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Old 10-15-2013, 10:46 AM   #856
Dani
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@Stiebler

Thanx!
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Old 10-15-2013, 11:02 AM   #857
Stiebler
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Many thanks for making the title change, Hitman.

Could I ask, please, that you add the *year* to the release date?

I didn't publicise the release of NYGM 3.6C, because I wanted to discover how many people were actually checking the NYGM download site at SubSim. (Not very many, hence the public announcement of NYGM 3.6D!)

Thanks again,
Stiebler.
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Old 10-15-2013, 11:48 AM   #858
Rickster1
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Also thanks.
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Old 10-15-2013, 12:27 PM   #859
BL!TZKR!EG
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Quote:
Originally Posted by Stiebler View Post
Many thanks for making the title change, Hitman.

Could I ask, please, that you add the *year* to the release date?
Hey Stiebler,

I believe you can even do that on your own - because the initial post is yours.

So if you click on EDIT right beneath that post of yours you yourself should be able to change the thread-title along with the contents of the first post.

Would that not solve it?

Last edited by BL!TZKR!EG; 10-16-2013 at 06:49 AM.
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Old 10-15-2013, 12:40 PM   #860
makman94
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Quote:
Originally Posted by Stiebler View Post
Many thanks for making the title change, Hitman.

Could I ask, please, that you add the *year* to the release date?

I didn't publicise the release of NYGM 3.6C, because I wanted to discover how many people were actually checking the NYGM download site at SubSim. (Not very many, hence the public announcement of NYGM 3.6D!)

Thanks again,
Stiebler.
many thanks for the update Stiebler and to NGT for his corrections
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Old 10-15-2013, 03:45 PM   #861
Hitman
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Year added
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Old 10-16-2013, 04:22 AM   #862
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Thanks again, Hitman.

Stiebler.
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Old 10-16-2013, 03:42 PM   #863
LGN1
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Thanks for the update, Stiebler!

I have updated my zigzag mod

http://www.subsim.com/radioroom/down...o=file&id=3306

accordingly for players who like to use it.

Regards, LGN1
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Old 10-16-2013, 06:29 PM   #864
sublynx
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Some very quick updating there LGN, thanks a lot!
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Old 11-08-2013, 10:36 AM   #865
andqui
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The RND Campaign file provided with the "IABLShipsforNYGM_New" is older than the one that comes with "NYGM3_6D". Is that fix obsolete, or was it not updated?

thanks
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Old 11-08-2013, 11:18 AM   #866
Tycho
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Quote:
Originally Posted by Stiebler View Post
NYGM3.6B and 3.6C both contain a generic campaign_RND.mis file. That is, random merchant ships will be inserted into convoys.
IABLShipsforNYGM_New2 contains a defined campaign_RND.mis file, where every ship is specified exactly in its place in the convoys.

The 3.6B/C variant gives a wide range of random convoys - but sometimes mixes ships that should not be together (hence the occasional airborne ship).
The IABLShipsforNYGM_New2 variant gives no problems at all. It has been very well tested, and no problems seen. However, there is a smaller range of ships present.

Stiebler.
I suppose this is true and for 3.6D.
The choice is yours!
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Old 11-13-2013, 08:24 PM   #867
jakethescot
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Is there a list somewhere of the mods compatible with NYGM?
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Old 11-14-2013, 05:23 PM   #868
Ligne Maginot
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It is a Christmas gift in advance, thank you very much Stiebler.

Long live NYGM!
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Old 12-12-2013, 01:01 PM   #869
bandit484
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This is a AWESOME mod I wish I would have used it earlier. I truelly love the feel of this mod. Thank you so much for all of your hard work and dedication to this simulation!
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Old 12-12-2013, 08:32 PM   #870
bandit484
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I have a question. When I accidentally sink a neutral ship am I penalized the amount of tonnage that the ship is worth?
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