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Old 07-14-16, 07:25 AM   #1231
Jimbuna
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Welcome to SubSim zomby
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Old 07-14-16, 09:09 PM   #1232
zombywoof92553
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SHO new guy

Thanks to all.Got the work around for windows 7.YAY!I am having trouble finding latest sub commander.NYGM 3.6 is hard.Attacking convoys is scary.I stopped doing it unless I can dive to critical depth afterwards.The escorts have xray vision.
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Old 08-19-16, 07:16 AM   #1233
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How did you guys get ahnenerbe widegui to work with NYGM? It keeps coming up with missing menus for me. Perhaps I edited the steibler addon files incorrectly... (command and menu)
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Old 10-04-16, 11:33 PM   #1234
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I am torn between constantly adding things and just being happy the way my mods are set up.

I believe that I have finally messed my install up and it has been nothing but frustration. It reminds me of something steibler said earlier in the thread, do I want 'immersion' or a sim, and I know I want a sim.

Ergo, instead of the follow mod setup, that took forever to even get to start, I will go with a different one listed afterwords.

Original:

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
IABLShipsforNYGM_New_Thomsen
Foam
Aces Hi Res Uniforms and Medals Mk 2
Thomsen's Sound Pack V3.2cg
Ahnenerbe WideGui 1920 x 1080 Final
Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D
FM_NewInterior v2.1D
Harbor Traffic Add-In
Rbs_SH4_effects_204f1
Restore Gods Eye View
Sh3_volumetric_clouds&fog_V2.2
SH-5 Water for SH-3 16 Km V84
Supplement to V16B1 (JSGME)
Stiebler4C_Addon_for_V16B1
Stiebler4C_SubsFlag
NYGM_HiRes_Submarines_3_6F

New list:

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM HiRes Submarines
IABLShipsforNYGM_New
Thomsen's Sound Pack V3.2cg
Harbor Traffic Add In
FM_NewInterior v2.1D
M.E.P v5
M.E.P v5 - VisualSensors for NYGM 3.6d
Hitman_GUI_NYGM3_1.1
Van1920x1080 v1.1
Supplement to V16B1 - NYGM
Stiebler4B_Addon_for_V16B1 - NYGM
NYGM HiRes Submarines 3.6F

I think the only changes I will have to make besides the necessary hard code changes with menu and commands and such is to add the Newinterior commands to the commands text. Also, I just want to make sure that I should in fact install the AI_Sensors that came with the 4B_Addon as prescribed in the readme even though they are older than the ones in the MEP file. How does this look?
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Old 10-05-16, 06:00 AM   #1235
Stiebler
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@ghost02:
It is important to establish a working foundation of NYGM before you make any other changes.

Start with this foundation:
NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM HiRes Submarines
IABLShipsforNYGM_New
Harbor Traffic Add In

Then add the other mods of your list one-by-one, testing that each functions correctly. I am not familiar with some of the mods on your list, and therefore cannot offer specific advice.

However, definitely you must install the H.sie hard-code fix before you install these further mods:
Supplement to V16B1 - NYGM
Stiebler4B_Addon_for_V16B1 - NYGM

Stiebler.
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Old 10-05-16, 02:58 PM   #1236
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Do you have any more or different mods enabled aside from the base NYGM files? I'm curious what your mod list looks like. I wouldn't be opposed to simply copying your list.

Thank you for your help, and for making such a fantastic mod.

Last edited by ghost02; 10-05-16 at 03:14 PM.
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Old 10-07-16, 02:35 PM   #1237
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My current mods list (using JSGME):

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
HSIE_V16B1
Stiebler4C_Addon_for_V16B1
Stiebler4C_SubsFlag
IABLShipsforNYGM_New_Thomsen
Hitman Optics NYGM 3.6 (Fixed)
EnvSim10_HsieFix

Short and simple. I don't need one of the wide-screen fixes, using a 1920x1080 screen which just stretches the graphics a little from left to right. The Envsim10_HsieFix patch fixes the defective weather in stock SH3, and can be downloaded from the link on the logo below. (Download file http://www.subsim.com/mods1/nygm/EnvSimAct_10.7z - assumes you are using the H.sie hardcode fix installed as HSIE_V16B1 in my set-up.)

I hope that helps,
Stiebler.

Last edited by Stiebler; 10-07-16 at 02:37 PM. Reason: Edit
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Old 10-19-16, 12:13 AM   #1238
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Absolutely fantastic.

Your mod truly is the best. Nothing beats sending three torpedoes off to have one premature, one go to deep, and another bounce. I can really understand the frustrations of the earlier years now. The depth, immersion, and shear reality of the game play is second to none. My attacks tend to read like actual ones.

