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Old 08-25-10, 01:51 PM   #16
SteelViking
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Also Davy Jones, I strongly recommend using V1.1 of my interior mod. It is light years ahead of V1.0.
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Old 08-26-10, 08:54 AM   #17
KarlKoch
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Any thoughts, any bugs any suggestions yet?

I just found out that knuckle port/starboard are not working. Stock bug.

@TDW and reaper7: If you want to use those commands, you need to issue another command to turn 90° to the appropiate side. I am sure you know how that is being done.
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Old 08-26-10, 12:18 PM   #18
tonschk
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Hi there, thank you for this mod, give me just a conflict with .... Church's SHV 1.01 Keyboard Commands v1.1 ....... can you please tell me your opinion about this conflict ?, thank you
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Old 08-26-10, 12:23 PM   #19
reaper7
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Quote:
Originally Posted by KarlKoch View Post
Any thoughts, any bugs any suggestions yet?

I just found out that knuckle port/starboard are not working. Stock bug.

@TDW and reaper7: If you want to use those commands, you need to issue another command to turn 90° to the appropiate side. I am sure you know how that is being done.

knuckle port/starboard was working ok for me although your audio commands say Double port/starboard for port/starboard .
(Will double check how its working now though)

Double port/starboard does a normal port/starboard turn than straightens out then does a second port/starboard after abit.

Rest of the commands work ok with my UI. I have Included it in V2.0 of my new UI available to download.
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Old 08-26-10, 01:14 PM   #20
KarlKoch
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Quote:
Originally Posted by tonschk View Post
Hi there, thank you for this mod, give me just a conflict with .... Church's SHV 1.01 Keyboard Commands v1.1 ....... can you please tell me your opinion about this conflict ?, thank you
Sure, there definitifly is a conflict, because both change the commands.cfg.

When you look into my commands.cfg, you will see that i only added some lines to it, but changed nothing else. So you just have to open my file in an editor, search for "KarlKoch" and copy all those lines to the appropiate sections in Church's commands.cfg. Its the only thing needed to make it compatible.
Because commands.cfg is (or at least was) an often used tool to edit something in SH3 and 4, i tend to not make it compatible with every other mod out there, but document everything so that people can do it by themselves.
If you need any help in this, feel free to ask.
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Old 08-26-10, 01:19 PM   #21
KarlKoch
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Quote:
Originally Posted by reaper7 View Post
knuckle port/starboard was working ok for me although your audio commands say Double port/starboard for port/starboard .
(Will double check how its working now though)

Double port/starboard does a normal port/starboard turn than straightens out then does a second port/starboard after abit.

Rest of the commands work ok with my UI. I have Included it in V2.0 of my new UI available to download.
Whoops, that one slip through. I will have to see if i can find any sample for an english version. In german files, its "knuckle port/stb". Will look for it next week.

And knuckle is working correctly on your side? i will check again on mine, but it definitifly not worked with stock version and only speech recognition enabled and historical mission. Will check again.
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Old 08-26-10, 01:49 PM   #22
tonschk
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Thank you KarlKoch , hopefully I think I already sort it out , if not I will ask you, thank you
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Old 08-26-10, 02:39 PM   #23
reaper7
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Quote:
Originally Posted by KarlKoch View Post
Whoops, that one slip through. I will have to see if i can find any sample for an english version. In german files, its "knuckle port/stb". Will look for it next week.

And knuckle is working correctly on your side? i will check again on mine, but it definitifly not worked with stock version and only speech recognition enabled and historical mission. Will check again.
Will double check in case I'm remembering wrong. Will try with and without enabled.
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Old 08-26-10, 04:20 PM   #24
DavyJonesFootlocker
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Sorry for not responding, still on vacation. When I get back home I'll sort my mess out.
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Old 08-26-10, 04:43 PM   #25
reaper7
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Quote:
Originally Posted by DavyJonesFootlocker View Post
Sorry for not responding, still on vacation. When I get back home I'll sort my mess out.
Confirmed double port/starboard does only do it once.
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Old 08-26-10, 04:49 PM   #26
KarlKoch
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Quote:
Originally Posted by reaper7 View Post
Confirmed double port/starboard does only do it once.
And Knuckle port/stb? Does it actually turn?
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Old 08-26-10, 05:18 PM   #27
reaper7
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Quote:
Originally Posted by KarlKoch View Post
And Knuckle port/stb? Does it actually turn?
Yes, both set of command only do one turn
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Old 08-26-10, 05:30 PM   #28
TheDarkWraith
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are those the stock commands? They work fine in my UIs mod. Automation made them obsolete now - there is a much 'beefier' command for evasive maneuvers
Are you letting the command run long enough? The stock command will take you to full throttle, dive you to ~27m depth, and then it will do its thing.
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Old 08-27-10, 12:36 AM   #29
KarlKoch
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Quote:
Originally Posted by TheDarkWraith View Post
are those the stock commands? They work fine in my UIs mod. Automation made them obsolete now - there is a much 'beefier' command for evasive maneuvers
Are you letting the command run long enough? The stock command will take you to full throttle, dive you to ~27m depth, and then it will do its thing.
Oh, thanks for that one, i will test it. I didn't run it long enough yet, because i always thought that the rudder should be commanded at once.
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Old 09-07-10, 11:12 AM   #30
Rickster1
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the link for this mod seems to be broken, can any one find it !
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