SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-01-14, 10:55 AM | #16 |
Eternal Patrol
|
As was pointed out earlier, using time compression higher that 128x makes contacts less likely. I use GWX, and I have run into many aircraft in 1939, mostly when transitting north of Scotland.
__________________
“Never do anything you can't take back.” —Rocky Russo |
12-01-14, 11:09 AM | #17 |
XO
Join Date: Jun 2014
Location: Chorrillos, Lima, Peru
Posts: 401
Downloads: 3
Uploads: 0
|
Agreed! Aircraft are common while rounding England from Wilhelmshaven.
Well, perhaps common is a bad term. However, I will say that once you shoot one down, more come. |
12-01-14, 01:44 PM | #18 |
Watch
Join Date: Dec 2013
Location: Republic of Moldova
Posts: 29
Downloads: 8
Uploads: 0
|
I tried on purpose to find some there in 1939 and didn't. Were you near Scapa Flow?
|
12-01-14, 02:15 PM | #19 |
Navy Seal
|
Ah, the Swordfish! There's actually a good bit of truth to their suicidal-ness - as you can see in anything from the hunt for the Bismarck to the Channel Dash. In May 1943, the Swordfish of escort carrier HMS Biter actually had to be ordered to stop strafing U-boats after making their depth charge runs, because they were getting themselves badly shot up by flak. The crews' reaction? They were disappointed that they weren't allowed to go after the enemy - losses and risks be damned!
Stringbags indeed took a special suicidal kind of pilots, who were renowned for their paradoxically high morale despite the obsolete planes they flew - the problem with the game AI of course is that it doesn't know when to make them stop. |
12-01-14, 02:26 PM | #20 |
Captain
Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
Uploads: 0
|
friends of yours?
__________________
Because I'm the captain, that's why! |
12-13-14, 11:08 PM | #21 |
The Old Man
Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
|
I've always disliked how aircraft seem impotent in the game. It has always been "aircraft spotted", crash dive, surface after 15 minutes or so. There is never any surprise.
I've recently been experimenting with a dice roll to randomly simulate the possibility of a surprise attack. When I get the aircraft spotted message, I roll 2 dice and multiply by 10. That is the number of seconds before I can dive. The dice are modified by some factors for year, night, etc. It makes things a bit more chilling when you're watching a Sunderland coming at you and you're counting down the clock before you can dive.
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
12-14-14, 03:50 AM | #22 |
Helmsman
Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
|
After 1943, Allied aircraft were equipped with superior radar. They could locate a surfaced u-boot form high above and start their attack run. The anti-radar u-boots had that time were not enough to warn the u-boot about the incoming aircraft in time. Several u-boot commander (that survived off course) reported aircraft appearing suddenly and attacking leaving no time for them to submerge.
With the advance of the radar and other technologies, the surfaced time started to shorten because of the dangers. The u-boots back then were submersible meaning had limited oxygen supply to last submerged for extended period of time. (H.sie hardcoded fixes simulates this very well by the way) A Hunter/Killer group waiting for them on the surface could mean inevitable death for a u-boot after 1943 since it couldn’t last enough submerged.
__________________
"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
12-14-14, 10:01 AM | #23 | |
Eternal Patrol
|
Quote:
I adhere strictly to the rules as dictated by BdU. This means not using The Channel, but going around the north end of Scotland. I was returning from a First Patrol (sometime in October '39) and sighted an aircraft. I didn't wait to identify it, but dove immediately. A little cheating (external view) revealed it to be an Avro Anson. This was north of Scotland. Later the same thing happened, and this time it was a Swordfish. There isn't anything more than that, as I quit playing not long after that due to frustrations involving my old computer.
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
12-14-14, 10:44 AM | #24 | |
Watch
Join Date: Dec 2013
Location: Republic of Moldova
Posts: 29
Downloads: 8
Uploads: 0
|
Quote:
Looks like this game is pretty random, but air attacks should get more frequent with the comming of the radio and the ability of the enemy to discover you that way more quickly. Maybe it is in the game files but we'll see! |
|
12-14-14, 11:11 AM | #25 |
Helmsman
Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
|
In one of my campaigns, I was at the Northern Tip of England and I was cruising towards St. Georg Canal. I hunted lots of Swordfishes between Loch Ewe and Tobermoray in 1939. I was inexperienced back then and wanted to kill every enemy: D One of the swordfish that was shot and was going down, hit my coning tower (yes the airplane itself hit me ). I lost my watch officer and my best flak gunner that day which I can never forget. However I learned a good lesson.
__________________
"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
12-14-14, 11:40 AM | #26 | |
Watch
Join Date: Dec 2013
Location: Republic of Moldova
Posts: 29
Downloads: 8
Uploads: 0
|
Quote:
|
|
Tags |
aircraft, allies, history, planes, radar |
|
|