SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-04-20, 04:32 AM | #1 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
|
Adding Playable Ships Question.
I have downloaded a few 'Playable' ships, note the word 'Playable' I was hoping they would be 'HumanPlayable' but obviously there is a difference.
So if I add them via the JSGME where do they show up or do you have to make a mission for them? Col.
__________________
Silent and Violent |
05-04-20, 05:03 AM | #2 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
|
Submarine folder
__________________
|
05-04-20, 06:35 AM | #3 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
|
Thanks that explains a lot lol.
Col.
__________________
Silent and Violent |
05-04-20, 07:23 AM | #4 |
Ocean Warrior
|
They'll be in your data/sea folder if it's a ship, in your data/submarine folder if it's a sub.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-04-20, 09:09 AM | #5 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
|
Thanks John, Yes I know that but that is not what I'm asking.
I can add them to the sim but how do they show up? I can go in a mission or career or a patrol but they are not in the drop down list. I can edit the cfg to HumanPlayable but that does nothing, this is what I'm trying to find out, by adding a sub or ship that is listed as 'Playable' but where is it in the sim? Col.
__________________
Silent and Violent |
05-04-20, 09:47 AM | #6 | |
Ocean Warrior
|
Quote:
They also have to be in the roster of whatever nation they belong to. data/roster/x/xx, where x means country they belong to and xx means what they are; ship, sub, etc Campaign: - if you want them in a campaign, you have to add them to either the campaign.rnd of .scr file. If you're interested in doing that, just ask. Again, bit of work but not difficult. Single Mission; - I haven't messed with these much, so not sure how to add them to these but every single mission has a file with it so open that up with the mission editor and you'll probably see what to do. data/singlemissions/x, where x is whatever language you want to use.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
|
05-04-20, 09:59 AM | #7 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
|
Thanks John, so what I asked earlier is correct then, you can add a vessel but to make it show you have to edit the the mission or career, that is 'Playable' vessels.
To use a vessel yourself in the sim it has to be 'HumanPlayable' I have tried editing a few to try this but had no luck either in SH3 and SH4. I hope someone who had made a 'HumanPlayable' will come on and answer, I have asked a few via PM but had no reply. I've seen some really good models and to play them would be great but... Col.
__________________
Silent and Violent |
05-04-20, 10:16 AM | #8 | |
Ocean Warrior
|
Quote:
Yes, just adding them to a sea, sub, air folder won't necessarily make them appear in the game.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
|
05-05-20, 02:30 AM | #9 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
|
So now I must learn how to either edit the mission files or write a mission myself to use one lol.
Col.
__________________
Silent and Violent |
05-05-20, 02:38 AM | #10 |
Ocean Warrior
|
Or have them in a campaign.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
|
|