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Old 10-02-19, 11:11 AM   #1501
ArnoldR
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Quote:
Originally Posted by SW1899 View Post
Ahoi Capt. Morgan,

This happened to me now too at the end of Patrol 18 : attacked convoy - all marked red - and intentionally targeted Carham Hospital Ship with British flag; result -5000 in renown.

I think the thing to do is to change the value as ArnoldR explained in the Basic.cfg file - in Cfg subfolder of Game Data folder.

Set values now to and will see next :

[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=1
ALLIED=1
AXIS=-1
WrongShipSunk=-1
FirstRankRenown=1000
SecondRankRenown=3500
EndCampaign=5000

Greetings
I don't think so. I don't know if the "wrong ship sunk" function is actually working (if i'm not wrong, there are several things in SH3 files that are the remains of abandonned ideas by the devs, for instance all the shadow controllers: there aren't any shadows in SH3).

Better idea: look in the cfg file of the ship that you sunk (data/Sea/name of the ship/name of the ship.cfg). I think that the value for "RenownAwarded" is actually -5000... If so, then it's good to let this as it is. To sink hospital ships was not something allowed by the Kriegsmarine...
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Old 10-02-19, 01:20 PM   #1502
SW1899
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Quote:
Originally Posted by ArnoldR View Post
I don't think so. I don't know if the "wrong ship sunk" function is actually working (if i'm not wrong, there are several things in SH3 files that are the remains of abandonned ideas by the devs, for instance all the shadow controllers: there aren't any shadows in SH3).

Better idea: look in the cfg file of the ship that you sunk (data/Sea/name of the ship/name of the ship.cfg). I think that the value for "RenownAwarded" is actually -5000... If so, then it's good to let this as it is. To sink hospital ships was not something allowed by the Kriegsmarine...
Ahoi ArnoldR,
Thank you for your hint.

OK : Catham Hospital Ship is in Data Sea under NCCH with -8000 in renown.

I think now it is basically the combination of :
NEUTRAL=1 + NCHH renown + WrongShipSunk=-1
and

End Patrol 18 with :
Renown=21366.546875
Experience=25230.595703
Renown Patrol : 3649.53
Hull : 93,74%
2 planes shot down

I change NCCH to -1 too see later if this comes true.
Greetings

PS : I tried to have an ethic : my finger ripped was in an urge, this will not happens again Herr Admiral. I promise.
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Last edited by SW1899; 10-02-19 at 01:29 PM.
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Old 10-02-19, 01:50 PM   #1503
ArnoldR
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Quote:
Originally Posted by SW1899 View Post
OK : Catham Hospital Ship is in Data Sea under NCCH with -8000 in renown.

I think now it is basically the combination of :
NEUTRAL=1 + NCHH renown + WrongShipSunk=-1
I think rather than it is +1 (enemy coeff) * -8000 = -8000 renown points.

I think this unit is not in any neutral country folder (Roster folder). Else, this would give -1 (original neutral coeff) * -8000 = +8000 renown points for sinking a neutral hospital ship .

Quote:
Originally Posted by SW1899 View Post
PS : I tried to have an ethic : my finger ripped was in an urge, this will not happens again Herr Admiral. I promise.
I hope so, Sir.
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Old 10-02-19, 02:13 PM   #1504
SW1899
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Quote:
Originally Posted by ArnoldR View Post

+8000 renown points for sinking a neutral hospital ship .

What !!!!

It is BDU's fault again.
They stole me my points
Greetings
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Old 10-06-19, 06:33 AM   #1505
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Hi
Can somebody tell me wich file creates this wonderfull effect?


Thanks in advance
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Old 10-06-19, 07:45 AM   #1506
serezha
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Quote:
Originally Posted by chipsranger View Post
Signing the problem:
Problem Event Name: APPCRASH
Application Name: sh3.exe
Application Version: 1.4.0.1
Application Timestamp: 42ae9b3e
Failure Module Name: StackHash_cda8

Always when I leave the game ctd ..
When I load a save ctd ..
""Career Only""
Ps. ctd .. only with WAC mods

SH3.EXE Property Compatibility Mode: Windows 7 Administrator

Windows 7 Pro 64 (Just Installed)
Proc. FX8350 AMD
Hd SSD 250GB
Memo 16Gb
Nvidia Gtx 1070 8GB

List of Mods: Generic Mod Enabler
WarAceCampaign 5.0
WarAceCampaign 5.0 Patch_5.01
WAC5.x_smaller_waves
V16B1-Patch-Kit (V16B1-Patch-Kit I copy the executable to this directory I execute the Patch and place it in the rais directory of the game by the Generic Mod Enabler).

