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Old 12-12-15, 06:45 AM   #121
Schroeder
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Could they pretty please stop messing with the skins. It's getting so annoying that I have to reinstall them every time an update gets released and sometimes even have to search for where I have to put them now because their location was (unnecessarily?) changed.
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Old 12-13-15, 08:35 AM   #122
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BTW I have an issue with the SU25t since the last update. In some single missions the cockpit view doesn't get centered correctly anymore.

This is what it should be:



And this is what I have now:


The pilot is always looking too high.
I've had this already happening in older versions but there it could be rectified by starting a mission in which the view would center correctly. After that the view would also be correct in the missions with the issue but that doesn't work anymore since the last update. The missions with correct view are all the practice missions while the combat missions (command post strike, presents and long day) have the faulty view.
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Old 12-18-15, 11:11 AM   #123
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New DCS: W Newsletter

http://forums.eagle.ru/showpost.php?...42&postcount=6
Quote:


A-10C: The Enemy Within Campaign, Now Available



Created by “Baltic Dragon”, The Enemy Within is a story - driven campaign that puts you in cockpit of an A-10C Warthog, sent as a part of small US detachment to Georgia in order to help contain a growing threat from a terrorist organization calling itself the “Caucasus Liberation Army” (CLA). As the story unfolds, you will be faced with a variety of challenges, including close air support, precision strikes, combat search and rescue, anti-ship strikes and even air to air combat. Striving to be as realistic as possible, the units featured in the campaign are based on their real-life counterparts. It also uses a sophisticated radio control system, meaning that you have to tune your on-board radios to the correct frequency to be able to hear more than 670 voiceovers included in the campaign. There are also over 80 pages on FRAGOs (fragmentary orders, based on the ones used by US Air Force), 50 pages of briefings and 40 maps and recon photos designed to help you successfully finish all the 21 missions.

Purchase from: http://www.digitalcombatsimulator.co...hop/campaigns/



DCS: A-10C Warthog SALE!

To commemorate the launch of The Enemy Within Campaign, you can reduce the price of DCS A-10C up to 50%(!), by spending your bonus points. Starting Friday, December 18th at 1500 GMT and lasting until Monday, December 21st at 0900 GMT.

Purchase from: http://www.digitalcombatsimulator.co..._a10c_warthog/

DCS: M-2000C Coming Next Week!



RAZBAM’s DCS: M-2000C is now undergoing final testing prior to its Open Beta release next week. This Open Beta will work with both DCS versions 1.5 and 2.0.

Once the Open Beta is released, the pre-purchase sale price will end, so get your copy now and treat yourself to this outstanding new entry to DCS World.

Purchase from: http://www.digitalcombatsimulator.co...odules/m2000c/



DCS World 2.0 Open Alpha Update 1

We are now preparing the first update to the Open Alpha of DCS World 2.0. Highlights of this update include:
L:39 updates: SPU communications fixed, flashing lights on ADF dials, ADF frequency dials in rear cockpit getting stuck
Signal flare brightness increased
Fixed multiplayer client loss when changing slots
Localization fixes for Russian, German and Chinese
F-86F: Improved rudder control, corrections to manual, AN/ARN-6 CONT position now selectable, added input for accelerometer and fast gyro slaving, updated rudder trim
Mi-8MTV2: Corrections to manual, added window heating regulator
Fw-190: Fixed left gun not firing
MiG-15Bis: New Chinese livery for MiG-15
Bf-109: Updated wind sound
UH-1H: Added UHF ARC51 channel frequency table, fixed ARC51 presets
Encyclopedia corrections
Entire flight refuels when player refuels now
Corrected missile plume visual from certain angles
Further stabilization fixes
Corrected Moskva attack distances
Adjusted display of airfield ATC frequency on F10 map
Fixed crash as a result of client cargo unhooking
Corrected VORTAC frequencies
New imposter data test parameters
Corrected S-8 rocket smoke
Added KAB-1500LG to encyclopedia
Adjusted BMP-3 100mm gun
Reduced memory allocations
Improved Combined Arms “Arcade Camera” view
Corrected AI A-10C and A-10A landing gear damage
Changed MAXFPS to 180

