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Old 03-16-20, 11:45 PM   #181
Aktungbby
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Old 03-17-20, 05:15 AM   #182
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A Warm Welcome To The Subsim Community > rampam
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


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Old 03-19-20, 03:59 AM   #183
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Skinny try redoing the TychoSh3Patch patch. It is steps eleven and twelve of my larger post.

Make sure to download the TychoSh3Patch patch from the link in my post. There are many out there but that one worked for me.
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Old 03-24-20, 03:30 PM   #184
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Do these options still work for people? I am using ARB over h.sie and they don't appear to do anything. If not, is there a fix?


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Old 03-24-20, 04:57 PM   #185
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Quote:
Originally Posted by Alfred Keitzer View Post
Do these options still work for people? I am using ARB over h.sie and they don't appear to do anything. If not, is there a fix?


Something must overwrite your ARB Cfg/commands, because they are working fine in ARB
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Old 03-24-20, 08:59 PM   #186
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Originally Posted by 4H_Ccrashh View Post
I've been out of the loop for years and came back two weeks ago when I saw a video on Youtube of a guy attacking a convoy in SH3. It blew me away the improved graphics and widescreen.

I dug out my old SH3 game and installed it only to have my Windows 7 tell me it cannot run the game. We've all seen the error, about how the game only works in XP etc etc...

I poured through forums and despite my many tries I could not get the game to load. Fortunately for me there was STEAM and $3.95 later I was ready.

Of course when I started the game I got the "Cannot Initialize 3D".

I remembered long ago that I had to drop my desktop resolution and the game would start. This I did, The max resolution I can get and still have the game start is 1600 x 900.

So, 1st hurdle down, the game was running.

With the widescreen monitor it looked squashed. I could adjust the monitor and set my display to 4:3 but I HAD to have that pretty widescreen.

I am a reasonably intelligent, bi-pedal, carbon based unit with opposing thumbs so I thought "How hard can this be?"

I downloaded ARB WideGui 1920x1080 with associated files (I thought) and I did get the game to look great but my navigational map was messed up. I had two maps side by side and neither was accurate.

I held my nose and dove back in the forums and tried everything I could find.
Talk about confusing.

I was searching through threads that were many years old.
Threads with links to other posts,, what this guy tried and that guy tried and where this file was needed but the other guy said he got it to work by doing this or that with a link to yet another forum thread with links to even more files. Many of the links to get files to "fix" the problem were no longer valid.
If I had a dollar for every Error #404 "file not found" I'd have enough money to hire some dude from the Best Buy's "Geek Squad" to fix problem.

I was ready to go all "Elvis Presley" on my computer. (Elvis Presley, an American Rock and Roll singer from back in the 1950's who shot his TV, am I dating myself? )

It took a few days and lots of beer (for nerves)but FINALLY, it was working.
Problem is, when I was done I had been through so many forums, been on many tangents that I could not for the life of me remember how I got where I was with a working game. If my computer were to crash and I wanted to set up SH3 I'd be up the proverbial effluent estuary without a means of locomotion. I needed to duplicate my success and write it all down.

There was no easy VERY BASIC step by step guide. so I thought I'd write one.

So here we go.

FOUR THINGS FIRST....
ONE: My rig is an Intel i7 4790K, 4.00 GHz processor with Windows 7 Home Premium 64 bit running 16 Gig of RAM, Nvidia GeForce GTX 1080 Ti video with a Sound Blaster Z card.

TWO: This will ONLY work with a clean fresh version of the STEAM installed Silent Hunter 3.

C: PLEASE take your time and follow each step VERY carefully. Don't try to jump ahead.

And SIX: We have some downloading to do. I have made sure that the files you are going to download are the ones that will WORK. Please do not think that you already have that file in your library and skip over. I can't tell you the nightmare that was finding a TychoSh3patch, and when I did that link all of a sudden died so I uploaded the one I have THAT WORKS on Mediafire.

EDIT: If at some point some of these links don't work send me a PM and I will upload the files I downloaded from these links to MediaFire. All of the links works as of the date of this post.

