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Old 10-29-22, 08:13 AM   #796
FUBAR295
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Down loaded. Thank you!
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Old 10-29-22, 08:55 AM   #797
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Forgot to say V2.1 is not save compatible …

The skins I have added are from Onealex mod… but hull reflection on water is not correct. If you want correct reflection you have to link the water reflection controller to u boat main node, and delete the regular reflect node (where the 3D model is different from main node 3D model)


Last edited by Fifi; 10-29-22 at 09:08 AM.
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Old 10-29-22, 11:54 AM   #798
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U-55 on patrol zone along British coast...





First victory night surface attack at 1500m, 2 torp launched 1 hit...bad sea but clear sky.



Slowly going down

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Old 10-29-22, 12:14 PM   #799
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Nice screen shots!
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Old 10-29-22, 06:54 PM   #800
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Many thanks FiFi!

Downloading V2.1 now...

Best regards.

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Old 10-29-22, 07:08 PM   #801
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V2.1 All good here. I have 2 patrols running as I type. One on each of my rigs.

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ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.2 ARB / GWX3 DGUI
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Old 10-30-22, 04:04 AM   #802
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QUESTION:
Does anyone know where is located the camera animation around U Boat when we saved game?
(The window with our different kills, and the camera turning around submarine)

Asking because mine is broken …
Usually after modding (hence activating/deactivating numerous times mods) this camera becomes bugged

EDIT : solved with complete re-install … nevertheless quite strange this camera bug

Last edited by Fifi; 10-30-22 at 06:25 AM.
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Old 10-30-22, 09:03 AM   #803
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Quote:
Originally Posted by Fifi View Post
QUESTION:
Does anyone know where is located the camera animation around U Boat when we saved game?
(The window with our different kills, and the camera turning around submarine)

Asking because mine is broken …
Usually after modding (hence activating/deactivating numerous times mods) this camera becomes bugged

EDIT : solved with complete re-install … nevertheless quite strange this camera bug
Hey Fifi
Thank you for your new version 2.1
For the camera I think of traces of previous modding...objects or ships that are not completely erased can be seen with the campaign editor...? because the camera seems to freeze in different places especially near the ports moreover when we start again with the backup it works again...
Come on Fifi has more... is still thank you friendly Kal Maximus U669
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Old 10-30-22, 09:13 AM   #804
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
Hey Fifi
Thank you for your new version 2.1
For the camera I think of traces of previous modding...objects or ships that are not completely erased can be seen with the campaign editor...? because the camera seems to freeze in different places especially near the ports moreover when we start again with the backup it works again...
Come on Fifi has more... is still thank you friendly Kal Maximus U669
Not the regular ingame camera, I didn’t explain well…
When you leave after saving, in the next window you can see your results and your submarine slowly moving … I have the results but I don’t see my submarine moving …
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Old 10-30-22, 09:44 AM   #805
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V2.1 all working fine. Departing from Kiel, Type VIIC, may 1941.

Many thanks FiFi!

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Old 10-30-22, 12:38 PM   #806
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Quote:
Originally Posted by fitzcarraldo View Post
V2.1 all working fine. Departing from Kiel, Type VIIC, may 1941.

Many thanks FiFi!

Fitzcarraldo
You’re welcome
Having fun too here in career mode
Night surfaced attacks are great in this NYGM. You can close up ships or convoys up to around 1200m (maybe closer) by clear nights.
Once I even make successful escape on surface after shooting … full speed avoiding escort path, and keeping them always in my 180°…
Hard but doable!
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Old 10-31-22, 10:40 AM   #807
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Hey Fifi
yes for the camera indeed it remains frozen during the tonnage...
I don't know but I had problems with my first Install, no way to go back to my backup.. I just put it back together... I finally started....!!! I'll see tonight if the backup works
kind regards Kal Maximus U669
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Old 10-31-22, 12:07 PM   #808
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Everything works fine with new version.


Only at first start of a career I have to reduce every time the sailors, because there too many on the submarine. I think there are always 3 to much on it.
I usually start my career in september 1939 with the 7th flotile... just if you want to knwo.
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Old 10-31-22, 12:58 PM   #809
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Quote:
Originally Posted by GrenSo View Post
Everything works fine with new version.


Only at first start of a career I have to reduce every time the sailors, because there too many on the submarine. I think there are always 3 to much on it.
I usually start my career in september 1939 with the 7th flotile... just if you want to knwo.
What type? Type II & VIIB/C are ok here…
I will check type IX (usually I never use them)
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Old 10-31-22, 12:59 PM   #810
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Thank you Fifi! It's working fine here...
Splendid work!
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