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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5431 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Uekel Medium Composite is one of the ship types without shadow and 3D model.
Can it be that only this type of ships causing problems? |
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#5432 |
Sailor man
![]() Join Date: Jan 2014
Posts: 50
Downloads: 80
Uploads: 0
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Hey,
I have a problem with the ships in some habours (like Lorient). There are some ships rolling/tumbling around and getting destroyed without enemy fire. It seems that they are crashing against the habourwall...its not a huge bug but it disturbs the game-atmosphere a bit. Is there a fix for this problem? I play with the WoS-Mod but I think that the ships belong to Open Horizons... Greetings ![]() |
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#5433 |
Machinist's Mate
![]() Join Date: Jun 2012
Location: Lithuania
Posts: 123
Downloads: 154
Uploads: 0
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Is there any way to start career with VIIC or VIIC/41 rather than VIIA
![]() I know that there is VIIC41 - Start with in beginning of campaign mod: http://www.subsim.com/radioroom/showthread.php?t=181707 But this one is for older versions of OH, so anyone knows the trick? ![]() |
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#5434 |
Sailor man
![]() Join Date: Jan 2014
Posts: 50
Downloads: 80
Uploads: 0
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So there isnt any solution for the problem with burning ships in some habours? Come on guys some support would be nice!
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#5435 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 246
Uploads: 0
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What are the z-ships??? Why do they sink in the museum??
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#5436 |
Growing Old Disgracefully
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Should this be done for OHII v2.5?
Does this file need to be removed? If yes. Can it be removed in mid patrol? Originally Posted by Trevally. Please try this:- goto C:\Ubisoft\Silent Hunter 5\data\Campaigns\CampaignProjects\Common find file "patrol.tsr" rename it to patrol_backup.tsr test please let me know if this fixed the issue please try the above fix Sober - I think that the default patrol messages are being read and not the new mission ones - renaming that .tsr should fix it as I can see there are four .tsr files - patrol(km).tsr, patrol(nm).tsr, patrol.tsr and patrol_backup.tsr.. and they are identical except the patrol(nm).tsr (because of nautical miles).. maybe Trevally meant to rename all of them except the patrol_backup.tsr? __________________ Sorry guys - I should have been clearer here I am 99% sure that the game is reading that common patrol.tsr before even looking to see if there is a specific one for each patrol mission. If you look at that patrol.tsr - you will see that the messages you are getting is coming from it. Delete/remane that file and the game will not find it and thus use the correct one linked in the mission file
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 10-26-14 at 01:06 PM. |
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#5437 |
Count Dracula
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somebody have an older version of OH II i mean 2.3 or 2.4 ? and ofc if can give me a download link thx
PS i wanna try something to see if the progress bar will fill up
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#5438 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 567
Uploads: 0
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2.4 Patch 2 ![]() |
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#5439 | |
Count Dracula
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#5440 |
Count Dracula
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after fresh game install start a new campaign with The Wolves of Steel mega mod and with the Uplay online first 4 mission done and the tonnage bar fill up.
saved after this 4 mission exit from game and start again the game bar still fil up.So is no problem with OH II or other mods PS. i have also deleted all prev. saved games
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#5441 |
Growing Old Disgracefully
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The tonnage bar not filling up is not a mod problem as it also happens with stock.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5442 |
Willing Webfooted Beast
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I'd say they're zombie ships that are just used in harbors.
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#5443 |
Count Dracula
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I never said that is mod problem..... Most of this tonnage problems come when the player doesn't start a new campaign when add or remove mod or enable disable something in the patcher ....or they enable the orbit listener.... In my post I have gave a solution for who have the tonnage bar problem....
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#5444 |
Growing Old Disgracefully
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I like many others have had tonnage bar problems recently and have spent many hours trying to get to the bottom of the problem.
There seems to be a connection with game saves and on and off line modes.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5445 |
Seaman
![]() Join Date: Apr 2014
Location: Belgium
Posts: 39
Downloads: 25
Uploads: 0
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my experience is after few times restarting a new campain, that the tonnage bar doesn't fill up untill you hit a specific date.
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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