You need five things to make this work.

Six, if you want to use Grey Wolves. (optional NOT REQUIRED)

We are going to need a way to keep all of this organized so first things first.

Create a folder on your desktop called TOOLS to put the following files in so they are easy to find later.

1. The HSIE Patch: https://www.sendspace.com/file/57cxse
The file you want is called "V16B1-Patch-installed.7z"
I know ,, I know.... Every thread I found referred to the patch as the HSIE patch. That caused a lot of confusion. Want to spend an hour or two with your eyeballs melting in your sockets? Do a Google search for the HSIE patch. You will never see "V16B1" anywhere....
FUN!!!!
It is the file you want. Trust me, I mean,, hey,,, would I lie to you?

2. The 4GB patch that lets SH3 access more of your computers' memory.
https://www.softpedia.com/get/Tweak/...GB-Patch.shtml

3. ARB WideGui 1920X1080
https://www.subsim.com/radioroom/sho...d.php?t=232178
make sure to get both files, the 3.0 and the 3.1 Hotfix

4. Tycho Sh3 Patch
Now I know there are a lot of links for this file. None of them worked. THIS ONE DOES!!
http://www.mediafire.com/file/rjr3cr...%2529.rar/file

5. JSGME MOD Loader
https://www.softpedia.com/get/Others...-Enabler.shtml

6. OPTIONAL Download Grey Wolves Gold : http://www.thegreywolves.com/

Ok we now have everything we need, ,, except more beer.

So here we go ,, Buckle up and lets "kick this pig"

STEP ONE : Pry open your wallet and spend the $3.95 to purchase and then install Silent Hunter 3 from Steam.



STEP TWO: Go into your Steam Silent Hunter 3 game folder, and copy SH3.exe (application file) to a safe place on your desktop. This is a precaution to save a lot of time if you make a mistake.

You can find it here..
(DRIVE WHATEVER you installed steam into):\Program Files (x86)\Steam\steamapps\common\Silent Hunter 3\



STEP THREE: Adjust your windows desktop resolution to 1600x900 (or lower) so the game will start.

Test your game by starting it to make sure it runs. If it does (and it will) shut down the game and you can return your desktop resolution back to its normal setting.



STEP FOUR: Create a folder on your desktop called WORKING.



STEP FIVE: READ ALL OF STEP 5 BEFORE CLICKING ANYTHING!!!
In your TOOLS folder that you created extract the files from "V16B1-Patch-installed" into your "WORKING" folder. This will create a folder in "WORKING" called "V16B1-Patch-installed".

Go into that folder and CUT and PASTE all of the files (including the "tool" folder) into the Silent Hunter 3 game folder in STEAM..... BUT WAIT!!!!

THERE IS A TRAP!!!!!

When you paste / copy them to the SH3 game folder a window will pop up asking you if you want to "Copy and Replace" the SH3.exe.

DO NOT REPLACE THE FILE. Got that? DO NOT REPLACE THE SH3.exe file.

If you do the patch will not work.

If for some reason you did not read all of STEP 5 before clicking and did replace the SH3.exe don't worry.. Just copy and paste the SH3.exe file that you saved in STEP TWO above and do STEP FIVE again.

If you did not do STEP TWO then uninstall Silent Hunter 3 from your STEAM be sure the folder is deleted and install from STEAM again and start over.



STEP SIX: Go into your Steam Silent Hunter 3 game folder and look for a file called PATCH_SH3.

Double Click on it, A DOS window will open asking you to press any key. Do this a couple of times and the patch will make adjustments to your Steam SH3.EXE file.



STEP SEVEN: You can delete (if any) the files in the WORKING folder.



STEP EIGHT: In your "TOOLS" folder extract the file 4gb_patch " into your "WORKING" folder.

Go into your "WORKING" folder CUT and PASTE the file " 4gb_patch " to your STEAM Silent Hunter 3 Folder.



