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Old 09-23-10, 12:44 PM   #1
makman94
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Default [REL] WideScreen MaGui v3.4 (StandAlone Version)

WideScreen MaGui v3.4 (StandAlone Version)
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update 17/December/2013
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at my mediafire page you can find four new packs which adjusting the ''Widescreen MaGui v3.4-SA'' to the needs of NYGM v3.6D , of GWX v3 , of LSH3 v5.1 and to the needs of CCoM v10.1
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update 6/June/2013
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at my mediafire page you can find a stand alone version of the WideScreen MaGui v3.4
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WideScreen MaGui v3.4 (StandAlone Version) is on resolution 1360x768


================================================== ====================
------------------------------------------------

CREDITS (for the widescreen version):
------------------------------------------------

1. to Conus00 for his beautyfull work at the 1360x768 tgas for the menu screens that i took from his mod ''Conus' SH3GWXWS 2.3''

2. to Seeadler for his d3d9.dll file that this mod is using for the 1360x768 resolution

================================================== ====================


Can be found at my mediafire page


enjoy,


23/September/2010


Makman94
PICS:
Nav map:

Attack map:

Attack Scope:


Obs Scope:


Uzo:


Binoculars:
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Last edited by makman94; 12-30-14 at 03:38 PM.
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Old 09-23-10, 01:06 PM   #2
reaper7
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Makman94 can a guy love another guy enough without it becoming a forbidden type of love .
Seriously I can not thank you enough for this. The Widescreen Mod was the best mod for Sh3 for me, and now you have just filled in all the missing blanks that it could not fullfill.

Thank you so much for this
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Old 09-23-10, 05:35 PM   #3
makman94
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Quote:
Originally Posted by reaper7 View Post
Makman94 can a guy love another guy enough without it becoming a forbidden type of love .
Seriously I can not thank you enough for this. The Widescreen Mod was the best mod for Sh3 for me, and now you have just filled in all the missing blanks that it could not fullfill.

Thank you so much for this
Reaper7 ... it is posts like yours that makes me feel that it deserved the effort!
i am really glad that you like it
thank you too for your words
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Old 09-23-10, 07:03 PM   #4
Abd_von_Mumit
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Oh yes. Now it's time to reconsider coming back to SH3. The idea seems more and more tempting when I see the progress made for widescreen users.

I love your mod - the dirty and very dark (sic!) look is fantastic. Very impressive.
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Old 09-25-10, 06:22 AM   #5
IFRT-WHUFC
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Default Excellent Work

Now this I have been waiting for!! Great Work as usual my friend!

Rick
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Old 09-25-10, 03:07 PM   #6
NGT
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Dear Makman,

This mod is like a patch from Ubisoft, like 1.5 patch. The improvement is obvious.

Thank you very much. Thanks for Seeadler too.

Please accept this virtual award.




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Old 03-29-11, 05:54 PM   #7
Chubster
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Hi all....A couple of quick questions if I may. First screen shot. The green square button, to the right of the circular button labelled W, - What does it do. As mine is black and seems to do nothing.

Then same screenshot, again above the status bar but on the left there is a button labelled SE, what is this supposed to do. When I click it I get a very faint circle appear, is it a filter or something or just not working correctly?

Fantastic GUI by the way....loove it
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Old 03-30-11, 04:28 AM   #8
clouclou
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1 - Replace the small submarine green when you are detected, the green turns orange then red.
2-This is the filter for night scopes

Hello Makman,
I have a problem.
On a navigation chart of compass needles of the great no longer works.
The needle is "Pointer2.tga"
That of the small compass (Manos22.tga) works correctly.
What's wrong?
Thank you for the future response.
Claude.

Last edited by clouclou; 03-30-11 at 05:50 AM.
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Old 03-31-11, 10:53 AM   #9
clouclou
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Makman,
I found the solution in one of your tutorial.
Thank you.
Claude
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Old 04-04-11, 03:57 PM   #10
makman94
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Quote:
Originally Posted by clouclou View Post
Makman,
I found the solution in one of your tutorial.
Thank you.
Claude
Hello Claude,
there is a reason that is made so . read the MaGui Compass's manual (but i am guessing that you allready did so ,as you found the 'solution') to find out the 'why'.

bye
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Old 03-26-12, 02:48 AM   #11
Magic1111
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Hi Folks!

I use MaGUI Widescreen and I´ve a problem when I go to the Hydrophone Station by myself. When I now sitting in front of the hydrophone, the little Notice-Block hidden a part of my point of view to the hydrophone scale, please look at the picture.

Can anybody tell me, it is possible to bring the Notice-Block to the left above corner, e.g. under the stop-watch?

Do you know what I mean (sorry for my english)?

Best regards,
Magic


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Old 02-02-14, 10:08 PM   #12
ReallyDedPoet
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Bump : )
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Old 07-19-14, 09:13 AM   #13
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Hi MakMan,

is there a chance for an update of your CCoM compatibility package for CCoM 10.1?

In 10.1, there is an additional slideout on the map screen, about signal flags shown by ships (this is a different slideout than the already included signal slideout for harbours).
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Old 07-22-14, 06:23 AM   #14
makman94
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Default WideScreen MaGui v3.4-SA FIX for CCoM v101

Quote:
Originally Posted by Newinger View Post
Hi MakMan,

is there a chance for an update of your CCoM compatibility package for CCoM 10.1?

In 10.1, there is an additional slideout on the map screen, about signal flags shown by ships (this is a different slideout than the already included signal slideout for harbours).
uploaded to my mediafire page
enjoy
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Old 12-10-14, 12:00 AM   #15
panzerhaff
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Default Help please

I have a problem with this mod, I have installed Widescreen MaGui 3.4 on a Clean GWX3 installation (with its proper patch) and Im getting this strange bug on the UI.. white squares appear on some of the interface tools (compass, attack disk. etc.) Is there any solution? do I mess up the installation some how? (I already reinstall the mod a couple times) ... help me please
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