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Old 11-29-20, 02:12 PM   #1
BritTorrent
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Join Date: Oct 2005
Posts: 26
Downloads: 191
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Default What files determine the colour of the sea on the nav map and the attack map?

Hi all,

I'm currently trying to install a custom NYGM setup. So far everything seems to be really stable but I'm having an issue with the colours of the nav map. Take a look at this screenshot;

https://i.imgur.com/EpkGTNj.png

I don't really like the look of this. I'm trying to determine what exactly has caused this to appear but I can't find the mod that's done it. I don't really want to go through mods one by one as I've edited a lot of the mods to make sure they're compatible (menu_en, menu_1024 etc etc) so re-enabling mods one at a time might not work correctly.

Which files in the SH3 folder determine these colours? If I know that I can track down the culprit and get it sorted.

Alternatively, is this not a modding problem at all and a rendering issue somewhere else along the line?

Here's my mod list for reference;

Generic Mod Enabler - v2.6.0.157
[C:\Steam\steamapps\common\Silent Hunter 3\MODS]

1 - NYGM Complete (2017)
1.1 - NYGM 1500 meter Bearing Overlay
1.1 - NYGM Harbour Traffic Mod
2 - IABLShipsforNYGM_New_Thomsen
3 - M.E.P v6
3.1 - M.E.P v6 - VisualSensors for NYGM 3.6F + STEIBLER
3.1 Optional - ShipVanishingHull for MEP v6
4 - FM_NewInterior v2.1D
5 - DGUI_v1.1
6 - NYGM_HiRes_Submarines_3_6F
7 - Rapt0r's Uniforms V2.0 [Grey]
7.1 - Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch
7.2 - No Medals On Crew [Patch]
8 - Supplement to V16B1 (JSGME)
9 - Stiebler4C_Addon_for_V16B1
10 - TychoSh3Patch
11 - EnvSimAct_10
12 - Thomsen's Sound Pack V3.2cg
13 - Das Boot Music Mod
14 - Gramophone Mod
15 - Restore Gods Eye View
16 - Captain America's Officer Icons
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Old 11-29-20, 03:19 PM   #2
Anvar1061
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Join Date: May 2012
Location: In the sea, on land and above
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data\Terrain\Pal\Terrain.act
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Old 11-29-20, 05:06 PM   #3
diego_gut
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Join Date: Aug 2020
Location: Costa Rica
Posts: 147
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Yes, that one might be the one that comes with TychoSH3Patch.
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