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05-11-20, 07:43 AM | #16 | |
Ocean Warrior
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Quote:
There is no depth limit however in Stiebler's patch there is a time limit of ten minutes that the torpedo will search for you before giving up. There is also no speed at which it will not engage, however the slower the better; it will rarely engage at even two knots so one knot is even better. Fido's looked for a diving sub's cavitation which of course all diving sub's produced since they were crash diving. So the key is to eliminate that cavitation, at least from your boat, hence the slow speed. Throwing a BOLD (gives the torpedo cavitation to look at besides yours) and maneuvering doesn't hurt either.
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05-11-20, 01:17 PM | #17 | |
The Old Man
Join Date: Mar 2010
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Quote:
Ok, thanks!
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05-11-20, 04:14 PM | #18 |
The Old Man
Join Date: Oct 2012
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This is from readme for Rubini Air Torpedo_mod_v2.0 :
5. Fido can now hit you from 4,5m to 45m deep! |
05-11-20, 04:16 PM | #19 | |
Ocean Warrior
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Quote:
Thanks. My info. was for Stiebler's version.
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05-11-20, 07:42 PM | #20 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
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This thread info is 11/10
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-13-20, 03:24 PM | #21 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
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John Pancoast, can you post your mod list here, please?
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05-13-20, 03:46 PM | #22 |
Ocean Warrior
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Here you go, though as I mentioned earlier, this is a heavily modded 8k/stock sensors campaign with files from all over including various megamods. I also have modded many of these mods for this install In terms of the Fido, the only two you would need are H.sie's and Stiebler's patches. If you need help setting them up, just ask. Generic Mod Enabler - v2.6.0.157 [C:\Sh3\MODS] ImprovedConvoys with enlarged convoys. Hull damage made by torpedo impact mod v1.0 Marhk's Super Smoke v1 DD_OH_V3.09_20091209162038 Airpower 1.4c Rub fatigue MFM-Improved Darkened stock water GWX Hudson and air zone cfg TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Anvart_Stiebler_TurmsR01R02 NYGM Cam ship MAD Catalina Avenger and wolfpack files Von Dos NYGM Liner Jimbuna's Q ship Various gui and minor graphic files. Scope zoom level fixes - DDucks camera file NeuUZO&PeriV.2 SH3Speech_GWX Convoy-Routes on Map Late war start Late war SNK_RWR_for all_v2 Supplement to V16B1 (JSGME) Stiebler4C_Addon_for_V16B1
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-13-20, 03:48 PM | #23 |
Fastest Gun Around
Join Date: Aug 2019
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Thanks!
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
05-13-20, 03:54 PM | #24 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
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What's Marhk's Super Smoke v1?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-13-20, 03:55 PM | #25 |
Ocean Warrior
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No problem. Lately though, I've been spending more time with AOD since SH3's cream puff escorts stink worse than yesterday's diapers.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-13-20, 03:57 PM | #26 |
Ocean Warrior
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Old ship burning/hit smoke mod. I'm not to picky when it comes to graphics.
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