Am I doing the right thing or is something missing? I believe without a video tutorial for installation of execelente Mod.

I found an old file that solved my problem in part.
Now only when I exit the game still in the menu screen comes the error.
Went
Please tell us how you solved your problem. I have the same problem
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Old 10-07-19, 02:27 PM   #1507
HanSolo78
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Quote:
Originally Posted by nik112 View Post
Hi
Can somebody tell me wich file creates this wonderfull effect?


Thanks in advance
Do you mean the fire or the ambient fire light?
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Old 10-08-19, 10:51 AM   #1508
nik112
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Quote:
Originally Posted by HanSolo78 View Post
Do you mean the fire or the ambient fire light?

Hi Hans
I mean the ambient light


Thanks
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Old 10-08-19, 12:52 PM   #1509
HanSolo78
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Quote:
Originally Posted by nik112 View Post
Hi Hans
I mean the ambient light


Thanks
This should be in Baza_Fx and Light_SubPen in library folder.
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Old 10-08-19, 08:10 PM   #1510
mikey117us
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Default as much as I want to play the Black Sea Campaign it won't

I enabled everything correctly but so far the Black Sea Campaign
spawns my U-boat at grid square FG28, 28 degrees 38' E, Lat 44 degrees 08' N? I searched and found others with this in this thread but after five hours of
attempts Nicht So Gut. PS stock, no mods, or with Beta Type IIb WAC 5.2 enabled, Same result. The Boat works fine in game. Same as the default.
Type IIb U-18 NOT!!! in the Black Sea but in the Golf Von Guinea auf
KM Planquadrat FG28 West Kuste Afrika! Im Welt Krieg I/II/III?
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Old 10-08-19, 11:04 PM   #1511
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Hi,Mikey,what about your work on typ II payable?

Nice to see you!
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Old 10-08-19, 11:19 PM   #1512
ArnoldR
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Quote:
Originally Posted by mikey117us View Post
in the Golf Von Guinea auf KM Planquadrat FG28 West Kuste Afrika
Hello,

I think this is due to a wrong Campaign_LND.mis: missing axis land base (harbour).
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Old 10-09-19, 12:06 AM   #1513
Anvar1061
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Compare en_menu. txt and de_menu.txt data data / menu Note these lines 750=keel
751=Brest
752=Wilhelmshaven
753=Lorient
754=Saint-Nazaire
755=Bergen
756=Bordeaux
757=La Spezia
758=Toulon
759=Flensburg
760...
they should be written exactly like data data / Cfg / flotilla.cfg, data /Campaigns / Campaign / Campaign_LND.mis data data / menu / Data / cfg / Flotillas.cfg
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Old 10-09-19, 02:31 AM   #1514
ThePrody
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i tried for weeks to fix this problem and could not do it . The problem is with Constanta port, if you can start the career in 1943, it will start in the Black Sea, at Feodosia .
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Old 10-09-19, 12:25 PM   #1515
mikey117us
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Default Hello SHIII Players! and Fans of this work by HanSolo78!

Yes the Type IIb is working in WAC 5.2! I may yet after furter beta testing rebuild the files based on WAC Type IIA as a result of the tooltip clickable UZO.
The UZO on my Type IIb is correctly located on the Attack Periscope not at the front of the Turm as seen in game. It wont be too difficult to fix, or it will! And I will have to move it to the Front. I have several units built for an abandoned Black Sea Campaign and I am in Contact with HanSolo78 to add them. Or I will ask to make them available for WAC 5.2.
So thank you to Anvar1061!!! For past support and for Beta Testing the Type IIb and for your Skills!
Fix for WAC 5.2 Black Sea Campaign is in the spelling. ( everything in en_menu.txt should say constanza or Konstanza, NOT CONSTANTA! )
en_menu. txt and de_menu.txt are different. and the error also is in the WAC 5.2 Black Sea Loading Screens. in Terrain is the Locations.cfg,
entry:
[Location 911]
Long=28.635723
Lat=44.148235
Heading=92
OnLand=false
ShowOnMap=true
FileName=Constanta>>>>>>>>>>>>>>>>Correct in Campaign_LND.mis
LocationName=Constanza>>>>>>>>>>Incorrectly Spelled "Constanta" in
en_menu.txt

Change en_menu.txt I got it to work! back to beta testing!
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