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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2686 |
Nub
![]() Join Date: Dec 2022
Location: Hokkaido, Japan
Posts: 2
Downloads: 4
Uploads: 0
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Hi iambecomelife, I hope everything is going well with you and your new team!
I recently read (on Wikipedia) that the U-boat campaign during the First World War "saw U-boats operating in both the Far East and South East Asia... [and] the Indian Ocean...". There is no citation for this and I can't find any other information on it. Is this true? I think that whoever wrote it might have been referring to WWII by mistake. If it is true, will it be a part of the mod? Also, I was wondering (as a Canadian who always likes to see Canada represented in video games) how Canada will be represented in the mod? Will the HMCS Niobe (or the Diadem class cruisers in general) be in the mod? We hear a lot about the HMCS Niobe and HMCS Rainbow in high school history classes because they were the first two ships bought for the navy, so they would be interesting to see (and sink) given their importance in Canadian politics in the years before the war. However, the HMCS Rainbow operated off the West Coast so I guess I can't sink her ![]() The last things I wanted to ask have probably been asked before but it was if you plan on adding Austro-Hungarian U-boats or any other playable faction into the mod at any point? Also, what will the UI for the "targeting computer" look like? Basically, do I need to learn any additional math before I play the mod ![]() Sorry for all the questions, just really excited about the mod! Cheers! Last edited by scorch092; 03-15-23 at 02:38 AM. |
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#2687 | |
Silent Hunter
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We also will include the Canadian liner "Royal Edward" if there is time. Players will also encounter Canadian merchant ships and fishing boats at random. Austro-Hungarian subs are definite "reach goal"/add-on territory, since I want to get a German player campaign out as soon as possible. But maybe by 2025. I believe the comments about WWI subs in the Pacific were a mistake. All records I have reviewed say the most distant missions in WWI were to the United States East Coast....with no Pacific or Indian Ocean cruises. No plans for a detailed WWI period analog targeting computer due to inadequate source materials - plus the limits of SH4's moddability. Thanks for your interest and I hope you enjoy our next updates. ![]() |
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#2688 |
Nub
![]() Join Date: Jul 2011
Location: Germany
Posts: 2
Downloads: 59
Uploads: 0
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Wiesbaden.
"ei" and "ie" sound completely different in German, and yes, mixing them up is very common in English speakers. In other news ... this mod gets better by the week, and I am pretty stoked. Not many WW1 sub games/simulators out there (I only know of "Shells of Fury". Which does incorporate mine laying ... an important activity in WW1) |
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#2689 |
Gefallen Engel U-666
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Antonin Dvorak!
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"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
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#2690 |
Argentinian Skipper
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Getting better each day. Hope we´ll have a beta version for try it
![]() Thanks for a work of years, Iambecomelife. Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#2691 |
Silent Hunter
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Couldn't resist revisions to the "Iron Duke" .... the good news is this helps put the Orion Class and King George V Class up to date. Hang in there people, we are getting there.
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#2692 |
Grey Wolf
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#2693 |
Silent Hunter
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There's always so much to do... but the surface ship revamp of old units on my HD is humming along! Juggling this and a ton of playable unit stuff....
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#2694 |
Medic
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 166
Downloads: 405
Uploads: 0
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the wait is killing me
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#2695 |
Lieutenant
![]() Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 268
Downloads: 144
Uploads: 0
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Can't wait
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ALFA TAU!!! Rapidi Ed Invisibili-the campaign (an italian mod for SH4) |
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#2696 |
Silent Hunter
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More good news; one of the biggest reenovation jobs of the mod is complete - HMS King George V and Orion class are very nearly finished and ready for skinning, using parts from the new Iron Duke model.
![]() That was another big thorn in my side and time sink, so things are coming together rapidly. This morning I built a flying-off platform for the Orion Class; it will be added to other Royal Navy ships that had aircraft. In the game, these ships will get an airgroup of Sopwith Camels or Short 184 seaplanes, so players will have to be careful when attacking. ![]() ![]() ![]() Work on U-9 class should not take long because it has the same 2 Bow - 2 Stern torpedo tube configuration as several existing submarines like the U-31 class. Just have to remove a few crew slots in the files and work on proper kerosene exhaust - plus the retractable funnel. Also Tonnage King just handed over Devonshire class for detailing, which is more great news; it is so helpful to have capable contributors. ![]() |
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#2697 |
Machinist's Mate
![]() Join Date: Aug 2016
Location: Penns Woods
Posts: 126
Downloads: 139
Uploads: 0
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I’m really forward to this. The graphics continue to amaze me.
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