STEP NINE: Go into your Silent Hunter 3 folder and double-click on the 4gb_patch. It will open a window listing all of the files in your game directory. Look for the SH3 application its a RED icon called SH3 and click on it one time to highlight it, then click "open" in the bottom right of the window. A new window will pop up saying "Executable successfully patched". Click "OK".




STEP TEN: Delete any files in the "WORKING" Folder. (There should not be any if you CUT and PASTED.)



STEP ELEVEN: In your "TOOLS" folder extract the file " Tychos Patch (that works)" to your "WORKING" folder. CUT and PASTE the five files in the "WORKING" to your Silent Hunter 3 game.



STEP TWELVE: Go into your Silent Hunter 3 game folder and look for a batch file called "Tychosh3patch"

There are two files with the same name. You want the batch file that has little gears in the icon.

Double click.. A DOS window opens , "Press any key to continue..."
The window goes away.



STEP THIRTEEN: Delete all the files in your "WORKING FOLDER" (should be empty if you CUT and PASTED)



STEP FOURTEEN: In your "TOOLS" folder extract the file from " jsgme_2.6.0" into your "WORKING" folder.



STEP FIFTEEN: In your "WORKING" folder run the program "jsgme_setup". The install program will ask you to select a destination folder. Click browse and direct the program to your Silent Hunter 3 folder in STEAM.

(DRIVE WHATEVER you installed steam into):\Program Files (x86)\Steam\steamapps\common\Silent Hunter 3\
Make sure to check the box to create a Desktop Icon



STEP SIXTEEN: Delete the files in your "WORKING" folder.



STEP SEVENTEEN: In your "TOOLS" folder extract the file ARB WideGui 1920x1080 v0.3 into your "WORKING" folder.



STEP EIGHTEEN: In your "WORKING" folder cut and paste the folder "ARB WideGui 1920x1080" and put it in the 'MODS" folder found inside the "Silent Hunter 3" game folder.



STEP NINETEEN: Delete all of the files in your "WORKING" folder you don't need them unless you want to apply some of the other options. But they are not needed to get the game to run in widescreen.

I don't know if you noticed but there was a folder called " TychoSh3Patch_v3", you don't need it. The one you already installed in STEP TWELVE works. The one you just deleted does not. Go figure....



STEP TWENTY: In your "WORKING" folder create a folder called "ARB WideGui Fix"



STEP TWENTY-ONE: Go into your "TOOLS" folder and extract the file " ARB WideGui 1920x1080 v0.3.1" into the folder you just created in your "WORKING" folder called " ARB WideGui Fix".

After you put the files in " ARB WideGui Fix " go in that folder and delete the "changes" and "how to install" text files.



STEP TWENTY-TWO: In your "WORKING" folder CUT and PASTE the folder "ARB WideGui Fix" to the "MODS" folder in Silent Hunter 3.



STEP TWENTY-THREE: On your Desktop you should have an Icon to starts the JSGME Mod loader program.
It looks like a big yellow "G".

Run that program. A window will pop up. showing the name of you MODS folder. in this case it says MODS Click "ok"

In the left side of the window you will see the available MODS. The two ARB WideGui mods you just put in should be listed.

Click on "ARB WideGUI 1920x1080" to highlight it then click on the little ">" to load the mod. It should move to the right.

Now Click on the mod "ARB WideGui Fix" Click the ">" and load that mod. A warning message will pop up.

It's ok, Click "Yes". This will grey out the first mod you loaded. That is normal.

CLOSE the JSGME Program.



STEP TWENTY-FOUR: Delete (if any) files in your "WORKING" folder.



STEP TWENTY-FIVE: Change your Desktop Resolution to 1600x900 or lower and start the game.
The game will come up in widescreen and your navigation map will look correct.


CONGRATS!


At this point if you want you can install Grey Wolves GOLD 3.0.

Before you do make sure you first start JSGME and unload all mods. After Grey Wolves is finished installing start up JSGME and load the ARB WideGui file and fix and your all set.

I will now sit back and bask in your adoration of my brilliance.

Just kidding.. I hope this helps.

