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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Nub
![]() Join Date: Feb 2010
Location: St.Corona(Österreich)
Posts: 4
Downloads: 3
Uploads: 0
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When does the WSM3.1 come out, actually?
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Wer auf See siegreich sein will, muss stets angreifen! ![]() » Living Silent Hunter III - Download - Game, Mods, Tools, Infos... |
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#287 |
Bilge Rat
![]() Join Date: Jul 2010
Location: UK BELFAST
Posts: 1
Downloads: 35
Uploads: 0
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HI can anyone show a valid link to me for sh 3 warship mod v2.0
so i can get thoes lovely ships once more many thanks ![]() ![]() Last edited by YAMATO1968; 08-03-10 at 07:08 AM. |
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#288 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Yea, what he said, where is the link to 2.0 for the WSM?
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#289 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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War Ship mod 3.0 by Chinese U-47 ORP WICHER I ORP ORZE³ |
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#290 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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lol, what would also be cool, would be instructions on how to get guns... I've got no guns on any of the ships!
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#291 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 262
Downloads: 60
Uploads: 0
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If you don't have guns then you have a mod interfering with this mod.
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David |
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#292 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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That was the only mod I had downloaded..
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#293 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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#294 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 262
Downloads: 60
Uploads: 0
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I have a question I hope someone can help me with..
I play SH3 1.4 with GWX 3.0 and it seems with any ship I use the AI ships firing back at me never get hits,its like there aim is way off.It seems to easy to take the Bismark and wipe out 2 other battleships and a heavy cruiser without breaking a sweat and come out of it with no damage at all..Is there something im missing or an adjustment I can make to the other ships to make it more challenging? Thanks in advance ![]()
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David |
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#295 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Yea, I have SH3 version 1.4. I even tried uninstalling and reinstalling SH3 then redownloading the mod to see if that would work and it didn't.
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#296 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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#297 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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Or this one ... http://www.silenthuntermods.com/foru...hp?topic=296.0
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#298 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 262
Downloads: 60
Uploads: 0
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There is something not right with this mod,using the Bismark in career mode 27 may 1941 I sank the Repulse the Rodney and King George class BB along with 5 destroyers and an Illustrious class carrier coming back from south Atlantic with not even a scratch to the Bismark..not to mention the convoy I took out at Freetown..it is way to easy is there a way to make it a real fight?
Obviously this was the ships looking for the Bismark during Exercise Rhine... None of the shells from the British never came close..is there something im missing here? Im using SH3 1.4 and GWX 3.0.. thanks
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David |
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#299 |
Swabbie
![]() Join Date: Dec 2009
Posts: 14
Downloads: 22
Uploads: 0
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Yes, the AI accuracy is totally off. There's an easy fix by editing one text file. Do a search on this thread for accuracy, "max error angle".
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#300 | |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 262
Downloads: 60
Uploads: 0
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![]() Quote:
thanks much that did the trick ![]()
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David |
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