SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-30-09, 02:39 PM   #166
Tirpitz96
Nub
 
Join Date: Nov 2009
Location: Canada
Posts: 4
Downloads: 0
Uploads: 0
Default about the warship 3.0 mod

Hey guys,

I have an issue from which maybe you guys can help. I have the warship mod v3.0 installed with Silent Hunter 3 v1.4 (stock version) installed. For the most part, the mod works well but when I try to load a saved game, it always crashes to desktop. I followed the installation instructions exactly as in the readme file.

Anyone care to shed some light on the subject?



Thanks
Tirpitz96 is offline   Reply With Quote
Old 11-30-09, 03:20 PM   #167
Lipud U-107
Ensign
 
Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
Quote:
Originally Posted by Wreford-Brown View Post
It should be possible to add air support by tweaking the ranges of Axis airbases. If you set the range to 20,000 km (or another very high value) and adjust the chances of a response to between 60 and 70% it should mean every Axis air base will respond to your contact reports.

There will need to be a load of testing for this as you don't want to swamp the target with aircraft (adjusting the % chance of a response is the best way of seeing to this) and you'll need to be disciplined enough to just send one contact report - if you send too many contact reports then you'll end up with 50 or 60 Axis aircraft responding to your call every time (fun, but unlikely!). It will be a pretty crude way of solving the problem and you'll end up with all types of aircraft but it should work.

Let me think about this one
Today is also when I play with that. Adding the following picture (see link) which was written for radio and functions that have the original book, and if anyone can tell me is it possible?

http://w805.wrzuta.pl/obraz/powieksz/596zc9Ksry9

1
Wyśli a report to the contact - send the exact order of the commander namiary Headquarters
U-boat (BDU - Befehlsaber der unterseeboatwaffe). The result may be an attack or Navy
Luftwaffe.

2
(send)wiśli a report on the course of patrol - sends data units: the current number of torpedoes, the level of
fuel, crew and the status of the U-boat. winiku in this report, the BCS may refer to a ship on patrol
new region or issue an order to return to base.

3
orders - after pytanu of new orders, the BCS can change the zone patrol.

4
Escort to the database - message available if jeteś within range of the German base. The resulting
you'll get an escort to the database.
__________________
War Ship mod 3.0 by Chinese U-47
ORP WICHER I ORP ORZE³
Lipud U-107 is offline   Reply With Quote
Old 11-30-09, 03:22 PM   #168
Lipud U-107
Ensign
 
Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
Quote:
Originally Posted by Tirpitz96 View Post
Hey guys,

I have an issue from which maybe you guys can help. I have the warship mod v3.0 installed with Silent Hunter 3 v1.4 (stock version) installed. For the most part, the mod works well but when I try to load a saved game, it always crashes to desktop. I followed the installation instructions exactly as in the readme file.

Anyone care to shed some light on the subject?



Thanks
You must go back a few pages because I was there we move on this topic.
P.S. pretty good nick
__________________
War Ship mod 3.0 by Chinese U-47
ORP WICHER I ORP ORZE³
Lipud U-107 is offline   Reply With Quote
Old 11-30-09, 03:27 PM   #169
Lipud U-107
Ensign
 
Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
Quote:
Originally Posted by Fuzzyhead12
and is the h39 and o class aviable to download?


Quote:
Originally Posted by Lipud U-107 View Post
you have to wait for WSM3.1
pozdro


The German H-Class Superbattleship Götz von Berlichingen at anchor beside the Tirpitz prior to a joint exersize off Norway, 1963<<<!!!!

This photo montage is probably true but it looks like
more on this in the link below

http://althistory.wikia.com/wiki/Greater_German_Reich_(Deutschland_Siegt)
__________________
War Ship mod 3.0 by Chinese U-47
ORP WICHER I ORP ORZE³
Lipud U-107 is offline   Reply With Quote
Old 11-30-09, 04:47 PM   #170
Tirpitz96
Nub
 
Join Date: Nov 2009
Location: Canada
Posts: 4
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Lipud U-107

You must go back a few pages because I was there we move on this topic.
P.S. pretty good nick
Ok, can you direct me to the topic cause I figure I'll be searching for this forever.

As for the nickname, thanks for the compliment!
Tirpitz96 is offline   Reply With Quote
Old 11-30-09, 05:33 PM   #171
Lipud U-107
Ensign
 
Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
Quote:
Originally Posted by Tirpitz96 View Post
Ok, can you direct me to the topic cause I figure I'll be searching for this forever.