Happy holidays and have a wonderful New Year’s!
The Eagle Dynamics Team
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Old 12-19-15, 10:55 AM   #124
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DCS: World 2.0.0.480 Available

http://forums.eagle.ru/showpost.php?...25&postcount=5
Quote:
DCS World
AI A-10A & A-10C: Corrected behavior with damaged landing gear
Uragan BM-27. Indication of minimum engagement range is corrected.
Missing map in Create Fast Mission generator is restored.
Fixed bug with incorrect number of wingmen in Create Fast Mission generator.
Corrected vertical scroll bar in the Briefing panel.
Missile's engine plume will not disappears from some point of view.
AI aircraft no more get fuel by tanker without contact to tanker.
Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
Multiplayer. Client will get a loss in scoreboard when he changes slot.
Multiplayer. Mission name was added in MP server interface
Signal flare light will be brighter.
Crash when attempting to call Object.destroy() in landing event handler is fixed.
ME. Aerobatic task parameters are corrected.
Expanded Lua scripting documentation

DCS CA
Ground Units. Arcade commander view fixed.

DCS F-86F
Flight manual updated.
Added input key commands for accelerometer and fast slaving gyro.
AN/ARN-6 CONT. position is selectable.
Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
Flight manual updated.

DCS Fw 190 D9
Port (Left) gun will fire.

DCS L-39
ADF frequency dial in rear cockpit will not stuck on some values.
Corrected lights on ADF dials.
SPU commutation fixed.

Black Shark 2 Republic Campaign
Air Rain mission. Increased landing zone radius up to 120 m. Removed manpads from airdrome air defence.
Cleanup mission. The enemy manpad will be killed by friendly forces after some time, if he will not killed by player.
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Old 12-21-15, 11:55 AM   #125
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DCS: World 2.0.0.48596.56 available
http://forums.eagle.ru/showpost.php?...71&postcount=6
Quote:
DCS World
Fixed bug with missing models extracted shells.

MiG-21bis
Fixed crash on radar enabling.
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Old 12-24-15, 06:56 AM   #126
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Quote:
Originally Posted by Schroeder View Post
BTW I have an issue with the SU25t since the last update. In some single missions the cockpit view doesn't get centered correctly anymore.
Problem solved. It had something to do with the intros of the missions. After removing the intros the view centers correctly. Odd...
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Old 12-25-15, 09:46 AM   #127
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DCS 1.5.2.48726.137 Update 1 available:
http://forums.eagle.ru/showpost.php?...8&postcount=11
Quote:
Introduced DCS M-2000C by RAZBAM

DCS World
Old style scrollbar in Mission Briefing fixed.
AI aircraft no more get fuel by tanker without contact to tanker.
Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
Multiplayer. Client will get a loss in scoreboard when he changes slot.
Multiplayer. Mission name was added in MP server interface.
Multiplayer. Fixed setting server event flags.
Signal flare light will be brighter.
Crash when attempting to call Object.destroy() in landing event handler is fixed.
ME. Aerobatic task parameters are corrected.
R550 Magic 2. Increased detection range of standard target from 15 to 20 km (like AIM-9M).
Counter-Countermeasure probability of some IR missiles is slightly increased. Less value - increase immunity (there are complex, nonlinear dependence!):
- Mika T from 1 to 0.2
- R550 Magic 2 from 1 to 0.5
- R-27T from 1 to 0.5
- R-27ET from 1 to 0.5
- R-73 from 1 to 0.5
- AIM-9M from 1 to 0.5
- 9M333 Strela-10 from 1 to 0.5
- 9M39 Igla from 1 to 0.5
- FIM-92C from 1 to 0.5

DCS L-39
ADF frequency dial in rear cockpit will not stuck on some values.
Corrected lights on ADF dials.
SPU commutation fixed.

