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Old 01-09-21, 01:59 AM   #376
Aktungbby
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Default welcome back!

mwood541! Nice silent run since 2007! That's two back to back infamous seven-year-itches!!
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Old 01-10-21, 12:32 AM   #377
mwood541
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That's right ...BBY. It's always when I finally get a new pc and I want to see how much further I can push the graphics settings.

I hope someone can help me with my 'pause game' issue cause I am dying to see this on my new Alienware. I've been watching Wolfpack on YouTube and trying to copy his mod setup - his game looks out of this world compared to original vanilla.

Thanks in advance guys.
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Old 01-10-21, 01:43 AM   #378
mwood541
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Default SOLVED

I finally figured out the all of the time compression settings in my main.cfg somehow got removed. Crazy. Thanks guys.
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Old 01-10-21, 08:42 AM   #379
BritTorrent
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The AOB and bearing indicator in the TDC panel are the wrong way around in this mod. Does anybody know how to fix that?
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Old 01-11-21, 09:36 AM   #380
klh
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Quote:
Originally Posted by BritTorrent View Post
The AOB and bearing indicator in the TDC panel are the wrong way around in this mod. Does anybody know how to fix that?
It requires editing the configuration files. I have been working on it for myself but haven't had the time to finish it up.
https://www.subsim.com/radioroom/sho...64&postcount=6
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Old 01-16-21, 01:45 PM   #381
Subtype Zero
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Default Difficulty seeing navigation lines on map

My old eyes are having trouble seeing the light grey lines and sector abbreviations on the navigation map. Any idea what file and lines I need to edit to make the lines a little darker or thicker? I am using the ARB widescreen mod with the Tycho patch.


Looks like it is in data/Menu/cfg/Maps.cfg but I am not sure what lines to adjust or if it is even possible to change.
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Old 01-16-21, 03:58 PM   #382
diego_gut
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You can with TychoSh3Patch but you have to modify the TychoSh3Patch.map file.


Regards
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Old 01-17-21, 10:22 PM   #383
Subtype Zero
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Thank you, but any idea what I need to modify?
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Old 01-18-21, 10:23 PM   #384
diego_gut
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TychoSh3Patch.map is already configured for different colors, I have not tried to change them yet. The patch comes with a readme that explains how and the file itself is commented so you know what to change. You need to find out the hex code of the color you want and use it in the file, most graphics programs can give you the code you want.


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Old 01-23-21, 02:37 PM   #385
prowler3
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Anyone know of a 400 meter depth gauge mod for ARB WideGUI? One that actually allows you to select, say, 300 meters on the gauge and boat will dive to that?
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Old 01-23-21, 08:09 PM   #386
Mad Mardigan
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Quote:
Originally Posted by prowler3 View Post
Anyone know of a 400 meter depth gauge mod for ARB WideGUI? One that actually allows you to select, say, 300 meters on the gauge and boat will dive to that?
Ahoy, prowler3...

Try this here...

400 meter depth gauge thread:
https://www.subsim.com/radioroom/sho...d.php?t=247443

Hope this info helps...

M. M.

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Old 01-24-21, 01:23 PM   #387
CapZap1970
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you can try this one too... It's done for ARB gui....




https://www.mediafire.com/file/opppf...ges_II.7z/file


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Old 01-24-21, 02:26 PM   #388
prowler3
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Excellent...thank you both!


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Old 01-24-21, 02:53 PM   #389
Doolar
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Hey CapZap old bud, is that activate with JSGME
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Old 01-24-21, 03:01 PM   #390
prowler3
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I'm assuming by reading the "How to Install.txt" that this GUI mod can not be installed using JSGME?


I am still a bit confused on the ARB optional things:
1. "Adaptation for English and Deutsch". What is this and how is it properly installed? (JSGME??).


2. "Options". This seems pretty self explanatory but, again...how to correctly install?



Thank you for any help
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