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Old 03-23-08, 11:26 AM   #181
SuperCavitation
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Originally Posted by SuperCavitation
What can I do to mod this back to the 'normal' way?
For anyone who wondered the same: Uninstalling TMO and deleting the camera.dat file included with TMO fixes the issue. Then reenabling TMO.
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Old 03-23-08, 02:45 PM   #182
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Quote:
Originally Posted by SuperCavitation
Quote:
Originally Posted by SuperCavitation
What can I do to mod this back to the 'normal' way?
For anyone who wondered the same: Uninstalling TMO and deleting the camera.dat file included with TMO fixes the issue. Then reenabling TMO.
What folder is the file in?
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Old 03-23-08, 05:29 PM   #183
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Service Pack 1 Bravo is up.

I decided to use the phonetic alphabet to try and avoid any confusion as to what version of SP1 is current.

changes:

Quote:

//wave state 4 scale adjustment for smaller waves by W_clear

//scene.dat->envSim->FogDistances[0,3]->ObjectsRelativeZMax set to stock values.

//lightshaft shaders, float opacity=0.004; to float opacity=0.001

//changed default location on CT camera.

//added corrected version of oakgrooves TDC panel by Syxx_Killer

// doubled hitpoints on aircraft damage zones.

// doubled hitpoints on ASW aircraft zon files.

// sim.cfg->Visual->Detection time from 0.5 to 0.45

//added intro screen fixed by U56_Dragon

D/L Link:
http://files.filefront.com/TMO+Servi.../fileinfo.html
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Old 03-23-08, 06:07 PM   #184
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Nice Ducimus


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Old 03-23-08, 08:25 PM   #185
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Couple questions.

A previous poster mentioned fixing the free camera view so it's centered on your boat by deleting the "camera.dat" file from TMO. I can't find that file anywhere using my search tool. Is this the correct file or was he mistaken?

The FAQ mentions restoring "ship sillouttes" by deleting a whole mess of DDS files. What exactly are these? Are they the ship icons you would see if you zoom in real close on the NAV map? I remember in SH3 you could tell what the ship was by zooming in close. Just trying to understand what the modification accomplished.

So far, the sim looks incredible. Nice work Ducimus!

Thanks
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Old 03-24-08, 04:09 AM   #186
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Thanks Ducimus!

Cheers,

RD.
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Old 03-24-08, 05:14 AM   #187
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Default Sh*t, I finally bought the addon. Sofar I had an excuse.

Ducimus,

I finally bought the addon for SH4. I had the excuse that I'm not living in the USA, or Canada, or Mexico and share you're feelings about playing a Uboat sim. But the game will never be the same if I think there is something else out there with more of your great modding capabilties. So there really was no choice anymore, since I got the feeling that your are still working on making your own mods even better and better again. So on one hand I hope you will stop modding :hmm: and on the other hand, plse don't . Every update or FINAL release from you makes me enjoy the game even more. TMO is great! And next weekend I hopefully will be using the ADDON with your mods. The webstore (Bol.com) just shipped it today on a DVD and just had the warning signal from my download. Het downloaden is voltooid (download completed). Now I must wait for the next weekend :rotfl:

I'll say in advance: THANKS for this great mod (again) . Maybe I'll even do a fresh install (if that is necessary).

happy hunting (and modding)

Kind regards from the Netherlands,

Aniuk

Last edited by Aniuk; 03-24-08 at 11:55 AM.
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Old 03-24-08, 08:03 AM   #188
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Quote:
Originally Posted by TDK1044
Quote:
Originally Posted by SuperCavitation
Quote:
Originally Posted by SuperCavitation
What can I do to mod this back to the 'normal' way?
For anyone who wondered the same: Uninstalling TMO and deleting the camera.dat file included with TMO fixes the issue. Then reenabling TMO.
What folder is the file in?
It's under Data\Library.
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Old 03-24-08, 09:25 AM   #189
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Thanks.
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Old 03-24-08, 03:43 PM   #190
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Is the unit cam that big of an issue? I would have thought folks would like it the way it is, you can get some REALLY cool views with it.
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Old 03-24-08, 04:16 PM   #191
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Default Need to restore radar to S-boats

As you can tell by mid 1943, the S-boats working in the Aleutions were equiped with radar of the SJ type.


This is S-47 in 1943 as you can see her radar is there.

Also

This is S-42



and this is S-45

as you can tell they all carry SJ radar and the S-45 there is also showing SD radar

So I was wondering how can i restore radar to S-boats from mid 1943 onwards

Working on getting photos back please bear with me
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Old 03-24-08, 04:33 PM   #192
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Default Unit cam

Quote:
Originally Posted by Ducimus
Is the unit cam that big of an issue? I would have thought folks would like it the way it is, you can get some REALLY cool views with it.
I do like it!! plse do not change it. Aniuk
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Old 03-24-08, 06:02 PM   #193
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I would still like to know what the following is about....

"The FAQ mentions restoring "ship sillouttes" by deleting a whole mess of DDS files. What exactly are these?"

Plus, from reading this thread, I take it I do not need:

Historical 4 Blade prop fix
Environmental 4.0 (or the W_Clear version)

as they are already included in TMO. Is this correct?

Thanks
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Old 03-24-08, 06:23 PM   #194
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Quote:
Originally Posted by scrapser
I would still like to know what the following is about....

"The FAQ mentions restoring "ship sillouttes" by deleting a whole mess of DDS files. What exactly are these?"

Plus, from reading this thread, I take it I do not need:

Historical 4 Blade prop fix
Environmental 4.0 (or the W_Clear version)

as they are already included in TMO. Is this correct?

Thanks
Instead of the blobs ( dots ) you get what the contacts look like in stock if you delete. Yes to the Historical Blades and the Enviromental Mod, both included.


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Old 03-24-08, 09:51 PM   #195
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by scrapser
I would still like to know what the following is about....

"The FAQ mentions restoring "ship sillouttes" by deleting a whole mess of DDS files. What exactly are these?"

Plus, from reading this thread, I take it I do not need:

Historical 4 Blade prop fix
Environmental 4.0 (or the W_Clear version)

as they are already included in TMO. Is this correct?

Thanks
Instead of the blobs ( dots ) you get what the contacts look like in stock if you delete. Yes to the Historical Blades and the Enviromental Mod, both included.


RDP
Thanks for the info. I forget to ask about the warning that goes with deleting those files. It says some are not stock, so if you delete them they won't appear at all. This throws me. Does it mean there won't be a contact image on the map or the ships disappear from the sim entirely?

Sorry to seem dense, but I'm not as fluent with the mods as many here are. If someone could explain this I would appreciate it. I guess I need to get into a few encounters too to help understand the changes.
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