Good Hunting!!
Man I owe you one beer!maybe two!
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Old 03-25-20, 01:47 AM   #187
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Quote:
Originally Posted by Alfred Keitzer View Post
Do these options still work for people? I am using ARB over h.sie and they don't appear to do anything. If not, is there a fix?


After reading this post, I quickly checked my game and noticed those buttons do not really function for me either. Occasionally I will hear an audio confirmation from a crew member but no further actions are taken. Any idea where this issue may be stemming from? Or what those buttons are supposed to do in the first place?

Currently installed mods:

GWX 3.0
ARB 1920x1080 with fix
HSIE V1.6B1
SH3 Commander

Thanks in advance.
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Old 03-25-20, 04:04 AM   #188
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I believe they were added so the GUI is compatible with the german u-boats compilations





https://www.subsim.com/radioroom/sho...d.php?t=221986
https://www.subsim.com/radioroom/sho...d.php?t=214215
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Old 03-25-20, 06:13 AM   #189
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Quote:
Originally Posted by Alfred Keitzer View Post
Do these options still work for people? I am using ARB over h.sie and they don't appear to do anything. If not, is there a fix?


Come from the original mod "Ahnenerbe WideGui 1920 x 1080 Final" shortcut for uboat compilation Mod

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Old 03-25-20, 03:29 PM   #190
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Thank you for the clarification! So based on that, those last four options will not function unless a specific mod is applied. In this case 'German U-Boats Compilation' correct?

Thanks again!


Last edited by Malwulf; 03-26-20 at 12:58 AM.
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Old 03-26-20, 03:53 PM   #191
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Quote:
Originally Posted by Malwulf View Post
Thank you for the clarification! So based on that, those last four options will not function unless a specific mod is applied. In this case 'German U-Boats Compilation' correct?

Thanks again!


Yes, I installed 'German U-Boats Compilation' and those buttons now work -- Thanks all.
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Old 03-26-20, 09:12 PM   #192
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Quote:
Originally Posted by Alfred Keitzer View Post
Yes, I installed 'German U-Boats Compilation' and those buttons now work -- Thanks all.
The compilation mod is primarily eye candy correct? No major feature changes? I'm just not sure I want to risk my currently working installation to add yet another mod. Especially since this one doesn't seem to have any instructions. Any chance you have a link showing instructions on how to properly install that mod? The only information I have found appeared to be old with bad links and very little explanation of how it worked.

Thanks again!

Last edited by Malwulf; 03-26-20 at 09:21 PM.
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Old 03-27-20, 01:33 AM   #193
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Quote:
Originally Posted by Malwulf View Post
The compilation mod is primarily eye candy correct? No major feature changes? I'm just not sure I want to risk my currently working installation to add yet another mod. Especially since this one doesn't seem to have any instructions. Any chance you have a link showing instructions on how to properly install that mod? The only information I have found appeared to be old with bad links and very little explanation of how it worked.

Thanks again!
Yes absolutely eye candy
Night and day vs stock looking U-Boats.
At least 4/5 mods needs to be activated in a mandatory order to make it work as intended in GWX to fix side problems.
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Old 03-27-20, 02:28 AM   #194
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Quote:
Originally Posted by Fifi View Post
Yes absolutely eye candy
Night and day vs stock looking U-Boats.
At least 4/5 mods needs to be activated in a mandatory order to make it work as intended in GWX to fix side problems.

Hi Fifi, I haven't gone farther with the setup for ARB yet, other than to fix the giant split navigation map.


Did the mod builder include a fix for the flotilla choice location map for stating new careers?
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Old 03-27-20, 03:40 AM   #195
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Quote:
Originally Posted by Kpt. Lehmann View Post
Hi Fifi, I haven't gone farther with the setup for ARB yet, other than to fix the giant split navigation map.


Did the mod builder include a fix for the flotilla choice location map for stating new careers?
Ah, good question...but i don’t think so (anyway nothing mention it in first post) and i don’t remember seeing any campaign file in this mod...
On other hand, i think SH3 Commander do this job (there are special files for Commander and GWX, from memory again)
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