SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-07-19, 01:16 PM   #31
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,706
Downloads: 22
Uploads: 0


Default Welcome aboard!

calibresi!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 09-07-19, 02:54 PM   #32
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

A Warm Welcome To The Subsim Community > calabresi
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
THEBERBSTER is offline   Reply With Quote
Old 09-13-19, 09:50 PM   #33
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,274
Downloads: 534
Uploads: 224


Default

The three single player interfaces are pretty much complete;

Helm+TDC
Hydrophone+Radio
Dive

You can play the game alone effortlessly now, control the sub from anywhere.

Call for periscope depth and set up a shot, no more running up and down the ladder like a wild man.

You get updates on battery and bilge, contacts, etc.

The AI crewmen will be stationed in the sub and step aside when you desire to man a station yourself.

If you have a friend play, he can take one of the roles for himself if that's how you want to play it.

It's really looking good, I'm playing more now than ever. Still loving coop games, that's never going to fade, but now I can start a game and enjoy it solo. Can't wait to share it with you.

cheers
Neal
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is online   Reply With Quote
Old 09-14-19, 03:55 AM   #34
Lost At Sea
Electrician's Mate
 
Join Date: May 2004
Posts: 136
Downloads: 94
Uploads: 0
Default

Doing a silent running happy dance

Lost
Lost At Sea is offline   Reply With Quote
Old 09-14-19, 08:28 AM   #35
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,274
Downloads: 534
Uploads: 224


Default

Ok, looking for a few volunteers for testing solo play/bots. Send me a PM if you have Wolfpack and you can spend some time testing and will report any bugs or issues that needs the dev's attention. thanks, you will get an extra ration of beer.

__________________
SUBSIM - 26 Years on the Web
Onkel Neal is online   Reply With Quote
Old 09-14-19, 07:52 PM   #36
Slimeball
Swabbie
 
Join Date: Jul 2019
Posts: 5
Downloads: 7
Uploads: 0
Default

Thanks for the updated on the progress. I'll be buying the game as soon as you guys get this live.
Slimeball is offline   Reply With Quote
Old 09-15-19, 06:40 AM   #37
Smss
Watch
 
Join Date: Aug 2019
Posts: 17
Downloads: 119
Uploads: 0
Default

Can you put in a text box where you can type in orders, instead of gui?

Examples.
Type "Course?", your character says it, you hear an answer "Current course 135"
Type "Turn to 270", you say it helmsman starts turning.
Type "Turn port 15" etc

"Torpedo depth 3 meters", "AOB port 80", "Speed 9", "Fire I tube"

You can also use abbreviations. "C", "C 270", "tp 15"
"td 3", aob p 80", "ts 9", "f I"
Smss is offline   Reply With Quote
Old 09-15-19, 10:48 AM   #38
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,101
Downloads: 3211
Uploads: 0


Default

Lone Wolf Single Player: Waiting for going for it......

Many thanks.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 09-16-19, 10:21 AM   #39
SmokingHeadStudio
A-ganger
 
Join Date: Jun 2019
Location: Germany
Posts: 71
Downloads: 0
Uploads: 0
Default

@ onkel neal:

Quote:
It's really looking good, I'm playing more now than ever. Still loving coop games, that's never going to fade, but now I can start a game and enjoy it solo. Can't wait to share it with you.

cheers
Neal ______

What? really?
That sounds AMAZING.
That can be the reason i buy the Game. That are really good news!!!!


__________________
Smoking Head Software.




German Developer Studio.
SmokingHeadStudio is offline   Reply With Quote
Old 09-16-19, 02:10 PM   #40
zeus
Lieutenant
 
Join Date: Aug 2009
Posts: 265
Downloads: 953
Uploads: 0
Default

Can you have the option online playing each with one submarine ?. 4 submarines playing as silent hunter 3

each captain with his submarine.

each captain with his IA crew(BOTS)
zeus is offline   Reply With Quote
Old 09-16-19, 02:37 PM   #41
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
Default

Quote:
Originally Posted by zeus View Post
Can you have the option online playing each with one submarine ?. 4 submarines playing as silent hunter 3

each captain with his submarine.

each captain with his IA crew(BOTS)
At the current (pre-bots) version each one of 4 commanders can play as a one-man-crew in the confines of his own boat but still work together as a 4-boat wolfpack. But the entire gameplay is limited to the encounter with a single convoy or group of ships. So with bots it would seem to be equally capable. There is no seamless transition between different convoy encounters or movement to other seas/ocean regions like in the Silent Hunter games. You'd have to roleplay that by restarting the game with different encounter settings. You have to make up the boredom period yourself (get into a game and ignore the convoy for hours/days on end).
__________________
My site downloads: https://ricojansen.nl/downloads
Pisces is offline   Reply With Quote
Old 09-16-19, 03:52 PM   #42
zeus
Lieutenant
 
Join Date: Aug 2009
Posts: 265
Downloads: 953
Uploads: 0
Default

okay.
in sh3 multiplayer missions are random. I mean that the uboats appear in attack position, near the convoy. This in wolfpacks would be very good. If you want historical convoys you just have to design the mission and create it
zeus is offline   Reply With Quote
Old 09-16-19, 03:56 PM   #43
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
Default

Oh yeah, I forgot SH3 also has multiplayer. In that regard it is quite similar I guess. (except that you have to run around more to operate it at this time) I never played SH3 multiplayer. I was thinking the single player playstyle of it. Sorry for misunderstanding.
__________________
My site downloads: https://ricojansen.nl/downloads
Pisces is offline   Reply With Quote
Old 09-20-19, 12:30 AM   #44
Lost At Sea
Electrician's Mate
 
Join Date: May 2004
Posts: 136
Downloads: 94
Uploads: 0
Default

Quick question on Solo Play + Bots

Is there a plan to introduce a Save Mission function for SP?
It would be fantastic, too many times did real life get in my way, forcing me to simply cancel the mission !!!

Cheers,
Lost

Last edited by Lost At Sea; 09-20-19 at 01:12 AM.
Lost At Sea is offline   Reply With Quote
Old 09-25-19, 11:35 AM   #45
trindade
Watch
 
Join Date: Jul 2013
Posts: 18
Downloads: 10
Uploads: 0
Default

Quote:
Originally Posted by Lost At Sea View Post
Is there a plan to introduce a Save Mission function for SP?
It would be fantastic, too many times did real life get in my way, forcing me to simply cancel the mission !!!
+1

and a big thank you to the whole team for the efforts on a Single player mode.

Cheers
trindade is offline   Reply With Quote
Reply

Tags
single player

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:00 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.