SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-25-20, 08:55 PM   #1
Fidd
XO
 
Join Date: Apr 2005
Location: Blighty!
Posts: 405
Downloads: 10
Uploads: 0


Default 3rd person water-spouts from dc's

Could you please add to the "wish-list bucket":

Exploding DC's to have a waterspout a few seconds after detonation, water to be white unless a kill is made, which causes a black, grey and white waterspout. (oil mixed with water)

This would be a neat feature to aid 1 U-boat crew in determining which escort is depth-charging another U-boat, as well as giving the approximate location of a friendly boat. Once <grin> Playable escorts are modelled, it will also serve to tell the players on that escort, or a nearby one, that a kill has been achieved on the U-boat under attack.

Ordinarily there should be a time delay between the waterspout and the detonation, with, at close range the detonation being heard before the waterspout is seen. At medium range, they'd be concurrent, and at long range the waterspout would be seen before the DC detonation is heard (due differences in speed of sound propagation and that of light.
Fidd is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:41 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.