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Old 07-26-2019, 02:14 AM   #16
ivanov.ruslan
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Old 07-31-2019, 02:32 PM   #17
RandomBoi
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There should be a guide in the naval acadamy for torpedo targeting in the game.
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Old 08-01-2019, 01:11 AM   #18
Chisum
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There is one parameter I did not find: the speed of the torpedo.
How is it possible to estimate the point of impact without knowing the exact speed of the torpedo?
(Manually I mean)
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Old 08-01-2019, 05:25 AM   #19
Pisces
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The TDC already takes this into account. It should show this in a small inset dial on the speed dial of the tdc page. If I remember correctly it is 30, 40 or 45 knots for type 1 torpedoes. 30 for electric type 2 torpedoes. But it's been a while since I played. You might want to reverse calculate from what the gyro angle, periscope bearing and Aob show you.

Be mindful though of a bug which does not update the calculation if you switch to a different tube with different torpedoes speed setting. Always check or use the same speeds.
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Old 08-01-2019, 05:33 AM   #20
Chisum
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Thanks mate !



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Old 08-01-2019, 03:31 PM   #21
Pisces
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According to the Wiki on the type G7a torpedo (type 1) it is 44 kts, rather than 45 kts. But your mods or vanilla SH3 may vary.
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Old 08-01-2019, 11:25 PM   #22
Chisum
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Copy that.
Thanks.

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