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Old 06-10-15, 03:22 PM   #61
Fahnenbohn
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I have a silly question : does LSH3 v5 have to be installed first in order to use LSH3 edition 2015 ? Or does this new mega mod replace the previous version ?

How many new boats and aircrafts are they compared to LSH3 v5 ?
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Old 06-10-15, 05:11 PM   #62
Urmel
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Megatherion, tnx, we work on this keysetting right now...

Fahnenbohn; a really silly first question.
Just read the manual!

Last edited by Urmel; 06-10-15 at 06:06 PM.
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Old 06-10-15, 05:35 PM   #63
Megatherion
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Default Thanks!

Thank you very much Urmel, I have noticed that there is still a lot of untranslated german to english (eg: crew members rank) and was wondering if the LSHIII2015 team is still going to work on translating everything to english, or it will remain as is. Not a big deal since they are german u-boats and crews anyways, but for us english speaking / reading people; it would be nice to have a completely translated LSHIII2015.
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Old 06-10-15, 05:59 PM   #64
Urmel
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Megatherion, tnx,

The whole Edition 2015 game text content IS translatet in english yet!

Right now we just have mabe 20 drag or slide graphics TGA in german language.
We know that and we will bring a "Edition 2015 English TGA Patch" for this.

Mabe u wanna help us to work this out?
Just mail me at urmel@lsh3.com

Greetings, Urmel

Last edited by Urmel; 06-10-15 at 06:10 PM.
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Old 06-10-15, 07:25 PM   #65
Fahnenbohn
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Quote:
Originally Posted by Urmel View Post
Megatherion, tnx, we work on this keysetting right now...

Fahnenbohn; a really silly first question.
Just read the manual!

Sorry, just too hard for me !!!
....
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Old 06-13-15, 06:49 AM   #66
jscharpf
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Thanks for the great mod! I'm starting a new career now.
I have one question. Is this mod compatible with the Thomson Sound Pack 3.2?
I've always felt this pack has the best interior ambient sound but I am hesitant to change anything because the game is working fine and I don't want to break it.

Jeff
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Old 06-14-15, 06:10 PM   #67
CptCrunch
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Default Great Mod!

Thank you for this fabulous mod and all of your hard work. It's been well worth the wait. I'm looking forward to Hi Res Wide Screen GUI and any other enhancements in the future.
In FM's interior would it be possible to have the crew working at their posts?

Also I would like to join anyone playing this mod on Tunngle please!
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Old 06-22-15, 03:44 AM   #68
Anvart
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wolf_howl15

 
The direction to the enemy is perpendicular with antenna direction... and why antenna is lower?
Reason - wrong Dial Controller was used for Radar Antenna.
Radar and radar antenna is the complex system and normal work, with using Dial controller, cannot be obtained, I think.

Look how must be: http://www.subsim.com/radioroom/show...2&postcount=58
And look video ~ 24 MB:
http://www.mediafire.com/watch/4cgc2.../LSH3_2015.mp4
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Last edited by Anvart; 04-30-18 at 07:30 AM.
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Old 06-22-15, 12:39 PM   #69
Anvart
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wolf_howl15

 








... and here must be picture "UZO is absent..."
 




http://www.mediafire.com/view/y72exq...015_Button.gif
==========================================
It was small spoon of tar... and it's the barrel of honey - I like the ascetic interface of base part of the mod... look the last image.
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 04-30-18 at 07:30 AM.
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Old 06-24-15, 04:51 PM   #70
CptCrunch
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Default UZO not on bridge

That's because the UZO is not on the bridge by default - you have to move it from the con and take it away again using the keys shown in F1 help. It wasn't historically left on the bridge when diving. I admit it's a bit weird that the U key still works when the UZO is not on the bridge but it is in the con so I thinks that's an acceptable gloss.

Crunch
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Old 06-26-15, 07:07 AM   #71
KaleunU83
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Default accurate Flags

Bitte nicht falsch verstehen, LSH 2015 läuft bei mir prima, aber ich hätte dann doch gerne historisch korrekte Flaggen an den Schiffen und im Hafen. Das sollte ohnehin jeder für sich entscheiden können. Ich möchte es einfach so realistisch wie nur möglich. Kann mir jemand einen MOD nennen, den ich über JSGME draufziehen kann? Danke.
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Old 06-26-15, 07:45 AM   #72
Jimbuna
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Quote:
Originally Posted by KaleunU83 View Post
Bitte nicht falsch verstehen, LSH 2015 läuft bei mir prima, aber ich hätte dann doch gerne historisch korrekte Flaggen an den Schiffen und im Hafen. Das sollte ohnehin jeder für sich entscheiden können. Ich möchte es einfach so realistisch wie nur möglich. Kann mir jemand einen MOD nennen, den ich über JSGME draufziehen kann? Danke.
Please do not misunderstand, LSH 2015 runs fine with me, but then I would have liked historically correct flags on the ships and in port. This should in any case can each decide for themselves. I want it just as realistic as possible. Can anyone name a MOD I can draufziehen over JSGME? Thank you.
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Old 06-27-15, 03:24 PM   #73
Anvart
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wolf_howl15

Quote:
Originally Posted by CptCrunch View Post
That's because the UZO is not on the bridge by default ...
Crunch

No need to talk about the obvious things... I understand perfectly how the mod is works... Reason - wrong logic...
As is in Commands_xx.cfg:

[Cmd17]
Name=UZO_camera
Ctxt=1
MnID=0x3F460003
Key0=0x55,,"U"
Key1=0x4e,Cs,"Shift+N"
Page=0x28000000,3718
GoBack=Conning_deck_camera


[Cmd118] <------ ; It's garbage
Name=Rise_UZO <--- no such command
Ctxt=1
Key0=0x4e,Cs,"Shift+N"

Key0=0x55,,"U"


[Cmd119] <------ ; It's garbage
Name=Lower_whole_UZO <--- no such command
Ctxt=1
Key0=0x4e,Cc,"Ctl+N"


[Cmd250]
Name=Navigation_officer
Ctxt=1
Key0=0x4e,Cs,"Shift+N"
GoBack=Navigator_view


Must be:

[Cmd17]
Name=UZO_camera
Ctxt=1,2
MnID=0x3F460003
Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera


;[Cmd118]
;Name=Rise_UZO
;Ctxt=1
;Key0=0x4e,Cs,"Shift+N"
;Key0=0x55,,"U"

;[Cmd119]
;Name=Lower_whole_UZO
;Ctxt=1
;Key0=0x4e,Cc,"Ctl+N"

[Cmd250]
Name=Navigation_officer
Ctxt=1
Key0=0x4e,Cs,"Shift+N"
Key1=0x55,,"U"
GoBack=Navigator_view


... and UZO must be invisible under water.
... It should be carefully applied my method of animating objects through the system of the management of crew's behavior - StateMachineControl for crew.

Regards, Alex.

P.S.
My other few modifications for the LSH3_2015 "harbor".
Video ~ 80 MB:
http://www.mediafire.com/watch/9xjnv.../LSH3_2015.mp4
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 06-27-15 at 08:22 PM.
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Old 06-29-15, 03:56 AM   #74
nycoroner05
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Default Will Not Install

I point to the directory which for me is S: but it tells me it cant find sh3 an tells me to install to a diff directory.

Don't get it.
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Old 06-29-15, 03:39 PM   #75
Roger
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Default 20km Atmosphere mod

Hello! I read the manual and can´t find if 20km atmosphere mod is included. I find a Atmosphere mod by Matz but not 20 km. If not, can I use MEP 5 with LSH?

Best regards/Roger
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