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Old 08-30-11, 11:04 AM   #46
Raptor1
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Quote:
Originally Posted by Oberon View Post
I think I shall probably pull out the Ka-50 next time and practice with hovering...probably into a lighthouse.
There, I fixed it.
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Old 08-30-11, 11:54 AM   #47
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Originally Posted by Raptor1 View Post
There, I fixed it.



Well, the first thing I need to learn is patience. Patience to not fly like a bloody madman at max beep beep beep beep speed to the target and then get a blade strike when two thirds of the way there.

Of course, the primary problem is by the time I do get there, everyone is dead.
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Old 08-30-11, 12:46 PM   #48
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Quote:
Originally Posted by Oberon View Post



Well, the first thing I need to learn is patience. Patience to not fly like a bloody madman at max beep beep beep beep speed to the target and then get a blade strike when two thirds of the way there.

Of course, the primary problem is by the time I do get there, everyone is dead.
Not me!

As I'm either very late online, spinning above the airfield out of control, or slowly drifting into a hillside in the free-fire zone whilst having my head down flicking switches or re-reading a weapon's Noddy-guide.
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Old 08-30-11, 01:43 PM   #49
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Not me!

As I'm either very late online, spinning above the airfield out of control, or slowly drifting into a hillside in the free-fire zone whilst having my head down flicking switches or re-reading a weapon's Noddy-guide.
That sounds curiously familar...are we perhaps related?
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Old 08-30-11, 09:35 PM   #50
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I'd say use a little more organisation. If you look at the callsigns, they're set up in 2 4-ship flights. Set ID accordingly and I'd suggest flight leads mainly spot and tag targets with the data link. Air defenses generally aren't targets, but it helps to know where they are. Primary targets are tanks, with light armour second, prioritise anything that can launch an ATGM.

Ussualy when I pick a #1 position, I'm cruising to the target at 180-200 and you lot overtake me halfway there at breakneck speed, and half of you is shot down by the time I get there.

So yeah, patience.


I'll see about more missions. Su-25T for SEAD and/or precission strikes, Mig-29, Su-27, Su-33 on CAP, Ka-50 on CAS/strike.

Problem is just that we then need people to actually fly SEAD and CAP. Ka-50 can't do it.
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Old 08-30-11, 09:41 PM   #51
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It's not a problem, if no one is willing to do it just load up a version of the mission that doesn't have the radar-guided SAM sites or enemy aircraft.

We need more missions anyway, can't run the training mission forever.
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Old 08-30-11, 10:10 PM   #52
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No I was just thinking untill people are somewhat capable.

Seriously though, untill people can at least fly somewhere and establish a hover, anything more demanding just becomes frustrating. In fact, I think we should do more flight training specifically. Do some hopping from base to base, practice landing on FARPs, flying a rough formation (staying in visual contact with a flight lead is good enough).


I could do a video on a simple take-off, trimming for cruise, basic handling, establishing a hover and rough set up for an attack. Might be a good idea actually.
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Old 08-31-11, 07:54 AM   #53
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I think we've got the take-off and very basic handling, but I would really appreciate help with the hover and weapons.

TrackIR coming soon , yet another excuse to crash!
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Old 08-31-11, 08:16 AM   #54
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^ You could try and fiddle around with the axis' sensitivities. Think I have the
slider on 25 for pitch, roll & rudder atm and it's much easier to fly.
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Old 08-31-11, 10:22 AM   #55
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Quote:
Originally Posted by Dowly View Post
^ You could try and fiddle around with the axis' sensitivities. Think I have the
slider on 25 for pitch, roll & rudder atm and it's much easier to fly.
By Axis sensitivities do you mean Deadzone, Saturation X, Saturation Y or Curvature?
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Old 08-31-11, 11:42 AM   #56
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Curve I think. I'm using 15 for BS iirc and 20-25 for the hog. Twitchy bugger that one.
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Old 08-31-11, 12:04 PM   #57
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Quote:
Originally Posted by Oberon View Post
By Axis sensitivities do you mean Deadzone, Saturation X, Saturation Y or Curvature?
Curvature.

A bit of deadzone (3-5) to rudder helps too.

EDIT:
Quote:
Originally Posted by Arclight View Post
Problem is just that we then need people to actually fly SEAD and CAP. Ka-50 can't do it.
I'd be happy to fly CAP.
(not that I'm perfectly familiar with the A-A systems, but I've managed to shoot few things down)

Last edited by Dowly; 08-31-11 at 12:16 PM.
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Old 09-03-11, 05:35 PM   #58
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Another successful landing!


Hunters indestructible Black Shark


Task Force tries to figure out how to kill it.



By using the weapon of heroes, of course!
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Old 09-03-11, 08:39 PM   #59
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I was wondering why I was going down like a brick:


*hic* I'll get them this time! *hic*


1:1 Kamov Ka-50 model kit
made in Russia
may not be complete
(glue not included however as a bonus pilot or whatever is left of him may be shipped at no extra charge!)


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Old 09-05-11, 05:50 AM   #60
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OK, you guys have lost me now completely. What are you actually flying. Blackshark? Flaming Cliffs? Rise of Flight or all of the above mentioned?
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