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04-01-20, 11:02 AM | #1 |
Grey Wolf
Join Date: Aug 2007
Location: Sweden
Posts: 772
Downloads: 19
Uploads: 0
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Intro to Battleship Command.
Hi everyone!
”Battleship Command: Scharnhorst” is my dream simulator that I am working on as a hobby project. Since I played Destroyer Command the first time I have been longing for a similar game but with battleships. In its current form Battleship Command lets you control a Scharnhorst class battleship and its weapons. You can steer it by rudder controls or setting compass directions and ordering speeds. You have flexible control over the three main 28cm guns, either fire all three at the same target or split the guns on seperate targets. There is three fire control stations with a fire control computer each. So potentially you can engage three different targets at the same time. You also have access to the heavy AA guns. And soon enough the secondary 15cm batteries will be ready. At the moment ”single missions” are available, where you can sink merchants and battle destroyers, cruisers and battleships. A quick scenario editor is in the works as a built in function. Open world (north Atlantic) patrols are also not far away. I have a vision of a campaign mode similar to Silent Hunter V, where you go on patrols, sometimes with specific tasks/patrol areas. You will need to follow the prize rules and be careful in combat to keep a good reputation and not get stuck in harbour doing repairs for long periods. A good reputation will grant you plenty of fuel, amo, new updates (radars, sensors, weapons) and the best crew. I am not a programmer or a graphic designer, so I am learning as I go. I am not using any game engine, but a programming IDE with a OpenGL graphics library. So I have much freedom, but no ready made assets like water, enviroment and FX. I love good graphics, see World of Warships, but with these tools and my skills Battleship Command will initially not reach that level. With that said, welcome to my subforum, THANKS NEAL!! Feel free to post questions, feedback, ideas and feature requests here! Demos will be available for everybody soon enough… Cheers!! /Daniel aka Bracer
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My WIP Battleship simulator, Battleship Command: Scharnhorst Want to support the project on Patreon? Here's the link! Last edited by bracer; 12-28-20 at 02:39 PM. |
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