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Old 02-13-15, 10:08 PM   #46
sublynx
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A NYGM version much appreciated! Thanks a lot!
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Old 02-14-15, 04:44 AM   #47
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@Alfred

Hi mate still got problems Is there a chance you can up this to mediafire or the like ? The download keeps crawling to a halt then failing shortly after 1mb is downloaded. Many thanks in advance.



Edit: Nevermind AK got it at last, had to use a d/l manager to get it tho Perhaps prussianempire is having probs today

Best regards.

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Last edited by Fubar2Niner; 02-14-15 at 05:14 AM. Reason: Update
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Old 02-14-15, 06:17 AM   #48
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Originally Posted by Fubar2Niner View Post
@Alfred

Hi mate still got problems Is there a chance you can up this to mediafire or the like ? The download keeps crawling to a halt then failing shortly after 1mb is downloaded. Many thanks in advance.



Edit: Nevermind AK got it at last, had to use a d/l manager to get it tho Perhaps prussianempire is having probs today

Best regards.

Fubar2Niner

You had take a look on my Server,then you had the File much earlier


So Long

Maik
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Old 02-14-15, 06:21 AM   #49
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You had take a look on my Server,then you had the File much earlier


So Long

Maik
Indeed Maik, why didn't I think of that

Best regards.
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Old 02-15-15, 05:41 AM   #50
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@Alfred

Just a quick heads up, thought you might like to know your new Lorient seems to be working with Wilms,St Naz etc v.7 just dandy so far. Great work mate

Best regards.

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Old 02-15-15, 04:29 PM   #51
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@Alfred

Just a quick heads up, thought you might like to know your new Lorient seems to be working with Wilms,St Naz etc v.7 just dandy so far. Great work mate
But you still do not have the locks at Kiel, right ?
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Old 02-15-15, 05:07 PM   #52
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@Alfred

Just a quick heads up, thought you might like to know your new Lorient seems to be working with Wilms,St Naz etc v.7 just dandy so far.
Which version of New Lorient did you install?
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Old 02-15-15, 05:55 PM   #53
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But you still do not have the locks at Kiel, right ?
Got the locks, however the Kiel port is somewhat screwed, ships aground quays etc. Close tho, bloòdy close. KAeep at it mate. Any I can do to help just ask.

Nest regards.

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Old 02-15-15, 05:58 PM   #54
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Which version of New Lorient did you install?
Hi Steve, v.6 et al. Still a prob or two but getting there.

Best regards.

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Old 02-15-15, 06:43 PM   #55
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Hi Steve, v.6 et al. Still a prob or two but getting there.
Thanks. I anxiously await your findings.
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Old 02-16-15, 04:37 AM   #56
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Got the locks, however the Kiel port is somewhat screwed, ships aground quays etc. Close tho, bloòdy close. KAeep at it mate. Any I can do to help just ask.
Not surprising given Kiel Naval Base was redesigned between V6 and V7.
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Old 02-18-15, 02:03 PM   #57
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Quote:
Originally Posted by Fubar2Niner
Got the locks, however the Kiel port is somewhat screwed, ships aground quays etc. Close tho, bloòdy close. KAeep at it mate. Any I can do to help just ask.
Not surprising given Kiel Naval Base was redesigned between V6 and V7.
So I guess there are some out there that use the Wilhelmshafen..V7 version that do not get missing bunkers at Lorient. For those, I sent Fubar2Niner a version of "New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7". If all looks good I will add it to the list.

Cheers!
/AK
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Old 02-19-15, 04:14 PM   #58
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@AK
New pm mate

Best regards.

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Old 02-20-15, 10:35 AM   #59
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@AK

Hi mate, recognise this........





Yes your very own Lorient for Wilms,St Naz etc. v.7 but now with walls

Apologies for the image quality had to ditch the HiRes Fix to take the screen shot


Fantastic stuff mate. For those interested, install "WAC4.1 SubPen_animated_18.02.2010" after "Wilms,StNaz v.7" and bingo. You may need to use the 4GB patch for this.


Best regards, and thanks a ton AK

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Old 02-20-15, 12:22 PM   #60
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That is good news indeed!
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