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Old 03-07-10, 04:41 PM   #1
v-i-c-
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Default WOTA: Wolves of the Atlantic (subsim for iOS, later Mac OS X, Windows, Linux)

12/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)





OLDER STUFF:



06/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)







The following are OUTDATED graphics:




Edit 09/2012:

Announcing WOTA: Seehund Type XXVIIb





"WOTA: Seehund Type XXVIIb" will be the first release of the "WOTA: Wolves of the Atlantic" series.

It's about midget submarines only, so you can think about it as a kind of reduced version of the final WOTA subsim.
To increase development speed it will offer less types of enemy ships and because it's about midgets it will use a portion of the map limited to the historical area of operations and range of the Seehund.


Postings about "WOTA: Seehund Type XXVIIb" starts at page #5 of this thread: http://www.subsim.com/radioroom/show...=163753&page=5


You want to help me to finish the project(s)?:

Just spread the word! And/or join the facebook page: http://www.facebook.com/#!/WOTA.Wolves.of.the.Atlantic

If you are a modder: Your (own) ship models are welcome! I'm a (broke) one man show and any good ships will help me to finish the games faster.
(later I'll implement a modding interface for at least the desktop versions of the final WOTA subsim)





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You might have noticed that Silent Hunter for iPhone comes out these days.

SH won't be your only possible choice on the iPhone for a submarine simulation in the future.
After one year of work it's time to present a first preview of "WOTA - Wolves of the Atlantic"

"WOTA - Wolves of the Atlantic" for iPhone and iPod touch.
(C) 2009-2010 by Mark Hessburg. (Currently in development)

A full scale U-Boat simulation, career orientated game play (1939-1945), the Game World contains the whole Atlantic, North Sea and Mediterranean Sea. You won't be limited to fight your Battles just in tiny static Missions. Dynamic Campaign and Wolfpacks! All important german WWII U-Boats Classes can be used in the game - including interiors!


The game is currently in development. It will be a sim, not arcade.

Watch a first preview VIDEO here http://www.wolves-of-the-atlantic.com
(Shows how the game looks using the external camera, some interiors are also shown but without textures)

More WOTA videos on my Channel:
http://www.youtube.com/user/MarkHessburg

EDIT1: Picture from 2011:



EDIT2: THE PICTURES BELOW ARE OUTDATED GRAPHICS FROM A FIRST VERSION

Some screenshots:




















Last edited by v-i-c-; 12-03-13 at 06:16 AM.
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Old 03-07-10, 05:41 PM   #2
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Very interesting Good luck with it, hope to see it!
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Old 03-07-10, 06:15 PM   #3
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wow that's looking good, i don't own iphone or cell phones for that matter and never intend too. I hate those gadgets. Just a simple land line phone where you actually have to talk to others not text, yes that's right phones were meant for talking folks! BUT That game might convince me to get a iphone one day.
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Old 03-07-10, 08:46 PM   #4
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Quote:
Originally Posted by elanaiba View Post
Very interesting Good luck with it, hope to see it!
Romania I remember something that comes from Romania... Thank you!
But first thing I'll do NOW is buying SH for iPhone
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Old 03-08-10, 02:00 AM   #5
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Quote:
Originally Posted by kiwi_2005 View Post
wow that's looking good, i don't own iphone or cell phones for that matter and never intend too. I hate those gadgets. Just a simple land line phone where you actually have to talk to others not text, yes that's right phones were meant for talking folks! BUT That game might convince me to get a iphone one day.
You won't need a subscription based phone to play.

http://www.apple.com/ipodtouch/

PD
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Old 03-08-10, 07:11 AM   #6
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whoa super cool!!! Good luck with your game. What engine are you using, Unity?
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Old 03-08-10, 11:32 AM   #7
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Yes the awesome unity engine IMHO the best engine for the iPhone.
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Old 03-08-10, 01:50 PM   #8
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oh well make sure that you showcase your work at unity forums too. And take a look on new Unity 3.0 features
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Old 03-08-10, 10:23 PM   #9
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Unity 3.0 features are not available on the iPhone.

You are limited on such a device, but developing for the iPhone is a good training to learn a lot about basic performance related stuff.
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Old 03-10-10, 09:14 AM   #10
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Wow I've totally missed the Unity 3.0 news before! I thought you are talking about 2.6.

I've uploaded another video of an overcast rainy day in WOTA: http://www.wolves-of-the-atlantic.co.../Movie_II.html

(It also shows an O Class destroyer)

I have also created a Facebook page for WOTA, an easy way to keep being updated about news: http://www.facebook.com/pages/WOTA-W...c/350874354603
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Old 03-22-10, 12:43 AM   #11
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Wow!!! As long as this is a sub simulation and not arcade stuff, count me in. This looks great so far!

Best regards.
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Old 03-22-10, 01:31 AM   #12
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No arcade
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Old 03-30-10, 07:02 PM   #13
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If this is a simulation and not an arcade game, count me in as well!!
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Old 04-27-10, 02:21 PM   #14
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Anyone got this game yet?
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Old 04-27-10, 02:42 PM   #15
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It's still in development
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