Thank you so much for making this, I don't know what else to say.
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Old 10-26-16, 01:30 PM   #1239
Kelly621
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Default widescreen

Hi all,
The mode soup below is worked fine for me, but I am considering some sort of widescreen option. I am using a widescreen mod with my install of GWX and I like it. I was using MaGUI when NYGM was at version 3.4 and I found out quickly that it is a no go for V 3.6F. If anyone can suggest a mod that will work that would be appreciated.....if it isn't worth the effort please say so. ( Should mention my little laptop is 1600X900 so that kills my chances of using 1920x1080 WYGM mod.)

Stiebler.....as always thanks for great mod.

Generic Mod Enabler - v2.6.0.15
[C:\SH3\SH3_NYGM\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
S3H-H.sie-Patch-V16B1
Stiebler4C_Addon_for_V16B1
IABLShipsforNYGM_New_Thomsen
3rd Flotilla Mod
MFM-Interim-Beta_NYGM
Harbor Traffic Add-In
CaptainAmericaOfficerIcons
M.E.P v5 with GREEN Water
Single Merchant Contact Mod
Hitman Optics NYGM 3.6 (Fixed)
NYGM_HiRes_Submarines_3_6F
EnvSimAct_10

SH3Commander to manage my careers

Kelly621

Last edited by Kelly621; 10-26-16 at 01:51 PM.
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Old 10-30-16, 02:05 PM   #1240
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Quote:
Originally Posted by Kelly621 View Post
Hi all,
The mode soup below is worked fine for me, but I am considering some sort of widescreen option. I am using a widescreen mod with my install of GWX and I like it. I was using MaGUI when NYGM was at version 3.4 and I found out quickly that it is a no go for V 3.6F. If anyone can suggest a mod that will work that would be appreciated.....if it isn't worth the effort please say so. ( Should mention my little laptop is 1600X900 so that kills my chances of using 1920x1080 WYGM mod.)

Stiebler.....as always thanks for great mod.

Generic Mod Enabler - v2.6.0.15
[C:\SH3\SH3_NYGM\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
S3H-H.sie-Patch-V16B1
Stiebler4C_Addon_for_V16B1
IABLShipsforNYGM_New_Thomsen
3rd Flotilla Mod
MFM-Interim-Beta_NYGM
Harbor Traffic Add-In
CaptainAmericaOfficerIcons
M.E.P v5 with GREEN Water
Single Merchant Contact Mod
Hitman Optics NYGM 3.6 (Fixed)
NYGM_HiRes_Submarines_3_6F
EnvSimAct_10

SH3Commander to manage my careers

Kelly621
I'll take a stab at it. First of all, I don't know of a widescreen mod that would work at your resolution and would work out of the box for NYGM. It is possible to manually adjust any files that are changed to work with NYGM, but it is a huge, guaranteed, hassle. Most of my problems came from trying to shoe-horn in something that shouldn't be.

Secondly, I see you have the 3rd Flotilla Mod installed. Are you playing in that area? If not there is no reason for it to be installed. (Doesn't make to large of a difference though). Also, I see you have both IABl's ships and MFM installed. I believe that you should only have MFM installed with the actual base MFM files that are downloaded separately.
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Old 10-30-16, 04:24 PM   #1241
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Are you guys planning updating NYGM?
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Old 10-31-16, 05:27 AM   #1242
Stiebler
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Default Update for NYGM?

There is no current plan for an update of NYGM.

I have some upgraded files that could be added, and I'm using them on my own system, and BlitzKrieg has sent me a version reworked for NYGM of VanJast's wide-screen mode (1920x1080). However, these days I'm using a 1920x1080 screen myself, and I prefer the small amount of wide-screen distortion, in full-screen view, to the effect with this mod. All a matter of personal taste, of course. If I need to return to the desktop, it is necessary only to press ALT-TAB.

There is no must-have mod that has been released in the past two years to justify the long hours of testing that a new release of NYGM would require.

The current version of NYGM is very stable and works well. The game-play (with H.sie and Stiebler hard-code fixes added) is very accurate to that of a real U-boat commander. I like it!

Stiebler.
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Old 10-31-16, 09:20 AM   #1243
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Perhaps the time has come for an .exe similar to gwx did? That with Blitzkrieg's automated patches would eliminate alot of install problems people have because, like me, we don't read the manual as well as we ought.

Of course, if you're not comfortable with a "final" version then it doesn't make much sense.
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Old 10-31-16, 04:43 PM   #1244
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Default widescreen

Quote:
Also, I see you have both IABl's ships and MFM installed. I believe that you should only have MFM installed with the actual base MFM files that are downloaded separately.
Ghost02 you are correct...not sure why I did this

Looks like I will have to wait until I get a new PC in a couple months for the widescreen. Not a big issue...still enjoy NYGM as it currently displays. Will give WYGM a try with the new PC.

Thanks

Kelly621
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Old 11-02-16, 06:06 PM   #1245
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I though there was only GWX as supermod. Is NYGM better ? Why ?
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