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Old 11-17-2019, 06:21 PM   #12706
vdr1981
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Originally Posted by TheUBoatGirl View Post
Thanks vdr1981!

Thanks also fitzcarraldo, 1st also thanks for helping.. so last thing is first, i know the russian campaign in SH4 and also played it years ago, at this time i only played SH3 and SH4, SH5 was never a real compromise for me for all this lousy bugs in the game - BUT it has potential cause i think the grafics looks better then in SH3 and also SH4.

My question fitzcarraldo is now: whats the name of the mod inside the JSGME? Cuase there are many mods i have activated, please give me the name of the mod - that would be fine!

Thanks in advance!
Be aware that using TWoS with custom and unsupported mods will bring back most of those "lousy bugs" you were talking about .
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Old 11-18-2019, 01:49 AM   #12707
SEREGA
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Default Map designations

Thank you for the warm welcome of TABERBSTER and Akhtungbva.
I have been following TWoS for a long time and have done quite a few mods for TWoS for the Russian community. I am currently working on a grid of squares for the map and I am interested in one thing.
Is this Kriegsmarine card original? Could there be other cards similar to this one? How were minefields, nets, and fairways marked on military maps?



I understand that I am writing off topic and I hope that moderators will not delete the post. I really need the help of knowledgeable people. Thank you

The font question for vdr1981 remains unanswered. I want to use this font to indicate squares.



Sorry for my English!
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Old 11-18-2019, 07:45 AM   #12708
vdr1981
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Originally Posted by SEREGA View Post

The font question for vdr1981 remains unanswered. I want to use this font to indicate squares.
What font do you have in mind? I don't quite understand you...

Last edited by vdr1981; 11-18-2019 at 08:11 AM.
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Old 11-18-2019, 11:45 AM   #12709
SEREGA
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Originally Posted by vdr1981 View Post
What font do you have in mind? I don't quite understand you...
I'm interested in this font.

And this font too.
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Old 11-18-2019, 12:04 PM   #12710
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Originally Posted by SEREGA View Post
I'm interested in this font.

And this font too.
No idea really , I created that sig long time ago...First one is from YT video not created by me.
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Old 11-18-2019, 01:09 PM   #12711
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No idea really , I created that sig long time ago...First one is from YT video not created by me.
Well, the font is not so important, I almost picked the right one. What interests me most is the designations that talked about minefields, fairway and nets. What was the way to mark them on the map? Maybe someone from the knowledgeable people in this community will tell. I want to make a mod that would allow me to see all this on the map in the game.
Here is a test case of a square grid.

scale 20,000


scale 10,000


scale 4,000


And all this is possible without a load on the game.
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Old 11-18-2019, 01:47 PM   #12712
vdr1981
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Unfortunately, I don't think you'll find anyone here to help you with your efforts, including me...
The best you can do is to try to contact original creators of navigation map interface currently used in TWoS (I think they are Russians also...)
Here is the link...https://www.subsim.com/radioroom/sho...d.php?t=174841

BTW, that map and grid look very cool. Can we hope maybe for compatible version for "our" TWoS?
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Old 11-18-2019, 02:21 PM   #12713
SEREGA
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Originally Posted by vdr1981 View Post
Unfortunately, I don't think you'll find anyone here to help you with your efforts, including me...
The best you can do is to try to contact original creators of navigation map interface currently used in TWoS (I think they are Russians also...)
Here is the link...https://www.subsim.com/radioroom/sho...d.php?t=174841

BTW, that map and grid look very cool. Can we hope maybe for compatible version for "our" TWoS?
Perhaps my English does not convey my thoughts. I’ll try to explain again what I need.
I need the notation that was mapped when detecting minefields, networks. Fairway symbols are also needed, as red and green were indicated. All this needs to be seen in the figure so that I can draw and implement in the game.

Regarding the joint card - I will be happy to share. So we need to find a common language so that you can adapt all this for TWoS. I have a lot of experience in terms of TWoS, for example, these windows. The screenshots are old and much redone, but the concept remains the same. All this is at the alpha stage.





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Old 11-18-2019, 03:09 PM   #12714
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Damn that´s cool!

Unfortunately we do not seem to understand each other very well.

Am I right to assume that you want to know how for example minefields were drawn on historical naval maps?
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Old 11-18-2019, 03:14 PM   #12715
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Originally Posted by Tonci87 View Post
Damn that´s cool!

Unfortunately we do not seem to understand each other very well.

Am I right to assume that you want to know how for example minefields were drawn on historical naval maps?
Yes! Yes! Yes! Namely how they were painted. Another network and channel designation.
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Old 11-18-2019, 03:22 PM   #12716
Tonci87
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Originally Posted by SEREGA View Post
Yes! Yes! Yes! Namely how they were painted. Another network and channel designation.
Well here you have some German minefield maps, where you can see how they were drawn:

https://images.app.goo.gl/WKUnuatnajJx3ssv5
https://images.app.goo.gl/yDinxiryVxQQVcuW6

You will notice that they liked to keep it simple.
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Old 11-18-2019, 03:30 PM   #12717
SEREGA
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Quote:
Originally Posted by Tonci87 View Post
Well here you have some German minefield maps, where you can see how they were drawn:

https://images.app.goo.gl/WKUnuatnajJx3ssv5
https://images.app.goo.gl/yDinxiryVxQQVcuW6

You will notice that they liked to keep it simple.
Good. Now I see what I have to do to display minefields. It remains to learn about the network and the fairway.
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Old 11-20-2019, 09:28 AM   #12718
vdr1981
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Do you guys like more these...



..or these?



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Old 11-20-2019, 09:36 AM   #12719
fitzcarraldo
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Quote:
Originally Posted by vdr1981 View Post
Do you guys like more these...



..or these?



I like more the station icons. In fact, for the faces I use the Conus Das Boot faces mod.

Regards.

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Old 11-20-2019, 11:35 AM   #12720
Tonci87
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I like the faces more because it connects you more with your crew
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