DCS F-86F
Flight manual updated.
Added input key commands for accelerometer and fast slaving gyro.
AN/ARN-6 CONT. position is selectable.
Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
Flight manual updated.
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Old 12-25-15, 07:15 PM   #128
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Update to DCS: W 2.0.0.48763.61 Available
http://forums.eagle.ru/showpost.php?...99&postcount=7
Quote:
Introduced DCS M-2000C by RAZBAM

DCS World
Chat messages about game events can be disabled in server settings.
Updated Lua scripting documentation.
Encyclopedia: corrected some stuff.
Quick start missions added for RU locale.
Localizations updated
Fixed GUI error when cleaned input category in settings (RU locale).
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Old 12-29-15, 12:43 PM   #129
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DCS: World Version 1.2.16 release update to 1.5.2. (via autoupdater)

http://forums.eagle.ru/showpost.php?...7&postcount=12
Quote:
DCS World 1.5.2 released for main public game version!

Please use DCS Updater to update current DCS 1.2.16 to DCS 1.5.2.

Note. All products (modules) should be installed via ingame Module Manager only. Dedicated installers will not be provided anymore.

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Old 01-08-16, 12:01 PM   #130
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DCS: World Newsletter (January, 8, 2016), Wibter bonus, L-39ZA, Su-33 PFM and Mig-29.

http://forums.eagle.ru/showthread.php?t=158106
Quote:


DCS Winter Bonus Spectacular

Got a bunch of bonus DCS bonus points to use? Here is your chance! Starting 08 January at 1500 GMT time and lasting until 11 January 2016 at 0900 GMT, use your bonus points to discount most DCS module up to 50%!



Visit our e-shop for Modules at http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.co...hop/campaigns/

DCS: L-39 Albatros Update

We have been making great progress on the L-39 Albatros Open Beta and we are now nearing the end of the open beta with the upcoming release of the L-39ZA version and the interactive training missions.



Su-33 and MiG-29 Update for DCS World

Both the Su-33 and MiG-29 are getting some love! We are working on the Professional Flight Model (PFM) for the Su-33. This will be based on the Su-27 PFM, but will be adapted for weights, the tail hook, and its distinctive aerodynamic features. Once we complete the flight model of the Spitfire IX, we will begin work on a new flight model for the MiG-29. Speaking of the MiG-29, we are also completing work on an all-new external model!



Happy New Year!
The Eagle Dynamics Team
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Old 01-15-16, 12:02 PM   #131
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Interview by Matt Wagner on FlightSim by DCS:W, future Theaters after Hormuz and WW2, by ED and 3rd parties, and pilot-able first person modules ships on a far future (The interview was previous to RAZBAM M2000 release)
http://www.flightsim.com/vbfs/conten...att-Wagner-DCS

DCS: World Newsleter 15 January 2016 (check e-mails)
Quote:

F-15C 16-2 Red Flag Campaign Available

Starting today, the F-15C 16-2 Red Flag Campaign is available for purchase and download from: F-15C 16-2 Red Flag Campaign

Note that this campaign requires ownership of either Flaming Cliffs 3 or F-15C for DCS World, along with the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager.



The F-15C 16-2 Red Flag Campaign is a depiction of flying the F-15C Eagle during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies, the authority on the F-15C.

All of the missions are based on input from real F-15C pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.

Video:



F-15C and Nevada Map Bonus Event

To kick off the release of the new F-15C Red Flag campaign, we are offering you 50% off both modules using available bonus points. This bonus event will run Friday, January 15th at 1500 GMT and lasting until Monday, December 25th at 0900 GMT.

Purchase from: F-15C for DCS World and DCS: NEVADA Test and Training Range Map

DCS: NEVADA Test and Training Range Map Update

We continue working on improvements to the Nevada map that includes fixing bugs and implementing new features. The following will be available in the coming months:

Add Tonopah Air Force Base
Add additional casino/hotels to the Las Vegas strip
Add additional airfields and landing strips to the central (detailed) portion of the map
Add the National Training Center (NTC)
Improved grass and ground clutter
Other smaller improvements
When these additional features are added and the module is final, the cost of the map will likely increase. However, these new features will be free to those that already own the map.

