SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-07-13, 10:24 AM   #1
Sandman_28054
Captain
 
Join Date: Mar 2008
Posts: 542
Downloads: 270
Uploads: 0
SHO Artic Convoy

The date is November 1942, I have exactly 2 months (Jan. 01, 1943) to wrap up the "Distant Cover" campaign before I fail. (I have previously sank one battlewagon, so I need one more and two flattops)

I'm having trouble finding battlewagons and flattops.

Where would be a good place to start hunting?
Sandman_28054 is offline   Reply With Quote
Old 01-07-13, 04:27 PM   #2
Cybermat47
Willing Webfooted Beast
 
Cybermat47's Avatar
 
Join Date: Aug 2012
Location: Australia
Posts: 5,386
Downloads: 293
Uploads: 22


Default

Nowhere. You've alepready sunk all the capital ships in that level.

Ubisoft never realised that objectives were supposed to be completed.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620
Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394
Cybermat47 is offline   Reply With Quote
Old 01-07-13, 07:55 PM   #3
Sandman_28054
Captain
 
Join Date: Mar 2008
Posts: 542
Downloads: 270
Uploads: 0
Default

I don't know why that didn't come as much of a supprise because on the PQ/QP Convoys, sinking 50 merchants is unobtainable also. (Especially with the load-out they give you: 10 in the front, 2 in the rear, and the best I have ever done is sink 4 ships in one convoy)

Come close, but no ce-gar.
Sandman_28054 is offline   Reply With Quote
Old 11-25-19, 01:45 AM   #4
Silent&deadly
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default PQ/QP convoys

I have sank all 50 merchant ships.I picked on the small tankers first,usually one torpedo does the job.
For all other shipping I found the best way,even if it takes time, is to get behind them & take the props out,single screw ships= 1 torpedo,bigger shipping 1 torpedo for each screw,then surface(if there are no escorts local to you) & use the deck gun,saves torpedo's & makes use of a weapon that most times cant be used because of warships.
Stands to reason really.
  Reply With Quote
Old 11-27-19, 03:53 AM   #5
Silent&deadly
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Distant Cover

Has anybody found the 2 Aircraft Carriers & the 2 Battleships? I have patrolled east to west from as far as Murmansk to Reykjavik & north to south Reykjavik to Aberdeen & still not sign, I have even followed the aircraft in the hope of finding an aircraft carrier,plenty of escorted cruisers though.
  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.