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Old 12-30-20, 12:17 PM   #1
John Pancoast
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Default Assign sound file to a command

Is there a way to take any sound file and assign it to whatever game command one wishes to ? Or is that controlled via the .exe ?

I looked in S3D and the seperate SDL editor and couldn't see how.


I'd like to assign the "dive" sound file to a command I setup for radar detection.
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Old 12-30-20, 12:38 PM   #2
ivanov.ruslan
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To my minimum knowledge, look at Library/Pump.dat


And judging by "Smoke on the horizon", maybe in Sh3 sound.act


You better wait for someone who is really into things, because it is possible to lead you in the completely wrong direction

Last edited by ivanov.ruslan; 12-30-20 at 01:30 PM.
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Old 12-30-20, 06:26 PM   #3
John Pancoast
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Quote:
Originally Posted by ivanov.ruslan View Post
To my minimum knowledge, look at Library/Pump.dat


And judging by "Smoke on the horizon", maybe in Sh3 sound.act


You better wait for someone who is really into things, because it is possible to lead you in the completely wrong direction
Thanks I already checked out pump.dat, no luck. Have to look at the .act file.
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Old 12-31-20, 01:33 AM   #4
ivanov.ruslan
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https://www.subsim.com/radioroom/sho...66&postcount=9

Last edited by ivanov.ruslan; 12-31-20 at 02:19 AM.
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Old 12-31-20, 09:51 AM   #5
John Pancoast
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Quote:
Originally Posted by ivanov.ruslan View Post
Thanks ! Have to do some more experimenting.
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