SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-27-19, 10:07 AM   #16
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by Noobicum4Ever View Post
What is SH3 commander?
I am in 30 january 1942 I want to see what will change!
Here you go: https://www.subsim.com/radioroom/dow...o=file&id=4789

I wouldn't play the game without it.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 07-28-19, 11:27 AM   #17
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
Default

I would recommend two mods. Submarine tracking room by LGN1 and Mid patrol orders by Wreford-Brown. First will send planes and hunter killer groups after you if stay in one location and keep scoring tonnage. Latter will give you new patrol grid at request every time you save/load. Conditions permiting.

These two in conjunction with several others keep me coming back. Waiting för autnum...
__________________
Himmel, sukeltakaa!
Obltn Strand is offline   Reply With Quote
Old 07-28-19, 11:59 AM   #18
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by Obltn Strand View Post
I would recommend two mods. Submarine tracking room by LGN1 and Mid patrol orders by Wreford-Brown. First will send planes and hunter killer groups after you if stay in one location and keep scoring tonnage. Latter will give you new patrol grid at request every time you save/load. Conditions permiting.

These two in conjunction with several others keep me coming back. Waiting för autnum...
Couple of questions:

1. Are the hunter-killer groups based on the historical dates, or do they appear the entire war ?

2. Is the new patrol grid function any different than the one in Stiebler's patch ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 07-29-19, 10:45 PM   #19
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by John Pancoast View Post
Couple of questions:

1. Are the hunter-killer groups based on the historical dates, or do they appear the entire war ?
I think they appear during entre war. More and more as war makes progression. Idea of the mod is to react to your actions.

Quote:
Originally Posted by John Pancoast View Post
Couple of questions:

2. Is the new patrol grid function any different than the one in Stiebler's patch ?
Very. All you have to do is sink one ship and send a contact report. BdU will answer and send you to a diffirent grid or orders to stay put. Save/load and it randomly selects a new one.
__________________
Himmel, sukeltakaa!
Obltn Strand is offline   Reply With Quote
Old 07-30-19, 07:43 PM   #20
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by Obltn Strand View Post
I think they appear during entre war. More and more as war makes progression. Idea of the mod is to react to your actions.

Very. All you have to do is sink one ship and send a contact report. BdU will answer and send you to a diffirent grid or orders to stay put. Save/load and it randomly selects a new one.



Thanks. Nice thing with Stiebler's version, don't have to sink a ship first or do the SH3 save/load/fingers crossed dance.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 07-31-19, 02:24 AM   #21
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by Woolfman View Post
... you have to navigate the proper convoy and single merchant ship routes; there's a pull down map on the navigation chart screen. ...
It really works, thank you; now, I am not blind anymore!
Noobicum4Ever is offline   Reply With Quote
Old 07-31-19, 02:34 AM   #22
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by John Pancoast View Post
Here you go: https://www.subsim.com/radioroom/dow...o=file&id=4789

I wouldn't play the game without it.
I saw that there was talk of SH3 Commander. I'll try to see what this is about!
Thank you for the link!
Noobicum4Ever is offline   Reply With Quote
Old 07-31-19, 02:42 AM   #23
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by Obltn Strand View Post
I would recommend two mods. Submarine tracking room by LGN1 and Mid patrol orders by Wreford-Brown. (...)
These two in conjunction with several others keep me coming back. Waiting för autnum...
Because GWX runs with difficulty on my laptop, the only solution for me are mods.
The idea is good because it energizes the action. What are the other mods that make you come back?
Noobicum4Ever is offline   Reply With Quote
Old 07-31-19, 07:56 AM   #24
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
Default

Quote:
Originally Posted by John Pancoast View Post
Thanks. Nice thing with Stiebler's version, don't have to sink a ship first or do the SH3 save/load/fingers crossed dance.
With Submarine tracking room it's a necessity. 14 saves during a patrol
__________________
Himmel, sukeltakaa!
Obltn Strand is offline   Reply With Quote
Old 07-31-19, 08:45 AM   #25
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by Obltn Strand View Post
With Submarine tracking room it's a necessity. 14 saves during a patrol
Wow ! Thanks again for the info. but think I'll stick with Stiebler's for now.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 09-18-19, 03:21 PM   #26
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

After 24 patrols, I took a longer break but I can't play anymore. I tried but ... after 108 hours and + 700000t sunk I will wait for the new laptop to play SH3 + GWX. Missions are a work of art full of history.
Noobicum4Ever is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.