As for the nickname, thanks for the compliment!
hmm, unfortunately I could not find what you looking for but I'll tell you why your game has crashes because WSM 3.0 is not an official mod taken with the fans of the game and everything is not predictable and it is possible that in some places will not tightened.
I think the mod is great, and belong to its creators a huge round of applause for the effort and time that spent on this and that game can not save it for me no problem, such as the satisfaction that a U-boat emerged from the depths and got a good antyreligie.
P.S. I wish you successful hunts
__________________
War Ship mod 3.0 by Chinese U-47
ORP WICHER I ORP ORZE³
Lipud U-107 is offline   Reply With Quote
Old 12-01-09, 04:16 AM   #172
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Further to my last post, rather than changing all airbases it's probably a good idea to change just one, preferably one which has the correct aircraft type (what was the Graf Zeppelin supposed to carry?) and set its response to 100%. In that way you'll get two or three aircraft of the right type responding to your contact report, the same as if you'd launched a couple of aircraft from the carrier.

If you repeatedly send contact reports you'll get more and more aircraft, but this is a minor price to pay for the ability to 'launch' aircraft yourself.
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 12-01-09, 09:06 AM   #173
Draka
Lieutenant
 
Join Date: Jul 2008
Location: Phoenix, AZ
Posts: 256
Downloads: 322
Uploads: 0
Default

From Wiki:
Graf Zeppelin's expected role was that of a sea-going scouting platform and her initial planned air group reflected that emphasis: twenty Fieseler Fi 167 biplanes for scouting and torpedo attack, ten Messerschmitt Bf 109 fighters, and thirteen Junkers Ju 87 dive-bombers.[3] This was later changed to thirty Bf 109 fighters and twelve Ju 87 dive-bombers as carrier doctrine in Japan, Great Britain and the United States shifted away from purely reconnaissance duties towards offensive combat missions.[3]

Very good workup on her:

http://www.bobhenneman.info/grafzeppelin.htm

Last edited by Draka; 12-01-09 at 09:43 AM.
Draka is offline   Reply With Quote
Old 12-01-09, 10:28 AM   #174
Fuzzyhead12
Seaman
 
Join Date: May 2009
Posts: 34
Downloads: 2
Uploads: 0
Default

i want to open a warshipmod server at ubi.com servers nut i have nerver a ping why? can i play only over hamachi?

i used wsm3.0 with a gwx 16km mod
Fuzzyhead12 is offline   Reply With Quote
Old 12-01-09, 11:21 AM   #175
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Quote:
Originally Posted by Draka View Post
From Wiki:
Graf Zeppelin's expected role was that of a sea-going scouting platform and her initial planned air group reflected that emphasis: twenty Fieseler Fi 167 biplanes for scouting and torpedo attack, ten Messerschmitt Bf 109 fighters, and thirteen Junkers Ju 87 dive-bombers.[3] This was later changed to thirty Bf 109 fighters and twelve Ju 87 dive-bombers as carrier doctrine in Japan, Great Britain and the United States shifted away from purely reconnaissance duties towards offensive combat missions.[3]

Very good workup on her:

http://www.bobhenneman.info/grafzeppelin.htm
This should be easier than I thought - all I need to do is find an airbase with Bf 109's and Ju 87's and adjust the range values.
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 12-01-09, 12:20 PM   #176
Brasi
Watch
 
Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
Default

Has anyone recorded video of this mod in action? I'm really interested in doing some Jutland style WWI battles. Would love to get my hands on the Scharnhorst and go against the home fleet.
Brasi is offline   Reply With Quote
Old 12-01-09, 01:45 PM   #177
Fuzzyhead12
Seaman
 
Join Date: May 2009
Posts: 34
Downloads: 2
Uploads: 0
Default

ok i cant make rooms but friend can it the mods work without probs
Fuzzyhead12 is offline   Reply With Quote
Old 12-01-09, 03:04 PM   #178
Rothwell white
Gunner
 
Join Date: Oct 2009
Location: Leeds (England)
Posts: 91
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by Brasi View Post
Has anyone recorded video of this mod in action? I'm really interested in doing some Jutland style WWI battles. Would love to get my hands on the Scharnhorst and go against the home fleet.
No vids but sail into Scapa Flow or the port of Gibraltar you will have loads of fun
Rothwell white is offline   Reply With Quote
Old 12-01-09, 04:21 PM   #179
Brasi
Watch
 
Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by Rothwell white View Post
No vids but sail into Scapa Flow or the port of Gibraltar you will have loads of fun
So what's the process, say if I want to man the Scharnhorst and the HMS Hood comes over the horizon? How do you use all the different gun turrets and range the guns for that matter?
Brasi is offline   Reply With Quote
Old 12-01-09, 07:42 PM   #180
Brasi
Watch
 
Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
Default

I must be missing the obvious. Can someone provide the link to the warship mod download.

thanks...
Brasi is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.