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Old 07-21-2019, 03:14 PM   #2476
3N1GM4
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Quote:
Originally Posted by XenonSurf View Post
Are you playing with mods? If yes, you are not using Auto-TDC correctly, and without mods you should not even play the game, too many bugs.
Load one of the megamods and read about how to use Auto-TDC.


Here is a thread that will help you:
https://www.subsim.com/radioroom/sho...light=Auto-TDC
In one of the historical missions I sank 3 destroyers with the method described in that thread, I think that might be enough proof for me that it works

Much thanks,

3N1GM4.
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Old 07-21-2019, 03:32 PM   #2477
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Default Welcome aboard!

3N1GM4!
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Old 07-21-2019, 04:56 PM   #2478
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A Warm Welcome To The Subsim Community > 3N1GM4
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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Old 08-04-2019, 04:01 PM   #2479
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I just ask myself ??? WHEN THE SH2 MADE AND WAS INTERACTIVE IN THE MESSAGES SENT AND RECEIVED WITH THE SECONDARY MISSIONS, BUT MISSING SOMETHING... LIKE SH3 BUT DON'T HAVE SH2 IN SECONDARY MISSIONS, BUT WHAT MISSED IN OTHERS WAS MORE LIFE AT SEA, SAILERS WALKING ON SHIP SHIPS. Finally they made the SH5 and instead of adding everything that existed in the others and not adding anything else, they managed to end up with what was almost perfect ... not understanding how they can, although they also do the movies that are good and other. ROAD WITH EVERYTHING
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Old 08-04-2019, 05:18 PM   #2480
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Old 08-04-2019, 05:22 PM   #2481
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A Warm Welcome To The Subsim Community > ryzavar
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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Old 08-15-2019, 06:13 AM   #2482
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Default TwoS crashes to Desktop

Please, my game TwoS 2.2_SH5 Expansion Pack v2.2.13_Full crashes to desktop always when i use (take photo option) when taking photo recon. i got win 10 with 6 GB Ram , steam version of the game. Intel Core i3 5020 , CPU 2.2 GHz, 64x bit Operating system , 64x base processor, Intel(R) HD Graphics 5500. Mods are: Real Navigation, UI cmd auto target ID, Campaign start VII_UFlak, Campaign Advance Verifier Testing, FX_Incr. Flooding via zones.

Tanks for all.
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Old 08-23-2019, 01:53 PM   #2483
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Default CRC failed in the Wolves of Steel

I dont come onto subsim very often,once in a blue moon & mainly when I am stuck & looking for advice on something.I am normally Playing Silent hunter 5.

I am not sure if I am doing something wrong with Wolves of Steel?

I have downloaded The Wolves of Steel 2.2_SH5 Expansion Pack_v2.2.14_Full.exe & The Wolves of Steel 2.2_Update_v2.2.14.exe twice and both time I see this "CRC failed in the Wolves of Steel-Documentation\M4 Enigma\SkyBaron's Enigma M4 manual 1.02.pdf Unexpected end of archive"

I have Silent Hunter 5 on disc and also have Silent Hunter 5 on Uplay/Ubisoft.

Where am I going wrong? can anybody please help me with this?

Thanks in advance
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Old 08-24-2019, 02:44 AM   #2484
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Quote:
Originally Posted by botske View Post
Please, my game TwoS 2.2_SH5 Expansion Pack v2.2.13_Full crashes to desktop always when i use (take photo option) when taking photo recon. i got win 10 with 6 GB Ram , steam version of the game. Intel Core i3 5020 , CPU 2.2 GHz, 64x bit Operating system , 64x base processor, Intel(R) HD Graphics 5500. Mods are: Real Navigation, UI cmd auto target ID, Campaign start VII_UFlak, Campaign Advance Verifier Testing, FX_Incr. Flooding via zones.
Tanks for all.
Hi botske
You have already asked the same question, a few posts above this, and @DasBootSim advised you what to check:

https://subsim.com/radioroom/showpos...&postcount=401

Did you do it?
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Old 09-04-2019, 10:15 AM   #2485
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Default New player help.

Just started playing SH5 and wanted to know if there is a fix to the number torpedos it takes to kill a small ship.
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Old 09-04-2019, 03:04 PM   #2486
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A Warm Welcome To The Subsim Community > chadlee720
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Would probably depend where the torpedo detonates causing the most damage
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Old 09-13-2019, 06:51 PM   #2487
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Quote:
Originally Posted by chadlee720 View Post
Just started playing SH5 and wanted to know if there is a fix to the number torpedos it takes to kill a small ship.
Generally one should be enough for at least up to 7000 tons, but conceivably up to 15,000 depending on crew size and damage control capacity. You just gotta "hit it good!" meaning, low enough that flooding is good, and close enough that the explosion actually makes a hole (larger is better). Causing immediate damage to things like engines (which ostensibly provide power for things like pumps) is bonus, and hitting explody things like fuel or ammo ++bonus!

I don't know how the game handles damage control. But in terms of real life: in the absence of a large and well-trained crew and a vessel that is built for extravagant damage control (e.g., an carrier or battleship or large cruiser) one torpedo that is "a good hit" should be able to kill just about anything. If it doesn't then it "wasn't a good hit."

Recommendations: only shoot at things at 1500 m or less (<=1000 is even better).
Always try to shoot within 10 or 15% of the bottom of the ships draft. (shooting under and relying on the magneto thing never works for me). Keep in mind, the lower you shoot, the more chance for a undershoot (and a complete miss if you are using the pistol detonator and not the magnetic) which means complete miss.
Aim toward the rear third more than the middle or front.
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Old 09-14-2019, 05:31 AM   #2488
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Hi DB
Alternative option.
One Ship, One Torpedo v1.00 > Enable JSGME
Peter
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