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Old 06-11-10, 08:44 AM   #166
Kapt Z
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yeah, posted my response before engaging my brain.

Thanks for the patience.
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Old 06-11-10, 09:08 AM   #167
Wreford-Brown
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No problem - I just hope we can get you sorted.
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Old 06-11-10, 03:14 PM   #168
Kapt Z
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Well, I deleted the renown replacement mod I already had off my computer and did a new download. I unzipped it into the Mods folder and enabled it with JSGME. Checked its folder and both 'data' and 'doc' were there.

I was getting a little fed up and just decided to go ahead and start a new career and am enroute to my assigned grid. Now while I am playing the game I can drop out of it and check the Basic cfg file? That should show the changed values? I think that is what you were saying?

Honestly, I would just let the whole thing go if we didn't need the points to buy the good stuff(and I don't even buy that much). Sometimes you have poor patrols and need all the 'renown' you can get just from surviving at sea.

I'll let you know what happens.
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Old 01-09-11, 03:57 AM   #169
Wreford-Brown
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Default WB's .mis file for molke2005's HMS Terror

molke 2005 has kindly given me permission to release a file for his HMS Terror model which will script it into your campaign on it's historic routes.

This mod contains molke2005's original ship model and a .mis file which scripts HMS Terror's movements during WW2 in the Mediterranean. Please read the Readme as it gives instructions on how to merge SCR files to get HMS Terror scripted into whichever version of SH3 you're using, from stock to any of the supermods.



Enjoy!
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Old 03-08-11, 09:50 AM   #170
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Your Renown Replacement Mod, does it work with GWX 3.0? I have it installed and do not think it is working as I am not getting credit for reaching the patrol grid or for the patrol itself.

Wondering if I may be doing something wrong.
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Old 03-08-11, 03:53 PM   #171
Wreford-Brown
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The SH3 version can be a little tricky as it replaces the basic.cfg file so there are a number of mods that could overwrite it.

Try my SH3 Commander Combimod - it contains the renown replacement mod but only overwrites one line in basic.cfg so it's compatible with any other mod or supermod: http://www.mediafire.com/?maz250mfmm2
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Old 09-12-11, 08:15 AM   #172
lotrozan
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is WB' .mis files compatible with stock SH3 and Magui F or only compatible with GWX?
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Old 09-12-11, 04:34 PM   #173
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The filers were created to be compatible with GWX3.0....anything else is down to the user.
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Old 09-13-11, 03:13 AM   #174
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Quote:
Originally Posted by lotrozan View Post
is WB' .mis files compatible with stock SH3 and Magui F or only compatible with GWX?
All the files should be compatible with any version of SH3. Where supporting ships are used, I've taken them from stock so there shouldn't be any compatibility issues.

I recommend that you enable the files one at a time rather than all together and play at least one campaign mission before adding another file. That way, you can see if any of the files cause conflicts.
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Old 09-13-11, 03:14 AM   #175
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Quote:
Originally Posted by jimbuna View Post
The filers were created to be compatible with GWX3.0....anything else is down to the user.
thank you for your return.I hope its gonna work
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Old 08-10-12, 02:20 PM   #176
Wreford-Brown
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This is my first non-.mis file for a long time!

h.sie's SH3 Cmdr en_menu patch

This slight repacking of h.sie's awesome 'Realism- and gameplay-related hardcode fixes for SH3.EXE V16B1' should make it easier for people to merge h.sie's campaign file into their own install and to add lines to en_menu.

There are two parts:

1. Merging h.sie's campaign file with your own. This is held in a separate notepad file in 'documentation' but explains how to merge these files using the SH3 Mission Editor.
2. Adding lines to en_menu (or de_menu). I've written a small SH3 Commander mod based on h.sie's information that automatically adds the en_menu and de_menu lines using the power of SH3 Commander - no more manual inserting of lines. If you don't have SH3 Commander then I thoroughly recommend it, and if you're unsure how to add JSGME to SH3 Commander then there is a 'How to...' in documentation.

Credits:
JScones - I'm still learning how powerful JScones' utilities are for SH3 and there seems to be little limit to what can be achieved. Thank you yet again, Jaesen, for putting the time and effort into JSGME and SH3 Commander and sharing them with the community.
h.sie - cracked the SH3.EXE and has created an awesome set of mods. Thank you for creating this information - I've just repacked it a little.

Permissions:
All the information contained in this mod remains the property of h.sie.
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Old 12-16-13, 06:28 PM   #177
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Quote:
Originally Posted by Wreford-Brown View Post
Do you want to be warned when missions are going to take place in GWX 2.1?

GWX 2.1 Warning Orders complements the Mission Orders mod by enhancing the
orders received during loading. The original loading messages have been kept, to which have been added notification of any operations happening on your deployment date. You will then receive radio orders through the Mission Orders

History:
Deutsch Warning Orders added thanks to Rango.

Mod is available at: http://hosted.filefront.com/WrefordBrown/2342225
The download link is broken... Can someone tell me where I can download it from another place?

Does it work on GWX 3.0?
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Old 12-17-13, 06:09 AM   #178
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I'm sorry, I don't have a link but it was designed and created for GWX.
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Old 12-17-13, 07:47 AM   #179
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Quote:
Originally Posted by rokoeh View Post
The download link is broken... Can someone tell me where I can download it from another place?

Does it work on GWX 3.0?
Look in Wreford-Brown's signature, click on SH3 MODS. Once you arrive at that link scroll down to the bottom, it's there.

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Old 12-17-13, 09:49 AM   #180
Plissken_04
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Quote:
Originally Posted by rokoeh View Post
The download link is broken... Can someone tell me where I can download it from another place?

Does it work on GWX 3.0?

Try it here

ftp://hartmuthaas.no-ip.org/public/S...EFORD%20BROWN/

Username & Password in my Signature!!!


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