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Old 11-05-2008, 11:44 AM   #136
dinazor
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I had only 5 officers. I deleted 2 officers and message changed. "to many pretty-officers" :rotfl: I went to barrac and deleted all of them till to green bar turn to red but message was same.

Please test it for me. Get a new career for 1944 at Bergen, select XXI. If you play game, it means some of my game files were broken and I have to reload everything.
It's very easy. Thank you

Sincerly yours
Dino
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Old 11-05-2008, 01:02 PM   #137
evan82
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Quote:
Originally Posted by dinazor
I had only 5 officers. I deleted 2 officers and message changed. "to many pretty-officers" :rotfl: I went to barrac and deleted all of them till to green bar turn to red but message was same.

Please test it for me. Get a new career for 1944 at Bergen, select XXI. If you play game, it means some of my game files were broken and I have to reload everything.
It's very easy. Thank you

Sincerly yours
Dino
Maybe something is wrong with Your Basic.Cfg file from lecalization:
Ubisoft/Silent Hunter 3/Data/Cfg...
You should check the scripted line for XXI from this file [basic.Cfg]
You can open this file in the windows Notepad. Im not a GWX user, but in the stock game this is look like this:

[SUBMARINE3]
NrMinOff=4
NrMaxOff=6
NrMinPO=14
NrMaxPO=24
NrMinSeamen=26
NrMaxSeamen=34
NbVersion=1
Version0=0 ; XIX
Name0=XXI
Month0=4
Year0=1944
DaysSpentInBase=28

Four first settings is for the minimum, and maximum crew members on the boat.
You can check it, but maybe in GWX the waiting for the XXI patrol takes about 2 months, but I don't know.
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Old 11-05-2008, 05:08 PM   #138
dinazor
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Dear evan82; I check my basic.cfe and it was different only ;
[FONT='Verdana','sans-serif']DaysSpentInBase=28 [/FONT]
[FONT='Verdana','sans-serif']My basic file was [/FONT][FONT='Verdana','sans-serif']DaysSpentInBase=150; 256[/FONT]
[FONT='Verdana','sans-serif']I changed it acoording to your file but game was not start again. Now, it’s very clear that nobody has my problem then I decided reload to game completely. Thank you for your help and good humanity. [/FONT]
[FONT='Verdana','sans-serif']Dino[/FONT]
[FONT='Verdana','sans-serif'][/FONT]
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Old 11-05-2008, 05:26 PM   #139
evan82
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Quote:
Originally Posted by dinazor
Dear evan82; I check my basic.cfe and it was different only ;
[FONT='Verdana','sans-serif']DaysSpentInBase=28 [/font]
[FONT='Verdana','sans-serif']My basic file was [/font][FONT='Verdana','sans-serif']DaysSpentInBase=150; 256[/font]
[FONT='Verdana','sans-serif']I changed it acoording to your file but game was not start again. Now, it’s very clear that nobody has my problem then I decided reload to game completely. Thank you for your help and good humanity. [/font]
[FONT='Verdana','sans-serif']Dino[/font]
[FONT='Verdana','sans-serif'][/font]
150 days in base? It means You must wait 150 days in base for Your XXI patrol, or change this value by yourself.:hmm: Remember. Always make a copy of your all fine working files from the game. This is always the best option if you have some serious troubles with the game .
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Last edited by evan82; 11-05-2008 at 05:28 PM.
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Old 11-08-2008, 01:36 AM   #140
Stiebler
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Troubles with the XXI?

I have retested the XXI boat in NYGM, and there are no problems with it.

I cannot understand how any legitimate message for the XXI can begin 'Too many officers', since the maximum for the XXI boat is six officers, no previous U-boat can have more than five officers, and starting a new career with an XXI boat in NYGM provides only four officers, until you add more at base.

Something is seriously wrong with the files of those who complain of this problem.

I'd advise reinstalling SH3, patch 1.4b, NYGM 2.5 and NYGM 3.1, and starting all over again. Don't add any other mods, from any source, until you have confirmed that the XXI single mission works properly for you.

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Old 11-16-2008, 11:17 AM   #141
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if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.
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Old 11-17-2008, 02:29 PM   #142
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Yes Mr. Steibler, you are definitely right. I delete SH3 completely and reload again. No problem now. But l believe that some mods have side effect like antibiotics. For example, I could select XXI ship at the beginning of my new career in jan. 1943 (but it never played.) Secondly, I count 14-15 destroyers for only one convoy. Third, I spent more than 150 days at the port. That means my game moved quickly to the end.
I reload SH3 and NYGM again. Now, I can’t select XXI ship for my new career, I spent 28 days at the port and only 4-6 destroyers for a convoy.
Thank you for your helping and forgive that little dinosaur for his problems.
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Old 11-17-2008, 04:58 PM   #143
balto63
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Quote:
Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.
Oh yesss
You are number

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.

TIA
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Old 11-19-2008, 01:59 AM   #144
h.sie
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Quote:
Originally Posted by balto63
Quote:
Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.
Oh yesss
You are number

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.

TIA
hi balto63, you can find the ID-manuals for NYGM 3.1 on my filefront-page
greetz, h.sie
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Old 11-19-2008, 02:37 AM   #145
balto63
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Thanks a lot h.sie for the pdf, does it contain also the IABL ship for NYGM or I can find them in Community ID Pdf ?

Tia

Quote:
Originally Posted by h.sie
Quote:
Originally Posted by balto63
Quote:
Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.
Oh yesss
You are number

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.

TIA
hi balto63, you can find the ID-manuals for NYGM 3.1 on my filefront-page
greetz, h.sie
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Last edited by balto63; 11-19-2008 at 03:11 AM.
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Old 11-19-2008, 03:09 AM   #146
h.sie
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the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??
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Old 11-19-2008, 03:41 AM   #147
balto63
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Quote:
Originally Posted by h.sie
the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??
Sorry ....... Iambecomelife's New Merchant Fleet ad-on for NYGM.

TIA
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Old 11-19-2008, 03:53 AM   #148
h.sie
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Quote:
Originally Posted by balto63
Quote:
Originally Posted by h.sie
the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??
Sorry ....... Iambecomelife's New Merchant Fleet ad-on for NYGM.

TIA
I did not know about that. where can one find it.
please give me a reference....
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Old 11-19-2008, 04:21 AM   #149
balto63
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Thanks for your answer

In the first post of this Thread.

TIA
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Old 11-19-2008, 04:57 AM   #150
h.sie
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Quote:
Originally Posted by balto63
Thanks for your answer

In the first post of this Thread.

TIA
thanks. i'll add these ships to the NYGM-ID- manual in the next 1-3 days.
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