Sincerely,
The Eagle Dynamics Team
DCS: World 2.0.0.49135.72 Update available:
http://forums.eagle.ru/showpost.php?...76&postcount=8
Quote:
DCS 2.0.0 Update 4 (2.0.0.49135)

DCS World
Russian, German and Chinese localization updated
net.get_slot() and net.set_slot() docs documentation updated (API/DCS_ControlAPI.txt)
Fixed crash on pre-sp1 win7
Taxiing PAI behavior improved
Crash when CBU BL755 explosion effect appears fixed
Rare sound initilaization glitch fixed

DCS UH-1H
Fixed UH1H-Dyn.dll loading.
RU locale added to QuickStart mission

DCS F-15C
RU QuickStart missions added

DCS Su-27
RU QuickStart missions added

RAZBAM Mirage-2000C
External model corrected for multiplayer clients

“F-15C 16-2 Red Flag” campaign support added
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Old 01-17-16, 05:52 AM   #132
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Briefings 16-02 Red Flag F-15C Campaing available (added to DCS: W 2.0.0 on the last patch)
http://www.digitalcombatsimulator.co...lag_briefings/
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Old 01-22-16, 04:54 AM   #133
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DCS: World 1.5.2.49392 Update 2 available

http://forums.eagle.ru/showpost.php?...1&postcount=13
Quote:
DCS 1.5.2.49392 Update 2

DCS World
MP. Multiplayer protocol was changed. Current version is not compatible with old ones.
MP. Fixed bug with invisible servers in the MP lobby.
Encyclopedia. New entries added. French, Chinese, Russian localisation corrected.
Export API is now registered as Export.* in the GUI state, fixed the documentation.
CN localization - A-10C and Ka-50 single missions added.
RU localization update.
CN S-300PS 54K6 cp added to the available unit list.
CN Il-78, An-30 added in the Chinese unit list.
CN Il-76/78 Chinese liveries added/updated.
Korean language support added.
Russian installation guide updated / Russian images added
Mission Generator. Fixed error that occurred with attempt to move of blue node.
AI helicopter behavior in the RTB or Bingo task is corrected.
The triggers “object in zone", "object out of zone” will be working correctly for helicopters with cargo.
AI Helicopters. Crash on deactivation during landing on the ship fixed.

DCS MiG-15bis
CN MiG-15 training missions added.

DCS F-86F
DCS F-86F Flight Manual RU.pdf added

DCS UH-1H
Fixed UH1H-Dyn.dll loading (for this reason, the game does not start for some players).

DCS L-39
Fix of multi crew interaction between two clients on server.

DCS Mi-8MTV2
Added cockpit fans.

DCS Combined Arms
CA slots will be displayed in the list of roles.

RAZBAM DCS M-2000C
Fixed TACAN range units
Fixed clicking sound when in easy comm mode
Increased drag of wing tanks
Corrected rate limit of servo-actuator dynamics
Made multiple corrections to engine performance
Corrected gear lever handle operation and animation
Corrected fuselage drag for more correct performance
Corrected multiple missing inputs (gear up/down, airbrake up/down individual inputs)
Corrected flickering for HUD symbology when WOW going on/off
Fixed the issue where an engine sound could be heard even though aircraft is cold
Added engine out due to extended periods of negative vertical acceleration and fuel accumulator is exhausted
Hydraulic pressure 1 and 2 gauge animated
Cabin altitude gauge animated and calculation updated
Fixed Select altitude off by one
Fixed control surfaces moving even when no hydraulic pressure available (either normal or emergency)
Fixed cover switches being able to switch even with cover on
Added flameout logic for loss of airflow into the engine and various mass flow correction for ambient conditions and aircraft state
Fixed issue with left/right main gear modeled slightly differently (caused pulling to one side on takeoff/landing)
FBW disconnect switch now FBW gain mode switch (see link below)
Corrected control effectiveness at extreme angles of attack
Correct burner diameter
Adjusted vertical tail effectiveness at extreme angles of attack
Added transonic drag effects
Afterburner glow and flame now based on actual burner stage combustion temperature (not AB throttle position)
Input file fixes in preparation for localization
Gear modeling improvements
Added keyboard control for all flight controls (pitch, roll, yaw, throttle)
Default view improvement (based on input from community with minor alterations)
AP heading fixes when command was cross 0 North while transition to commanded heading
Engine nozzle position logic fixes
Affect lift on portion of wing where air brake is when extended
Filter on longitudinal acceleration
Altimeter setting now functional
Added animation to lights to be shown in multiplayer
Fixed intake cones position mismatch
Fixed nose gear door 3D collision bug
Sustained turned rate improvements
Autopilot control and engagement envelope logic corrected
AA FBW mode now proper config with center tank loaded
Added joystick mappable commands for FBW commands and seat adjust
Fuel flow schedule fixes
Buddy lasing functional (and ability for M-2000C to use JTAC)
Updated manual
M-2000C viewable in multiplayer for those that don't own it
New Liveries
Fix for kneeboard not showing up
Small gun snake logic fix
FPM marker caged below 50 knots
HUD alignment fixes
Fix for Mach indicator on HUD getting out of sync
Inversed light for Landing Gear handle fixed
Master Warning/Caution system fixed
Unnecessary folder in CoreMods fixed
Error in INS code fixed
Missing icons for M-2000C fixed

