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Old 12-05-2017, 12:37 AM   #46
EnjoyableSTIG
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Keep in mind this isn't a full simulator. It's an Action game with simulator elements making it have a solid "real feel" while being approachable.
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Old 01-05-2018, 02:17 PM   #47
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Quote:
Originally Posted by EnjoyableSTIG View Post
Keep in mind this isn't a full simulator. It's an Action game with simulator elements making it have a solid "real feel" while being approachable.
Honestly I was wanting a new Sub Command, basically. Realism is immersive and I love immersive.

Just - after so many years in Sub Command, I just can't get over how great it is to see these modern nukes in modern graphics.

DW had better models, but the textures were still bland, to the point that the graphics weren't a lot better than SC's, despite the much higher poly count.



But long reload times would still be approachable. Doesn't make the game more complex, just realistic. Possibly more difficult - but only maybe, since longer reloads should apply to enemy subs, too. But admittedly that doesn't help much if you're badly outnumbered...
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Old 01-05-2018, 05:05 PM   #48
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Quote:
Originally Posted by Eagle1_Division View Post
DW had better models, but the textures were still bland, to the point that the graphics weren't a lot better than SC's, despite the much higher poly count.
Dangerous Waters used the same models that where used within Sub Command and most of those where from Fleet Command.
The only real difference was the new stuff they added with each game.
The model encoder and converter is the same for all 3
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Old 01-29-2018, 02:49 PM   #49
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When there is possibility, that enemy sub/ship wont hear your torpedoes being launched. It's good idea to set them to passive, and point them few KYD to the left or right from your sub. And then onto your targets. Also when ending mission while being on reverse, you'll start new encounter, shallow, running on reverse. Campaign map speed doesn't matter cheers
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Old 04-25-2018, 07:21 AM   #50
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bullhorn Aaaarghhhhh

Right.....here is the beef.

Just completed the 150 day roaming patrol in the Red Storm Rising Mod. On completion of the patrol, I was tasked with a land strike.

I have now attempted this mission numerous times (and by numerous I mean I've lost count ) and I have sunk the escorts on each occasion. I have got my missiles away on occasions as well. However I keep getting zapped by depth bombs from the overhead Bears either on approach and escaping from my firing position. I have tried approaching along the coastline at slow speeds, I have hugged the bottom, I have attempted to approach from a variety of angles but it is always ending the same way. I will continue to attempt to beat them, but a little advice from the REAL experts on here would not go amiss at the moment.
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Old 04-25-2018, 08:24 AM   #51
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As soon as you launch all of your missiles, you can end the mission (provided nothing is around to prevent you from doing that).
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Old 04-25-2018, 12:30 PM   #52
Morrissey
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As soon as I take out an escort, I can hear the airborne assets looking for me. On completion of firing off my salvo, when I try to click on leave combat, I am told that there is aircraft nearby and that I need to clear the area, doesn't matter what I try to do to evade, they keep getting me eventually, primarily by depth bombs. I am currently psyching myself up for another attempt.
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Old 04-25-2018, 12:40 PM   #53
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Quote:
Originally Posted by Morrissey View Post
As soon as I take out an escort, I can hear the airborne assets looking for me. On completion of firing off my salvo, when I try to click on leave combat, I am told that there is aircraft nearby and that I need to clear the area, doesn't matter what I try to do to evade, they keep getting me eventually, primarily by depth bombs. I am currently psyching myself up for another attempt.
"Provided nothing is around" is the key hint here. Go far away and then launch your missiles
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**NEW** Dangerous Waters Liu Doctrine (LwAmi) **NEW**

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Cold Waters South China Sea

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Old 04-25-2018, 01:04 PM   #54
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Default welcome aboard!

MoodyMiC! A TRIFLE BELATEDLY, FORGIVE OUR MANNERS!
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