SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-02-11, 04:19 AM   #1471
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Mod Soup mess or...?

I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem.

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?





Grateful for any assistance.
Best regards
Silent Steel is offline   Reply With Quote
Old 06-02-11, 04:27 AM   #1472
jwilliams
Ace of the Deep
 
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
Default

Quote:
Originally Posted by Silent Steel View Post
I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem.

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?





Grateful for any assistance.
Best regards
MO should be the first mod in your list. this is because its been along time since MO was last updated. Other mods are newer.

No bubble, no halo - no dialog indicator mod... is not needed as New UI's also removes bubbles and halos and dialog indecator

MCCD is included in MO.... but not the german version... so you can remove MCCD 1.04 and MCCD 1.04 MFCM 1.2.1 compatible.
Flags - Accurate German flags and Sub flags 0.0.6 iare also included in MO.
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz).
Radeon HD4870 (1gb gddr5). 6gb Ram.

Last edited by jwilliams; 06-02-11 at 04:38 AM.
jwilliams is offline   Reply With Quote
Old 06-02-11, 04:42 AM   #1473
jwilliams
Ace of the Deep
 
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
Default

Quote:
Originally Posted by Michal788 View Post
Does any know when the version 0.0.5 is going released?
When its ready, or when its finished. Which ever is first.
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz).
Radeon HD4870 (1gb gddr5). 6gb Ram.
jwilliams is offline   Reply With Quote
Old 06-02-11, 09:03 AM   #1474
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
Default

Quote:
Originally Posted by jwilliams View Post
MO should be the first mod in your list. this is because its been along time since MO was last updated. Other mods are newer.

No bubble, no halo - no dialog indicator mod... is not needed as New UI's also removes bubbles and halos and dialog indecator

MCCD is included in MO.... but not the german version... so you can remove MCCD 1.04 and MCCD 1.04 MFCM 1.2.1 compatible.
Flags - Accurate German flags and Sub flags 0.0.6 iare also included in MO.
Thanks a lot

I'll now re-arrange my mods and remove the ones you mentioned.

Thanks again JW
//
Silent Steel is offline   Reply With Quote
Old 06-09-11, 11:46 AM   #1475
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

Ok, I have read all 99 pages of this thread and undertaken advanced searches that would have Google trying to employ me but - and I consider this a tribute to the positive activity of this site - I cannot seem to find the Patch 1 for Magnum Opus. So please forgive me for asking something that may well have been asked many times before: where do I find it? I have the original mod and Patch 2 and I know the entire history of it including the long debated decision on its name etc (I have genuinely read all 99 pages - interesting read).
__________________
If alot is good and more is better then too much is just enough.
KGP is offline   Reply With Quote
Old 06-09-11, 12:59 PM   #1476
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by KGP View Post
Ok, I have read all 99 pages of this thread and undertaken advanced searches that would have Google trying to employ me but - and I consider this a tribute to the positive activity of this site - I cannot seem to find the Patch 1 for Magnum Opus. So please forgive me for asking something that may well have been asked many times before: where do I find it? I have the original mod and Patch 2 and I know the entire history of it including the long debated decision on its name etc (I have genuinely read all 99 pages - interesting read).
when I make a patch it's cumulative (contains all previous patches) therefore you don't need patch 1 (and you won't find it)
TheDarkWraith is offline   Reply With Quote
Old 06-09-11, 01:01 PM   #1477
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Patch 1 has gone to the big internet mod heaven in the sky.

However - you no longer need it - it is inside patch2
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-09-11, 01:38 PM   #1478
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

Thanks for the very prompt reply. I did initially think it made sense only requiring Patch 2 but I read a number of 'my mods list' posts that had Patch 1 and 2 listed. Oh, and by the way, a massive thanks to all those involved in every mod on this site. Its refreshing to see that so much hard work can be put into something for the love of it AND then being shared with us all. I am sure I speak for thousands when I say you have made a huge difference and the effort does not go unnoticed and is very much appreciated, like very very much.
__________________
If alot is good and more is better then too much is just enough.
KGP is offline   Reply With Quote
Old 06-09-11, 05:44 PM   #1479
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

Ok, so after loading Magnum Opus and AVC (Both with current patches) my Crew Management at the top right below the Navigation Map has disappeared. They are the only 2 mods loaded and I have tried loading them both first and last but no joy. Any suggestions?
Oh and it seems most of my voices have vanished too.
__________________
If alot is good and more is better then too much is just enough.

Last edited by KGP; 06-09-11 at 05:59 PM.
KGP is offline   Reply With Quote
Old 06-09-11, 07:47 PM   #1480
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

Quote:
Originally Posted by KGP View Post
Ok, so after loading Magnum Opus and AVC (Both with current patches) my Crew Management at the top right below the Navigation Map has disappeared. They are the only 2 mods loaded and I have tried loading them both first and last but no joy. Any suggestions?
Oh and it seems most of my voices have vanished too.
KGP, I understood correctly? You set the AVC and MO together? So do not! You need to install or AVC, or MO, but not both at once!
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 06-10-11, 01:58 AM   #1481
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

Thank you Obelix! Here is the funny thing... it actually worked for a while after my last post but once I started playing the penny dropped and I realised the error of my ways What had me fooled was that AVC doesn't overwrite a single file in the MO mod or its Patch.
__________________
If alot is good and more is better then too much is just enough.
KGP is offline   Reply With Quote
Old 06-10-11, 12:18 PM   #1482
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

Is there some way of reducing the size of the TDC? With all 3 panels loaded they overlap, obscuring some of the dials / switches at my 1280x1024 resolution.
__________________
If alot is good and more is better then too much is just enough.
KGP is offline   Reply With Quote
Old 06-10-11, 12:27 PM   #1483
Zedi
Sea Lord
 
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
Default

Quote:
Originally Posted by KGP View Post
Is there some way of reducing the size of the TDC? With all 3 panels loaded they overlap, obscuring some of the dials / switches at my 1280x1024 resolution.
Is what I try to persuade TDW but no luck. Im also very annoyed about how the TDC looks like in tdw ui. Im 120% convinced that all the dials can be moved into the torpedo panel.

Im still waiting for the Library app. TDW can you make this happen?
Zedi is offline   Reply With Quote
Old 06-10-11, 12:46 PM   #1484
KGP
Watch
 
Join Date: Apr 2011
Location: Cape Town, South Africa
Posts: 29
Downloads: 91
Uploads: 0
Default

I am more than happy to help in any way you see fit. I am a programmer with, well lets just say lots of experience, not being that young and all you see . I am happy to resize textures, fiddle with settings, test, anything really.
__________________
If alot is good and more is better then too much is just enough.
KGP is offline   Reply With Quote
Old 06-11-11, 01:05 AM   #1485
Sargazm
Swabbie
 
Join Date: Dec 2008
Posts: 7
Downloads: 109
Uploads: 0
Default

HI TDW.

First off thanks for all the hard work(everyone).
had shelved the game waiting for the like.
Just installed mod. quick question. when I'm in the scope view The "Angle on bow" and the "bearing" gauges are swapped. was this done on purpose?
Anyone else getting this?

Thanks for your time.
Tom
Sargazm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:25 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.