VEAO DCS Hawk
Hawk radios talking to ground crew now working.
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Old 01-29-16, 08:11 AM   #134
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From vk.com: https://vk.com/eagle.dynamics

New Kutnesov carrier 3D model in progress to DCS: World




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Old 01-29-16, 10:11 AM   #135
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DCS: World Newsletter January 29 2016 (pics and videos on the weblink)

http://forums.eagle.ru/showpost.php?...5&postcount=14
Quote:

Dear Pilots!

2015 was an important year for DCS World with the introduction of new Eagle Dynamics Modules like DCS: L-39 Albatros, DCS: NEVADA Test and Training Range, and both Su-27 and Ka-50 campaigns. Just as important, we launched our new graphics engine, the ability to support multiple maps, introduction of cooperative multiplayer in the same aircraft, and a rapidly growing number of high quality 3rd party developers. These accomplishments have laid the foundation for great things in 2016 and beyond.



We also launched the new DCS World website that you can view here:
http://www.digitalcombatsimulator.com/en/index.php

On both our Youtube channel and Facbook page, we released many new videos of modules and news updates. Here are some of our favorite highlights:

Our fundamental goals for DCS World remain unchanged: we aim to build a deeply immersive and accurate world simulation engine that allows you to enjoy the highest levels of fidelity in aircraft operations from WWII onwards, in wonderfully detailed and varied areas of the globe while offering an ever more credible ground simulation experience.



DCS World 2.0 in 2016 will offer new clouds and weather effects; improved HDR; deferred lighting (more light sources); new FLIR system; an improved Air Traffic Control (ATC) system; enhanced explosions, over-wing vapor, and rain on canopy; procedural grass and vegetation; improved multiplayer with dedicated server support; a new Air Combat Generator with enhanced user control of air-to-air generated missions; new custom overlays option for the Mission Editor, and a new Virtual Reality (VR) tab in Options which will improve the DCS World experience in VR.

Aircraft Modules

Eagle Dynamics’s first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a testbed for this technology.



In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an “Early Access” product that will allow you to participate in early testing.

Our goals for DCS World War II remain unchanged and are still focused on a stable of WWII aircraft in addition to a 1944 map of Northern France with period ground units. We hope to finish the Spitfire IX in mid-2016 followed by the P-47D at the end of the year. We will also continue to fine-tune the P-51D, Fw 190 and Bf 109.



To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29.



In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations.

Map Modules

DCS: NEVADA Test and Training Range map is being enhanced with the addition of:
Tonopah Air Force Base
New casino/hotels in the Las Vegas strip
A number of airfields and landing strips in the central (detailed) portion of the map
The National Training Center (NTC)
Improved grass and ground clutter
Plus a host of minor improvements

We have also been working on the DCS: Strait of Hormuz map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail.

The third map being worked on is the 1944 Northern France map. We see this period map as a cornerstone element to create an immersive World War II air combat experience.

Aircraft Carriers



We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World.

New Campaigns

As we release maps and aircraft, we will also continue to offer new campaign modules. These will include both training and combat scenario campaigns.

Summary

We see 2016 as a very exciting time for DCS World with the growth in maps, aircraft, and features. When we include all the new aircraft and map modules being developed by our talented 3rd parties, 2016 will be an exceptional and fun time in the skies of DCS World.



Sincerely,
The Eagle Dynamics Team
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