula4745
Convicted Ship Killer
 
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
Default

I am sure it breaks some of Lurker's fine work... but it gives you killer AA cover:

OpsMonsun_V705
OMv705_to_V715A
OMv715_patch1
OMEGU_v210
OMEGU_v210_Hotfix3
AS_for_OMv100
AS_for_OMv100 Hotfix1
Playable Pocket Battleship Beta 1.1by Xantro
Playable Pocket Battleship-Kriller's Graf Spee Skin
Mudpigs Pocket BB Flak
AdmScheerOpsMonsun
German Map Labels v1.0
Office Mod
CeilingFanRemover
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack


Ivank - please let me know how it works for you!
__________________
Akula4745



"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"

Last edited by Akula4745; 12-26-09 at 04:28 PM.
Akula4745 is offline   Reply With Quote
Old 01-06-10, 07:18 PM   #15
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

AS v102 is up

Fixed AA weapons and Surface Radar problems

See first post for download link

Last edited by lurker_hlb3; 01-08-10 at 07:42 AM.
lurker_hlb3 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.